Mesen-X/GUI.NET/Forms/frmFullscreenRenderer.cs

94 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Mesen.GUI.Forms
{
public class frmFullscreenRenderer : BaseInputForm
{
private const int LeftMouseButtonKeyCode = 0x200;
private const int RightMouseButtonKeyCode = 0x201;
private const int MiddleMouseButtonKeyCode = 0x202;
private bool _closing = false;
public frmFullscreenRenderer()
{
this.BackColor = Color.Black;
this.Text = "Mesen Fullscreen Window";
this.FormBorderStyle = FormBorderStyle.None;
this.WindowState = FormWindowState.Maximized;
}
protected override void OnFormClosing(FormClosingEventArgs e)
{
_closing = true;
base.OnFormClosing(e);
}
protected override void OnDeactivate(EventArgs e)
{
base.OnDeactivate(e);
if(!_closing) {
//Close fullscreen mode if window loses focus
this.Close();
}
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
CursorManager.CaptureMouse();
SetMouseButtonState(Control.MouseButtons);
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
SetMouseButtonState(Control.MouseButtons);
}
private void SetMouseButtonState(MouseButtons pressedButtons)
{
InteropEmu.SetKeyState(LeftMouseButtonKeyCode, pressedButtons.HasFlag(MouseButtons.Left));
InteropEmu.SetKeyState(RightMouseButtonKeyCode, pressedButtons.HasFlag(MouseButtons.Right));
InteropEmu.SetKeyState(MiddleMouseButtonKeyCode, pressedButtons.HasFlag(MouseButtons.Middle));
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
InteropEmu.ScreenSize size = InteropEmu.GetScreenSize(false);
int leftMargin = (this.Width - size.Width) / 2;
int topMargin = (this.Height - size.Height) / 2;
CursorManager.OnMouseMove(this);
if(CursorManager.NeedMouseIcon) {
this.Cursor = Cursors.Cross;
}
double xPos = (double)(e.X - leftMargin) / size.Width;
double yPos = (double)(e.Y - topMargin) / size.Height;
xPos = Math.Max(0.0, Math.Min(1.0, xPos));
yPos = Math.Max(0.0, Math.Min(1.0, yPos));
InteropEmu.SetMousePosition(xPos, yPos);
}
protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
CursorManager.OnMouseLeave();
InteropEmu.SetMousePosition(-1, -1);
}
}
}