Mesen-X/Core/EmulationSettings.h

605 lines
11 KiB
C++

#pragma once
#include "stdafx.h"
#include "MessageManager.h"
#include "GameClient.h"
enum EmulationFlags
{
Paused = 0x01,
ShowFPS = 0x02,
VerticalSync = 0x04,
AllowInvalidInput = 0x08,
RemoveSpriteLimit = 0x10,
UseHdPacks = 0x20,
HasFourScore = 0x40,
PauseOnMovieEnd = 0x0100,
PauseWhenInBackground = 0x0200,
AllowBackgroundInput = 0x0400,
ReduceSoundInBackground = 0x0800,
MuteSoundInBackground = 0x1000,
FdsFastForwardOnLoad = 0x2000,
FdsAutoLoadDisk = 0x4000,
Mmc3IrqAltBehavior = 0x8000,
SwapDutyCycles = 0x10000,
InBackground = 0x40000000,
};
enum class AudioChannel
{
Square1 = 0,
Square2 = 1,
Triangle = 2,
Noise = 3,
DMC = 4,
FDS = 5,
MMC5 = 6,
VRC6 = 7,
VRC7 = 8,
Namco163 = 9,
Sunsoft5B = 10
};
enum class NesModel
{
Auto = 0,
NTSC = 1,
PAL = 2,
Dendy = 3,
};
enum class VideoFilterType
{
None = 0,
NTSC = 1,
xBRZ2x = 2,
xBRZ3x = 3,
xBRZ4x = 4,
xBRZ5x = 5,
xBRZ6x = 6,
HQ2x = 7,
HQ3x = 8,
HQ4x = 9,
Scale2x = 10,
Scale3x = 11,
Scale4x = 12,
_2xSai = 13,
Super2xSai = 14,
SuperEagle = 15,
HdPack = 999
};
enum class VideoResizeFilter
{
NearestNeighbor = 0,
Bilinear = 1
};
enum class VideoAspectRatio
{
Auto = 0,
NTSC = 1,
PAL = 2,
Standard = 3,
Widescreen = 4
};
struct OverscanDimensions
{
uint32_t Left = 0;
uint32_t Right = 0;
uint32_t Top = 0;
uint32_t Bottom = 0;
uint32_t GetPixelCount()
{
return GetScreenWidth() * GetScreenHeight();
}
uint32_t GetScreenWidth()
{
return 256 - Left - Right;
}
uint32_t GetScreenHeight()
{
return 240 - Top - Bottom;
}
};
struct PictureSettings
{
double Brightness = 0;
double Contrast = 0;
double Saturation = 0;
double Hue = 0;
double ScanlineIntensity = 0;
};
struct NtscFilterSettings
{
double Sharpness = 0;
double Gamma = 0;
double Resolution = 0;
double Artifacts = 0;
double Fringing = 0;
double Bleed = 0;
bool MergeFields = false;
};
enum class ConsoleType
{
Nes = 0,
Famicom = 1,
VsSystem = 2,
};
enum class ControllerType
{
None = 0,
StandardController = 1,
Zapper = 2,
ArkanoidController = 3,
};
enum class ExpansionPortDevice
{
None = 0,
Zapper = 1,
FourPlayerAdapter = 2,
ArkanoidController = 3,
};
struct KeyMapping
{
uint32_t A = 0;
uint32_t B = 0;
uint32_t Up = 0;
uint32_t Down = 0;
uint32_t Left = 0;
uint32_t Right = 0;
uint32_t Start = 0;
uint32_t Select = 0;
uint32_t TurboA = 0;
uint32_t TurboB = 0;
uint32_t TurboStart = 0;
uint32_t TurboSelect = 0;
bool HasKeySet()
{
return A || B || Up || Down || Left || Right || Start || Select || TurboA || TurboB || TurboStart || TurboSelect;
}
};
struct KeyMappingSet
{
KeyMapping Mapping1;
KeyMapping Mapping2;
KeyMapping Mapping3;
KeyMapping Mapping4;
uint32_t TurboSpeed;
};
enum class Language
{
SystemDefault = 0,
English = 1,
French = 2,
Japanese = 3
};
enum class StereoFilter
{
None = 0,
Delay = 1,
Panning = 2,
};
enum class PpuModel
{
Ppu2C02 = 0,
Ppu2C03 = 1,
Ppu2C04A = 2,
Ppu2C04B = 3,
Ppu2C04C = 4,
Ppu2C04D = 5,
Ppu2C05A = 6,
Ppu2C05B = 7,
Ppu2C05C = 8,
Ppu2C05D = 9,
Ppu2C05E = 10
};
class EmulationSettings
{
private:
static uint16_t _versionMajor;
static uint8_t _versionMinor;
static uint8_t _versionRevision;
static uint32_t _ppuPaletteArgb[11][64];
static uint32_t _defaultPpuPalette[64];
static uint32_t _flags;
static Language _displayLanguage;
static uint32_t _audioLatency;
static double _channelVolume[11];
static double _masterVolume;
static uint32_t _sampleRate;
static StereoFilter _stereoFilter;
static int32_t _stereoDelay;
static double _stereoAngle;
static double _reverbStrength;
static double _reverbDelay;
static NesModel _model;
static PpuModel _ppuModel;
static uint32_t _emulationSpeed;
static OverscanDimensions _overscan;
static VideoFilterType _videoFilterType;
