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ctrlDipSwitch.cs
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Mono/Linux: Fixed layout issues
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2016-12-11 14:25:29 -05:00 |
ctrlDipSwitch.Designer.cs
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Support for VS Unisystem games (Not yet supported properly in movies and netplay)
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2016-04-30 20:08:53 -04:00 |
ctrlDipSwitch.resx
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Support for VS Unisystem games (Not yet supported properly in movies and netplay)
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2016-04-30 20:08:53 -04:00 |
ctrlEmulatorShortcuts.cs
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Mono/Linux: Fixed layout issues
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2016-12-11 14:25:29 -05:00 |
ctrlEmulatorShortcuts.Designer.cs
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Shortcuts: Added increase/decrease speed shortcuts
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2016-09-11 08:29:34 -04:00 |
ctrlEmulatorShortcuts.resx
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Added support for binding actions to gamepad/keyboard + Added a fast forward key (hold to fast forward)
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2016-09-02 19:36:37 -04:00 |
ctrlInputPortConfig.cs
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Mono/Linux: Fixed layout issues
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2016-12-11 14:25:29 -05:00 |
ctrlInputPortConfig.Designer.cs
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Input: Reworked most of the input-related code. Zapper/Famicom support added. NetPlay and Movies now support any input type
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2016-02-05 23:14:27 -05:00 |
ctrlInputPortConfig.resx
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Input mapping support + Fourscore support + Turbo buttons
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2015-07-10 21:07:24 -04:00 |
ctrlStandardController.cs
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Mono/Linux: Fixed layout issues
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2016-12-11 14:25:29 -05:00 |
ctrlStandardController.Designer.cs
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Input: DirectInput support - most controllers/gamepads should now work. XInput is still prioritized when available.
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2016-07-16 16:25:57 -04:00 |
ctrlStandardController.resx
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Input: DirectInput support - most controllers/gamepads should now work. XInput is still prioritized when available.
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2016-07-16 16:25:57 -04:00 |
frmAudioConfig.cs
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Emulation: Added options to emulate famicom-only features (no $2004 reads, no noise mode flag)
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2017-02-22 20:41:58 -05:00 |
frmAudioConfig.Designer.cs
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-Added options to disable palette reads & oamaddr bug
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2017-02-24 21:43:42 -05:00 |
frmAudioConfig.resx
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Audio: Ability to select ouput device (e.g speakers, headphones)
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2016-01-17 22:16:20 -05:00 |
frmControllerConfig.cs
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Input Config: Added "Select Preset" button with presets for keyboard, Xbox/PS4 controllers + added icon on key mapping tabs that are in use (Keyboard or gamepad icon)
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2016-09-01 18:56:35 -04:00 |
frmControllerConfig.Designer.cs
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Input Config: Added "Select Preset" button with presets for keyboard, Xbox/PS4 controllers + added icon on key mapping tabs that are in use (Keyboard or gamepad icon)
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2016-09-01 18:56:35 -04:00 |
frmControllerConfig.resx
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Input Config: Added "Select Preset" button with presets for keyboard, Xbox/PS4 controllers + added icon on key mapping tabs that are in use (Keyboard or gamepad icon)
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2016-09-01 18:56:35 -04:00 |
frmEmulationConfig.cs
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PPU: Added option to emulate OAM decay
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2017-04-08 14:13:10 -04:00 |
frmEmulationConfig.Designer.cs
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PPU: Added option to emulate OAM decay
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2017-04-08 14:13:10 -04:00 |
frmEmulationConfig.resx
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Overclocking: Added settings to add extra scanlines in vblank before and after NMI + Moved a lot of emulation-related settings to a new "Emulation" menu item
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2016-06-21 18:58:22 -04:00 |
frmGetKey.cs
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Added support for binding actions to gamepad/keyboard + Added a fast forward key (hold to fast forward)
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2016-09-02 19:36:37 -04:00 |
frmGetKey.Designer.cs
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Input mapping support + Fourscore support + Turbo buttons
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2015-07-10 21:07:24 -04:00 |
frmGetKey.resx
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Input mapping support + Fourscore support + Turbo buttons
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2015-07-10 21:07:24 -04:00 |
frmInputConfig.cs
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Updated movie/savestate code to save new emulation flags (that can affect execution)
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2017-02-25 15:15:44 -05:00 |
frmInputConfig.Designer.cs
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Updated movie/savestate code to save new emulation flags (that can affect execution)
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2017-02-25 15:15:44 -05:00 |
frmInputConfig.resx
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Input: Reworked most of the input-related code. Zapper/Famicom support added. NetPlay and Movies now support any input type
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2016-02-05 23:14:27 -05:00 |
frmPreferences.cs
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Added support for binding actions to gamepad/keyboard + Added a fast forward key (hold to fast forward)
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2016-09-02 19:36:37 -04:00 |
frmPreferences.Designer.cs
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BPS patch support
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2017-04-10 18:29:44 -04:00 |
frmPreferences.resx
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Overclocking: Allow CPU overclocking
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2016-06-12 18:11:31 -04:00 |
frmVideoConfig.cs
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Palettes: Updated FirebrandX palettes (and added new ones)
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2017-02-28 19:01:24 -05:00 |
frmVideoConfig.Designer.cs
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Palettes: Updated FirebrandX palettes (and added new ones)
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2017-02-28 19:01:24 -05:00 |
frmVideoConfig.resx
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Video: Added disable sprites/background options
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2016-09-11 11:03:26 -04:00 |
frmVsGameConfig.cs
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Vs System: Automatically select proper PPU & input mapping based on rom name/CRC + implemented support for vs system input remappings (some games change the buttons around)
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2016-07-10 09:05:41 -04:00 |
frmVsGameConfig.Designer.cs
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Vs System: Automatically select proper PPU & input mapping based on rom name/CRC + implemented support for vs system input remappings (some games change the buttons around)
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2016-07-10 09:05:41 -04:00 |
frmVsGameConfig.resx
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Support for VS Unisystem games (Not yet supported properly in movies and netplay)
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2016-04-30 20:08:53 -04:00 |