Mesen-X/GUI.NET/Forms/Config
2017-09-06 00:27:01 -04:00
..
ctrlDipSwitch.cs Mono/Linux: Fixed layout issues 2016-12-11 14:25:29 -05:00
ctrlDipSwitch.Designer.cs Support for VS Unisystem games (Not yet supported properly in movies and netplay) 2016-04-30 20:08:53 -04:00
ctrlDipSwitch.resx Support for VS Unisystem games (Not yet supported properly in movies and netplay) 2016-04-30 20:08:53 -04:00
ctrlEmulatorShortcuts.cs Mono/Linux: Fixed layout issues 2016-12-11 14:25:29 -05:00
ctrlEmulatorShortcuts.Designer.cs Shortcuts: Added increase/decrease speed shortcuts 2016-09-11 08:29:34 -04:00
ctrlEmulatorShortcuts.resx Added support for binding actions to gamepad/keyboard + Added a fast forward key (hold to fast forward) 2016-09-02 19:36:37 -04:00
ctrlPathSelection.cs UI: Setup wizard + folder path configuration 2017-08-11 22:20:07 -04:00
ctrlPathSelection.Designer.cs UI: Setup wizard + folder path configuration 2017-08-11 22:20:07 -04:00
ctrlPathSelection.resx UI: Setup wizard + folder path configuration 2017-08-11 22:20:07 -04:00
ctrlStandardController.cs Input: Added basic support for famicom microphone 2017-08-12 11:54:05 -04:00
ctrlStandardController.Designer.cs Input: Added basic support for famicom microphone 2017-08-12 11:54:05 -04:00
ctrlStandardController.resx Input: Added basic support for famicom microphone 2017-08-12 11:54:05 -04:00
frmAudioConfig.cs Audio: Equalizer 2017-04-15 13:54:47 -04:00
frmAudioConfig.Designer.cs Audio: Added 96kHz sampling rate option 2017-05-02 23:41:11 -04:00
frmAudioConfig.resx Audio: Ability to select ouput device (e.g speakers, headphones) 2016-01-17 22:16:20 -05:00
frmControllerConfig.cs Input: Added basic support for famicom microphone 2017-08-12 11:54:05 -04:00
frmControllerConfig.Designer.cs Input: Improved UI to let users know when conflicting key bindings exist, etc. 2017-05-02 23:16:26 -04:00
frmControllerConfig.resx Input Config: Added "Select Preset" button with presets for keyboard, Xbox/PS4 controllers + added icon on key mapping tabs that are in use (Keyboard or gamepad icon) 2016-09-01 18:56:35 -04:00
frmCopyFiles.cs UI: Config wizard fixes (for Linux) 2017-08-12 00:23:42 -04:00
frmCopyFiles.Designer.cs UI: Setup wizard + folder path configuration 2017-08-11 22:20:07 -04:00
frmCopyFiles.resx UI: Setup wizard + folder path configuration 2017-08-11 22:20:07 -04:00
frmEmulationConfig.cs Emulation: Added adaptive sprite limit option to reduce graphical glitches when possible 2017-06-08 20:00:51 -04:00
frmEmulationConfig.Designer.cs UI: Set maximum emulation speeds to 5000% 2017-09-03 10:54:31 -04:00
frmEmulationConfig.resx Overclocking: Added settings to add extra scanlines in vblank before and after NMI + Moved a lot of emulation-related settings to a new "Emulation" menu item 2016-06-21 18:58:22 -04:00
frmGetKey.cs Added support for binding actions to gamepad/keyboard + Added a fast forward key (hold to fast forward) 2016-09-02 19:36:37 -04:00
frmGetKey.Designer.cs Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
frmGetKey.resx Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
frmInputConfig.cs UI: Fixed crash when enabling Four Score accessory under Linux 2017-09-06 00:27:01 -04:00
frmInputConfig.Designer.cs Input: Added basic support for famicom microphone 2017-08-12 11:54:05 -04:00
frmInputConfig.resx Input: Added option to specify zapper light detection radius 2017-07-30 19:22:01 -04:00
frmPreferences.cs Debugger: Added "Devleoper Mode" option to give faster access to all debugging tools 2017-08-14 23:44:52 -04:00
frmPreferences.Designer.cs Debugger: Added "Devleoper Mode" option to give faster access to all debugging tools 2017-08-14 23:44:52 -04:00
frmPreferences.resx Overclocking: Allow CPU overclocking 2016-06-12 18:11:31 -04:00
frmVideoConfig.cs Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
frmVideoConfig.Designer.cs Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
frmVideoConfig.resx Video: Added disable sprites/background options 2016-09-11 11:03:26 -04:00
frmVsGameConfig.cs Vs System: Automatically select proper PPU & input mapping based on rom name/CRC + implemented support for vs system input remappings (some games change the buttons around) 2016-07-10 09:05:41 -04:00
frmVsGameConfig.Designer.cs Vs System: Automatically select proper PPU & input mapping based on rom name/CRC + implemented support for vs system input remappings (some games change the buttons around) 2016-07-10 09:05:41 -04:00
frmVsGameConfig.resx Support for VS Unisystem games (Not yet supported properly in movies and netplay) 2016-04-30 20:08:53 -04:00
frmZapperConfig.cs Input: Added option to specify zapper light detection radius 2017-07-30 19:22:01 -04:00
frmZapperConfig.Designer.cs Input: Added option to specify zapper light detection radius 2017-07-30 19:22:01 -04:00
frmZapperConfig.resx Input: Added option to specify zapper light detection radius 2017-07-30 19:22:01 -04:00