static double _videoScale;
static VideoAspectRatio _aspectRatio;
static VideoResizeFilter _resizeFilter;
static PictureSettings _pictureSettings;
static NtscFilterSettings _ntscFilterSettings;
static ConsoleType _consoleType;
static ExpansionPortDevice _expansionDevice;
static ControllerType _controllerTypes[4];
static KeyMappingSet _controllerKeys[4];
static bool _needControllerUpdate;
public:
static uint32_t GetMesenVersion()
{
return (_versionMajor << 16) | (_versionMinor << 8) | _versionRevision;
}
static string GetMesenVersionString()
{
return std::to_string(_versionMajor) + "." + std::to_string(_versionMinor) + "." + std::to_string(_versionRevision);
}
static void SetFlags(EmulationFlags flags)
{
_flags |= flags;
}
static void ClearFlags(EmulationFlags flags)
{
_flags &= ~flags;
}
static bool CheckFlag(uint32_t flag)
{
return (_flags & flag) == flag;
}
static void SetDisplayLanguage(Language lang)
{
_displayLanguage = lang;
}
static Language GetDisplayLanguage()
{
return _displayLanguage;
}
static bool IsPaused()
{
return CheckFlag(EmulationFlags::Paused) || (CheckFlag(EmulationFlags::InBackground) && CheckFlag(EmulationFlags::PauseWhenInBackground) && !GameClient::Connected());
}
static void SetNesModel(NesModel model)
{
_model = model;
}
static NesModel GetNesModel()
{
return _model;
}
static void SetPpuModel(PpuModel ppuModel)
{
_ppuModel = ppuModel;
}
static PpuModel GetPpuModel()
{
return _ppuModel;
}
//0: Muted, 0.5: Default, 1.0: Max volume
static void SetChannelVolume(AudioChannel channel, double volume)
{
_channelVolume[(int)channel] = volume;
}
static void SetMasterVolume(double volume)
{
_masterVolume = volume;
}
static void SetSampleRate(uint32_t sampleRate)
{
_sampleRate = sampleRate;
}
static uint32_t GetSampleRate()
{
return _sampleRate;
}
static void SetAudioLatency(uint32_t msLatency)
{
_audioLatency = msLatency;
}
static void SetStereoFilter(StereoFilter stereoFilter)
{
_stereoFilter = stereoFilter;
}
static void SetStereoDelay(int32_t delay)
{
_stereoDelay = delay;
}
static void SetStereoPanningAngle(double angle)
{
_stereoAngle = angle;
}
static void SetReverbParameters(double strength, double delay)
{
_reverbStrength = strength;
_reverbDelay = delay;
}
static StereoFilter GetStereoFilter()
{
return _stereoFilter;
}
static int32_t GetStereoDelay()
{
return _stereoDelay;
}
static double GetStereoPanningAngle()
{
return _stereoAngle;
}
static double GetReverbStrength()
{
return _reverbStrength;
}
static double GetReverbDelay()
{
return _reverbDelay;
}
//0: No limit, Number: % of default speed (50/60fps)
static void SetEmulationSpeed(uint32_t emulationSpeed)
{
_emulationSpeed = emulationSpeed;
}
static uint32_t GetEmulationSpeed()
{
return _emulationSpeed;
}
static void SetOverscanDimensions(uint8_t left, uint8_t right, uint8_t top, uint8_t bottom)
{
if(_overscan.Left != left || _overscan.Right != right || _overscan.Top != top || _overscan.Bottom != bottom) {
_overscan.Left = left;
_overscan.Right = right;
_overscan.Top = top;
_overscan.Bottom = bottom;
MessageManager::SendNotification(ConsoleNotificationType::ResolutionChanged);
}
}
static OverscanDimensions GetOverscanDimensions()
{
return _overscan;
}
static double GetChannelVolume(AudioChannel channel)
{
return _channelVolume[(int)channel];
}
static double GetMasterVolume()
{
return _masterVolume;
}
static uint32_t GetAudioLatency()
{
return _audioLatency;
}
static void SetVideoFilterType(VideoFilterType videoFilterType)
{
_videoFilterType = videoFilterType;
}
static VideoFilterType GetVideoFilterType()
{
return _videoFilterType;
}
static void SetVideoResizeFilter(VideoResizeFilter videoResizeFilter)
{
_resizeFilter = videoResizeFilter;
}
