Mesen-X/GUI.NET/Debugger
Sour 8f4f67baee Debugger: Fixed workspace issues (caused by earlier commit)
-Don't go into "debug mode" if no debug window is opened
-Don't lose recent changes when doing power cycle
2017-12-28 16:44:18 -05:00
..
Controls Debugger: Fix issues (missing labels, etc.) when power cycling game while debugger is opened 2017-12-28 14:15:32 -05:00
FastColoredTextBox Debugger: Turn on compiled regex on x64 for syntax highlighting (2+x faster) 2017-10-05 21:33:22 -04:00
HexBox Debugger: Added tooltip with label information in memory viewer 2017-12-26 18:29:47 -05:00
Breakpoint.cs Debugger: Breakpoint-related improvements + small performance improvements 2017-08-03 21:30:44 -04:00
BreakpointManager.cs Debugger: Fix issues (missing labels, etc.) when power cycling game while debugger is opened 2017-12-28 14:15:32 -05:00
ByteColorProvider.cs Debugger: Added highlight option for bytes with a label/comment 2017-12-27 12:03:35 -05:00
ChrByteColorProvider.cs Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
ctrlPaletteDisplay.cs UI: Fixed DPI issue with palette tab in video config 2017-09-17 15:23:11 -04:00
ctrlPaletteDisplay.Designer.cs UI: Fixed DPI issue with palette tab in video config 2017-09-17 15:23:11 -04:00
ctrlPaletteDisplay.resx Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
DbgImporter.cs Linux: Fixed infinite loop when loading some .dbg files 2017-11-10 17:18:43 -05:00
DebugWindowManager.cs Debugger: Added shortcut to open memory viewer from code window 2017-12-26 15:59:58 -05:00
DebugWorkspaceManager.cs Debugger: Fixed workspace issues (caused by earlier commit) 2017-12-28 16:44:18 -05:00
Example.lua Debugger: LUA - Inverted meaning of alpha byte in colors 2017-09-02 10:37:10 -04:00
frmAssembler.cs Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
frmAssembler.Designer.cs Linux: Fixed makefile and compilation errors 2017-09-02 17:46:41 -04:00
frmAssembler.resx Debugger: LUA scripting fixes, script window & assembler window improvements 2017-09-01 14:57:02 -04:00
frmAssemblerColors.cs Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
frmAssemblerColors.Designer.cs Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
frmAssemblerColors.resx Debugger: Added syntax highlighting to assembler 2017-08-31 23:29:33 -04:00
frmBreakIn.cs Debugger: Added "Break in..." (cpu instructions/ppu cycles) window 2016-11-28 20:57:53 -05:00
frmBreakIn.Designer.cs UI: Fixed DPI-related issues 2017-09-16 22:02:05 -04:00
frmBreakIn.resx Debugger: Added "Break in..." (cpu instructions/ppu cycles) window 2016-11-28 20:57:53 -05:00
frmBreakpoint.cs Debugger: Make sure breakpoint memory range is valid 2017-09-08 15:56:14 -04:00
frmBreakpoint.Designer.cs Debugger: Added address range option for breakpoints 2016-12-04 12:21:20 -05:00
frmBreakpoint.resx Debugger breakpoint improvements (Conditional breaks, vram breaks, absolute address breaks, etc.) 2016-01-09 13:15:43 -05:00
frmCodeTooltip.cs Linux: Fixed mouse over tooltip in debugger 2016-12-19 18:25:52 -05:00
frmCodeTooltip.Designer.cs Linux: Fixed mouse over tooltip in debugger 2016-12-19 18:25:52 -05:00
frmCodeTooltip.resx Debugger: Better tooltip for mouseover on labels/addresses 2016-11-24 19:47:59 -05:00
frmDebugger.cs Debugger: Don't bring debugger to front on game load (unless we're breaking on reset/power) 2017-12-28 16:41:44 -05:00
frmDebugger.Designer.cs Debugger: Added shortcut to open memory viewer from code window 2017-12-26 15:59:58 -05:00
frmDebugger.resx Debugger: Improved shortcuts (F2 to edit labels, etc), fixed tooltip remaining on screen in some cases. 2016-12-03 09:57:58 -05:00
frmEditHeader.cs Debugger: Add option to save changes as IPS file 2017-08-19 19:40:02 -04:00
