Mesen-X/Windows
2016-01-31 12:43:16 -05:00
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DirectXTK Updated to Visual Studio 2015 (only required minor changes) 2016-01-17 19:10:01 -05:00
Resources -Added x64 build 2015-07-06 21:31:32 -04:00
GamePad.cpp Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
GamePad.h Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
Renderer.cpp VideoRenderer: Split from VideoDecoder. Handles drawing to the screen - even when no game is running. 2016-01-31 00:41:33 -05:00
Renderer.h VideoRenderer: Split from VideoDecoder. Handles drawing to the screen - even when no game is running. 2016-01-31 00:41:33 -05:00
SoundManager.cpp Audio: Slow down sound when playing emu at less than 100% 2016-01-31 12:43:16 -05:00
SoundManager.h Audio: Added options to reduce/mute sound while in background (+ Set menu icons to config forms) 2016-01-31 11:58:41 -05:00
stdafx.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
stdafx.h Audio: Ability to select ouput device (e.g speakers, headphones) 2016-01-17 22:16:20 -05:00
targetver.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Windows.vcxproj Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
Windows.vcxproj.filters Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
WindowsKeyManager.cpp Input config - Fixed crash when trying to set a new key 2015-07-14 21:52:30 -04:00
WindowsKeyManager.h Converted all wide strings to utf8 strings 2015-07-11 08:27:22 -04:00