Mesen-X/Core/MemoryManager.h
Souryo 6437be44f5 MMC1 support + Mapper refactoring
Zelda 1, MegaMan 2, Final Fantasy2 working correctly
2014-06-24 02:47:32 -04:00

44 lines
970 B
C++

#pragma once
#include "stdafx.h"
#include "IMemoryHandler.h"
#include "ROMLoader.h"
#include "BaseMapper.h"
class MemoryManager
{
private:
const int InternalRAMSize = 0x800;
const int SRAMSize = 0x2000;
const int VRAMSize = 0x4000;
shared_ptr<BaseMapper> _mapper;
uint8_t *_internalRAM;
uint8_t *_expansionRAM;
uint8_t *_SRAM;
uint8_t *_videoRAM;
vector<IMemoryHandler*> _ramHandlers;
vector<IMemoryHandler*> _vramHandlers;
uint8_t ReadRegister(uint16_t addr);
void WriteRegister(uint16_t addr, uint8_t value);
uint8_t ReadMappedVRAM(uint16_t addr);
void WriteMappedVRAM(uint16_t addr, uint8_t value);
public:
MemoryManager(shared_ptr<BaseMapper> mapper);
~MemoryManager();
void RegisterIODevice(IMemoryHandler *handler);
uint8_t Read(uint16_t addr);
uint16_t ReadWord(uint16_t addr);
void Write(uint16_t addr, uint8_t value);
uint8_t ReadVRAM(uint16_t addr);
void WriteVRAM(uint16_t addr, uint8_t value);
};