Mesen-X/GUI.NET/Config/PreferenceInfo.cs
2017-08-13 10:51:13 -04:00

149 lines
5.9 KiB
C#

using System;
using Mesen.GUI.Forms;
namespace Mesen.GUI.Config
{
public class PreferenceInfo
{
public Language DisplayLanguage = Language.SystemDefault;
public bool SingleInstance = true;
public bool PauseWhenInBackground = false;
public bool AllowBackgroundInput = false;
public bool AutoLoadIpsPatches = true;
public bool AllowInvalidInput = false;
public bool RemoveSpriteLimit = false;
public bool DisplayMovieIcons = false;
public bool HidePauseOverlay = false;
public bool AutoHideMenu = false;
public bool DisplayTitleBarInfo = false;
public bool AutoSave = true;
public Int32 AutoSaveDelay = 5;
public bool AutoSaveNotify = false;
public bool FdsAutoLoadDisk = true;
public bool FdsFastForwardOnLoad = false;
public bool FdsAutoInsertDisk = false;
public bool AssociateNesFiles = false;
public bool AssociateFdsFiles = false;
public bool AssociateMmoFiles = false;
public bool AssociateNsfFiles = false;
public bool AssociateNsfeFiles = false;
public bool AssociateUnfFiles = false;
public bool NsfDisableApuIrqs = true;
public bool NsfMoveToNextTrackAfterTime = true;
public Int32 NsfMoveToNextTrackTime = 120;
public bool NsfAutoDetectSilence = true;
public Int32 NsfAutoDetectSilenceDelay = 3000;
public bool NsfRepeat = false;
public bool NsfShuffle = false;
public bool PauseOnMovieEnd = true;
public bool AutomaticallyCheckForUpdates = true;
public bool CloudSaveIntegration = false;
public DateTime CloudLastSync = DateTime.MinValue;
public EmulatorKeyMappings? EmulatorKeySet1;
public EmulatorKeyMappings? EmulatorKeySet2;
public bool DisableGameDatabase = false;
public bool DisableOsd = false;
public bool ShowFrameCounter = false;
public bool ShowGameTimer = false;
public bool ShowVsConfigOnLoad = false;
public bool DisableGameSelectionScreen = false;
public bool GameSelectionScreenResetGame = false;
public bool ConfirmExitResetPower = false;
public UInt32 RewindBufferSize = 300;
public bool OverrideAviFolder = false;
public bool OverrideMovieFolder = false;
public bool OverrideSaveDataFolder = false;
public bool OverrideSaveStateFolder = false;
public bool OverrideScreenshotFolder = false;
public bool OverrideWaveFolder = false;
public string AviFolder = "";
public string MovieFolder = "";
public string SaveDataFolder = "";
public string SaveStateFolder = "";
public string ScreenshotFolder = "";
public string WaveFolder = "";
public PreferenceInfo()
{
}
public void InitializeDefaults()
{
if(EmulatorKeySet1 == null) {
EmulatorKeySet1 = new EmulatorKeyMappings() {
FastForward = InteropEmu.GetKeyCode("Tab"),
Rewind = InteropEmu.GetKeyCode("Backspace")
};
}
if(EmulatorKeySet2 == null) {
EmulatorKeySet2 = new EmulatorKeyMappings() {
FastForward = InteropEmu.GetKeyCode("Pad1 R2"),
Rewind = InteropEmu.GetKeyCode("Pad1 L2")
};
}
}
static public void ApplyConfig()
{