frmEditHeader.Designer.cs Debugger: Added NES header editor 2017-08-12 16:52:45 -04:00
frmEditHeader.resx Debugger: Added NES header editor 2017-08-12 16:52:45 -04:00
frmEditLabel.cs Debugger: Several performance improvements 2017-03-09 23:50:20 -05:00
frmEditLabel.Designer.cs UI: Fixed DPI-related issues 2017-09-16 22:02:05 -04:00
frmEditLabel.resx Debugger: Ability to add labels/symbols & comments to code (work in progress) 2016-11-21 22:34:47 -05:00
frmFadeSpeed.cs Debugger: Highlight (and fade) read/write/exec in hex editor 2017-03-01 20:52:15 -05:00
frmFadeSpeed.Designer.cs UI: Fixed DPI-related issues 2017-09-16 22:02:05 -04:00
frmFadeSpeed.resx Debugger: Highlight (and fade) read/write/exec in hex editor 2017-03-01 20:52:15 -05:00
frmFindOccurrences.cs Debugger: Find All Occurrences search 2016-12-01 20:45:13 -05:00
frmFindOccurrences.Designer.cs Debugger: Find All Occurrences search 2016-12-01 20:45:13 -05:00
frmFindOccurrences.resx Debugger: Find All Occurrences search 2016-12-01 20:45:13 -05:00
frmGoToLine.cs Debugger: Auto-focus on textbox for go to address form (+ same for add/edit cheat form) 2016-11-14 21:00:50 -05:00
frmGoToLine.Designer.cs Debugger - Added Go To Address feature 2015-08-02 22:19:12 -04:00
frmGoToLine.resx Debugger - Added Go To Address feature 2015-08-02 22:19:12 -04:00
frmMemoryViewer.cs Debugger: Fixed memory viewer not saving the "Highlight labelled bytes" option 2017-12-28 14:16:13 -05:00
frmMemoryViewer.Designer.cs Debugger: Added highlight option for bytes with a label/comment 2017-12-27 12:03:35 -05:00
frmMemoryViewer.resx Debugger: Memory access counters (read/write/exec/uninitialized read) 2016-12-01 19:38:48 -05:00
frmMemoryViewerColors.cs Debugger: Added highlight option for bytes with a label/comment 2017-12-27 12:03:35 -05:00
frmMemoryViewerColors.Designer.cs Debugger: Added highlight option for bytes with a label/comment 2017-12-27 12:03:35 -05:00
frmMemoryViewerColors.resx Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
frmPpuViewer.cs Debugger: Added copy image to clipboard action in ppu viewer 2017-12-21 17:48:24 -05:00
frmPpuViewer.Designer.cs Debugger: Fixed blurry pixels in CHR viewer 2017-11-14 20:56:56 -05:00
frmPpuViewer.resx UI: Fixed tab order (generic code) + Small fixes to some windows 2016-02-07 14:42:07 -05:00
frmScript.cs Debugger: Lua - updated UI autocomplete help 2017-12-27 22:44:28 -05:00
frmScript.Designer.cs Debugger: LUA scripting fixes, script window & assembler window improvements 2017-09-01 14:57:02 -04:00
frmScript.resx Linux: Fixed compilation errors and warnings (clang + gcc) 2017-08-30 19:36:20 -04:00
frmSelectColor.cs Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
frmSelectColor.Designer.cs Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
frmSelectColor.resx Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
frmTraceLogger.cs Debugger: Fixed rare multithreading crash when opening trace logger (BeginInvoke called before form loaded) 2017-11-15 19:30:29 -05:00
frmTraceLogger.Designer.cs Debugger: Improved trace logger look & performance 2017-08-06 16:23:22 -04:00
frmTraceLogger.resx Debugger: Trace Logger improvements (Last 30k instructions visible, performance fixes, options are saved) 2017-03-04 15:18:00 -05:00
LabelManager.cs Debugger: Added right-click options to label/function lists to add a watch/breakpoint 2017-12-21 15:12:37 -05:00
MesenLabelFile.cs Debugger: Added auto-load .mlb file option 2017-08-19 21:09:44 -04:00
TblLoader.cs Debugger: Allow text search when using TBL mappings 2017-02-26 19:52:48 -05:00
TextboxHistory.cs Debugger: Added back/forward navigation 2016-11-27 12:14:32 -05:00
WatchManager.cs Debugger: Added "Devleoper Mode" option to give faster access to all debugging tools 2017-08-14 23:44:52 -04:00