static VideoResizeFilter GetVideoResizeFilter()
{
return _resizeFilter;
}
static void SetVideoAspectRatio(VideoAspectRatio aspectRatio)
{
if(_aspectRatio != aspectRatio) {
_aspectRatio = aspectRatio;
MessageManager::SendNotification(ConsoleNotificationType::ResolutionChanged);
}
}
static VideoAspectRatio GetVideoAspectRatio()
{
return _aspectRatio;
}
static void SetPictureSettings(double brightness, double contrast, double saturation, double hue, double scanlineIntensity)
{
_pictureSettings.Brightness = brightness;
_pictureSettings.Contrast = contrast;
_pictureSettings.Saturation = saturation;
_pictureSettings.Hue = hue;
_pictureSettings.ScanlineIntensity = scanlineIntensity;
}
static PictureSettings GetPictureSettings()
{
return _pictureSettings;
}
static void SetNtscFilterSettings(double artifacts, double bleed, double fringing, double gamma, double resolution, double sharpness, bool mergeFields)
{
_ntscFilterSettings.Artifacts = artifacts;
_ntscFilterSettings.Bleed = bleed;
_ntscFilterSettings.Fringing = fringing;
_ntscFilterSettings.Gamma = gamma;
_ntscFilterSettings.Resolution = resolution;
_ntscFilterSettings.Sharpness = sharpness;
_ntscFilterSettings.MergeFields = mergeFields;
}
static NtscFilterSettings GetNtscFilterSettings()
{
return _ntscFilterSettings;
}
static double GetAspectRatio()
{
switch(_aspectRatio) {
case VideoAspectRatio::NTSC: return 8.0 / 7.0;
case VideoAspectRatio::PAL: return 18.0 / 13.0;
case VideoAspectRatio::Standard: return 4.0 / 3.0;
case VideoAspectRatio::Widescreen: return 16.0 / 9.0;
}
return 0.0;
}
static void SetVideoScale(double scale)
{
if(_videoScale != scale) {
_videoScale = scale;
MessageManager::SendNotification(ConsoleNotificationType::ResolutionChanged);
}
}
static double GetVideoScale()
{
return _videoScale;
}
static uint32_t* GetRgbPalette()
{
return _ppuPaletteArgb[(int)_ppuModel];
}
static void GetRgbPalette(uint32_t* paletteBuffer)
{
memcpy(paletteBuffer, _ppuPaletteArgb[0], sizeof(_ppuPaletteArgb[0]));
}
static void SetRgbPalette(uint32_t* paletteBuffer)
{
memcpy(_ppuPaletteArgb[0], paletteBuffer, sizeof(_ppuPaletteArgb[0]));
}
static bool IsDefaultPalette()
{
return memcmp(_defaultPpuPalette, GetRgbPalette(), sizeof(_defaultPpuPalette)) == 0;
}
static void SetExpansionDevice(ExpansionPortDevice expansionDevice)
{
_expansionDevice = expansionDevice;
_needControllerUpdate = true;
}
static ExpansionPortDevice GetExpansionDevice()
{
return _expansionDevice;
}
static void SetConsoleType(ConsoleType type)
{
_consoleType = type;
_needControllerUpdate = true;
}
static ConsoleType GetConsoleType()
{
return _consoleType;
}
static void SetControllerType(uint8_t port, ControllerType type)
{
_controllerTypes[port] = type;
_needControllerUpdate = true;
}
static ControllerType GetControllerType(uint8_t port)
{
return _controllerTypes[port];
}
static void SetControllerKeys(uint8_t port, KeyMappingSet keyMappings)
{
_controllerKeys[port] = keyMappings;
_needControllerUpdate = true;
}
static KeyMappingSet GetControllerKeys(uint8_t port)
{
return _controllerKeys[port];
}
static bool NeedControllerUpdate()
{
if(_needControllerUpdate) {
_needControllerUpdate = false;
return true;
} else {
return false;
}
}
static bool HasZapper()
{
return _controllerTypes[0] == ControllerType::Zapper || _controllerTypes[1] == ControllerType::Zapper || (_consoleType == ConsoleType::Famicom && _expansionDevice == ExpansionPortDevice::Zapper);
}
static bool HasArkanoidPaddle()
{
return _controllerTypes[0] == ControllerType::ArkanoidController || _controllerTypes[1] == ControllerType::ArkanoidController || (_consoleType == ConsoleType::Famicom && _expansionDevice == ExpansionPortDevice::ArkanoidController);
}
};