PreferenceInfo preferenceInfo = ConfigManager.Config.PreferenceInfo;
if(Program.IsMono) {
FileAssociationHelper.ConfigureLinuxMimeTypes();
} else {
FileAssociationHelper.UpdateFileAssociation("nes", preferenceInfo.AssociateNesFiles);
FileAssociationHelper.UpdateFileAssociation("fds", preferenceInfo.AssociateFdsFiles);
FileAssociationHelper.UpdateFileAssociation("mmo", preferenceInfo.AssociateMmoFiles);
FileAssociationHelper.UpdateFileAssociation("nsf", preferenceInfo.AssociateNsfFiles);
FileAssociationHelper.UpdateFileAssociation("nsfe", preferenceInfo.AssociateNsfeFiles);
FileAssociationHelper.UpdateFileAssociation("unf", preferenceInfo.AssociateUnfFiles);
}
InteropEmu.SetFlag(EmulationFlags.AllowInvalidInput, preferenceInfo.AllowInvalidInput);
InteropEmu.SetFlag(EmulationFlags.RemoveSpriteLimit, preferenceInfo.RemoveSpriteLimit);
InteropEmu.SetFlag(EmulationFlags.FdsAutoLoadDisk, preferenceInfo.FdsAutoLoadDisk);
InteropEmu.SetFlag(EmulationFlags.FdsFastForwardOnLoad, preferenceInfo.FdsFastForwardOnLoad);
InteropEmu.SetFlag(EmulationFlags.FdsAutoInsertDisk, preferenceInfo.FdsAutoInsertDisk);
InteropEmu.SetFlag(EmulationFlags.PauseOnMovieEnd, preferenceInfo.PauseOnMovieEnd);
InteropEmu.SetFlag(EmulationFlags.AllowBackgroundInput, preferenceInfo.AllowBackgroundInput);
InteropEmu.SetFlag(EmulationFlags.PauseWhenInBackground, preferenceInfo.PauseWhenInBackground);
InteropEmu.SetFlag(EmulationFlags.DisableGameDatabase, preferenceInfo.DisableGameDatabase);
InteropEmu.SetFlag(EmulationFlags.DisableOsd, preferenceInfo.DisableOsd);
InteropEmu.SetFlag(EmulationFlags.ShowFrameCounter, preferenceInfo.ShowFrameCounter);
InteropEmu.SetFlag(EmulationFlags.ShowGameTimer, preferenceInfo.ShowGameTimer);
InteropEmu.SetFlag(EmulationFlags.HidePauseOverlay, preferenceInfo.HidePauseOverlay);
InteropEmu.SetFlag(EmulationFlags.DisplayMovieIcons, preferenceInfo.DisplayMovieIcons);
InteropEmu.SetFlag(EmulationFlags.DisableGameSelectionScreen, preferenceInfo.DisableGameSelectionScreen);
InteropEmu.SetFlag(EmulationFlags.ConfirmExitResetPower, preferenceInfo.ConfirmExitResetPower);
InteropEmu.NsfSetNsfConfig(preferenceInfo.NsfAutoDetectSilence ? preferenceInfo.NsfAutoDetectSilenceDelay : 0, preferenceInfo.NsfMoveToNextTrackAfterTime ? preferenceInfo.NsfMoveToNextTrackTime : -1, preferenceInfo.NsfDisableApuIrqs);
InteropEmu.SetFlag(EmulationFlags.NsfRepeat, preferenceInfo.NsfRepeat);
InteropEmu.SetFlag(EmulationFlags.NsfShuffle, preferenceInfo.NsfShuffle);
InteropEmu.SetAutoSaveOptions(preferenceInfo.AutoSave ? (uint)preferenceInfo.AutoSaveDelay : 0, preferenceInfo.AutoSaveNotify);
InteropEmu.SetEmulatorKeys(new EmulatorKeyMappingSet() { KeySet1 = preferenceInfo.EmulatorKeySet1.Value, KeySet2 = preferenceInfo.EmulatorKeySet2.Value });
InteropEmu.SetRewindBufferSize(preferenceInfo.RewindBufferSize);
InteropEmu.SetFolderOverrides(ConfigManager.SaveFolder, ConfigManager.SaveStateFolder, ConfigManager.ScreenshotFolder);
}
}
}