.. |
Nes_Apu
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Sound support (using Blargg's Nes_Snd_Emu for now)
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2014-06-22 22:15:35 -04:00 |
APU.cpp
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APU hack to make Dragon Quest 1 & Mario Bros 3 both work. (No idea why this even works - Causes an assert for DQ1 but seems to work anyway..)
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2014-06-25 17:34:16 -04:00 |
APU.h
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APU hack to make Dragon Quest 1 & Mario Bros 3 both work. (No idea why this even works - Causes an assert for DQ1 but seems to work anyway..)
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2014-06-25 17:34:16 -04:00 |
BaseMapper.h
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MMC3 IRQ Counter - not working 100% correctly, but seems to allow some games to work.
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2014-06-25 17:30:35 -04:00 |
CNROM.h
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CNROM (iNES mapper 3) support
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2014-06-24 14:28:19 -04:00 |
Console.cpp
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MMC3 IRQ Counter - not working 100% correctly, but seems to allow some games to work.
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2014-06-25 17:30:35 -04:00 |
Console.h
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Fixed reset state for CPU (to pass test roms)
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2014-06-25 13:30:02 -04:00 |
ControlManager.cpp
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UI improvements + Gamepad support
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2014-06-21 19:03:13 -04:00 |
ControlManager.h
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Fixed issue with memory handlers (conflict on 0x4017 between APU & Controllers) - Fixes dragon quest 1 sound while allowing MMC3 games to boot properly
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2014-06-25 12:22:48 -04:00 |
Core.vcxproj
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MMC3 support - without IRQs. Disabled APU IRQs too - they fixed sound in Dragon Warrior, but break most MMC3 games at the moment.
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2014-06-24 21:59:58 -04:00 |
Core.vcxproj.filters
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MMC3 support - without IRQs. Disabled APU IRQs too - they fixed sound in Dragon Warrior, but break most MMC3 games at the moment.
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2014-06-24 21:59:58 -04:00 |
CPU.cpp
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Fixed reset state for CPU (to pass test roms)
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2014-06-25 13:30:02 -04:00 |
CPU.h
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Fixed reset state for CPU (to pass test roms)
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2014-06-25 13:30:02 -04:00 |
EventHandler.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |
IAudioDevice.h
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Sound support (using Blargg's Nes_Snd_Emu for now)
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2014-06-22 22:15:35 -04:00 |
IControlDevice.h
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Keyboard support + FPS limit
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2014-06-21 15:43:41 -04:00 |
IMemoryHandler.h
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Fixed issue with memory handlers (conflict on 0x4017 between APU & Controllers) - Fixes dragon quest 1 sound while allowing MMC3 games to boot properly
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2014-06-25 12:22:48 -04:00 |
IVideoDevice.h
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Optimizations (+25% speed), changed the way frame buffer is sent to the GUI
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2014-06-19 17:06:00 -04:00 |
MapperFactory.h
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MMC3 support - without IRQs. Disabled APU IRQs too - they fixed sound in Dragon Warrior, but break most MMC3 games at the moment.
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2014-06-24 21:59:58 -04:00 |
MemoryManager.cpp
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MMC3 IRQ Counter - not working 100% correctly, but seems to allow some games to work.
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2014-06-25 17:30:35 -04:00 |
MemoryManager.h
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Fixed issue with memory handlers (conflict on 0x4017 between APU & Controllers) - Fixes dragon quest 1 sound while allowing MMC3 games to boot properly
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2014-06-25 12:22:48 -04:00 |
MMC1.h
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Minor refactoring
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2014-06-24 15:11:04 -04:00 |
MMC3.h
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MMC3 IRQ Counter - not working 100% correctly, but seems to allow some games to work.
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2014-06-25 17:30:35 -04:00 |
NROM.h
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CNROM (iNES mapper 3) support
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2014-06-24 14:28:19 -04:00 |
PPU.cpp
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Oops, broke code just before checking in.
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2014-06-25 17:33:25 -04:00 |
PPU.h
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MMC3 IRQ Counter - not working 100% correctly, but seems to allow some games to work.
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2014-06-25 17:30:35 -04:00 |
ROMLoader.h
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Fixed warning
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2014-06-24 22:00:18 -04:00 |
stdafx.cpp
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Added missing files
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2014-06-14 10:12:10 -04:00 |
stdafx.h
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Battery saved PRG-RAM support
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2014-06-24 16:16:23 -04:00 |
targetver.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |
UNROM.h
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CNROM (iNES mapper 3) support
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2014-06-24 14:28:19 -04:00 |