Mesen-X/GUI.NET/Debugger
2018-09-01 17:56:42 -04:00
..
Controls Debugger: Fixed copy to clipboard image scale for CHR viewer 2018-09-01 16:40:53 -04:00
FastColoredTextBox Linux: Fixed double-paste issue in script window 2018-06-21 17:58:43 -04:00
HexBox Debugger: Improved hex editor paste logic when pasting hex text 2018-09-01 17:56:42 -04:00
Breakpoint.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
BreakpointManager.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
ByteColorProvider.cs Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer 2017-12-29 13:39:57 -05:00
ChrByteColorProvider.cs Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
CodeInfo.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
CodeTooltipManager.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
ctrlPaletteDisplay.cs UI: Fixed issues with palette color selection (video config & ppu viewer) when DPI is not set to 100% 2018-05-26 11:58:14 -04:00
ctrlPaletteDisplay.Designer.cs UI: Fixed DPI issue with palette tab in video config 2017-09-17 15:23:11 -04:00
ctrlPaletteDisplay.resx Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
DbgImporter.cs Debugger: Added basic support for work/save ram labels when importing .dbg files 2018-08-21 18:56:35 -04:00
DebugWindowManager.cs Debugger: Added "View in ..." shortcuts to label list 2018-08-26 19:25:27 -04:00
DebugWorkspaceManager.cs Debugger: Added ability to customize the default labels on a per-mapper basis 2018-03-03 15:40:11 -05:00
FontDialogHelper.cs Debugger: Warn the user when a non-monospace font is selected 2018-06-05 18:52:28 -04:00
frmApuViewer.cs Debugger: Fixed saved window location issues after closing minimized windows 2018-06-14 20:08:03 -04:00
frmApuViewer.Designer.cs Linux: Fixed layout issues and crashes 2018-03-31 13:47:02 -04:00
frmApuViewer.resx Debugger: Added APU viewer tool 2018-01-01 23:23:18 -05:00
frmAssembler.cs Debugger: Fixed saved window location issues after closing minimized windows 2018-06-14 20:08:03 -04:00
frmAssembler.Designer.cs Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmAssembler.resx Debugger: LUA scripting fixes, script window & assembler window improvements 2017-09-01 14:57:02 -04:00
frmAssemblerColors.cs Debugger: Tweaked default code scheme for code window 2018-01-07 13:37:52 -05:00
frmAssemblerColors.Designer.cs Debugger: Code window syntax highlighting support 2018-01-03 21:33:04 -05:00
frmAssemblerColors.resx Debugger: Added syntax highlighting to assembler 2017-08-31 23:29:33 -04:00
frmBreakIn.cs Debugger: Added new break options in "Break In" dialog 2018-02-16 19:33:20 -05:00
frmBreakIn.Designer.cs Debugger: Added new break options in "Break In" dialog 2018-02-16 19:33:20 -05:00
frmBreakIn.resx Debugger: Added "Break in..." (cpu instructions/ppu cycles) window 2016-11-28 20:57:53 -05:00
frmBreakOn.cs Debugger: Added "Break On" (scanline) feature 2018-03-15 18:34:00 -04:00
frmBreakOn.Designer.cs Debugger: Added "Break On" (scanline) feature 2018-03-15 18:34:00 -04:00
frmBreakOn.resx Debugger: Added "Break On" (scanline) feature 2018-03-15 18:34:00 -04:00
frmBreakpoint.cs Debugger: Fixed issues with using labels in breakpoint conditions 2018-08-02 20:44:48 -04:00
frmBreakpoint.Designer.cs Debugger: Improved debugger window address fields usability 2018-02-23 11:15:23 -05:00
frmBreakpoint.resx Debugger breakpoint improvements (Conditional breaks, vram breaks, absolute address breaks, etc.) 2016-01-09 13:15:43 -05:00
frmCodePreviewTooltip.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
frmCodePreviewTooltip.Designer.cs Debugger: Source-level debugging (for CC65/CA65 projects) 2018-03-18 19:57:56 -04:00
frmCodePreviewTooltip.resx Debugger: Source-level debugging (for CC65/CA65 projects) 2018-03-18 19:57:56 -04:00
frmCodeTooltip.cs Debugger: Fixed code preview always being shown in tooltips (whether or not the option was enabled) 2018-07-26 19:00:30 -04:00
frmCodeTooltip.Designer.cs Linux: Fixed mouse over tooltip in debugger 2016-12-19 18:25:52 -05:00
frmCodeTooltip.resx Debugger: Better tooltip for mouseover on labels/addresses 2016-11-24 19:47:59 -05:00
frmDbgPreferences.cs Debugger: Added view in cpu/disassembly/etc shortcuts to hex editor 2018-08-26 20:33:08 -04:00
frmDbgPreferences.Designer.cs Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDbgPreferences.resx Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.cs Fixed build for older compilers 2018-03-15 21:37:30 -04:00
frmDbgShortcutGetKey.Designer.cs Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.resx Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDebugger.cs Debugger: Hide extra separator in break options when not running an NSF 2018-08-30 22:38:51 -04:00
frmDebugger.Designer.cs Debugger: Hide extra separator in break options when not running an NSF 2018-08-30 22:38:51 -04:00
frmDebugger.resx Debugger: Update CDL stats with the rest of the UI instead of using a timer 2018-07-10 19:36:15 -04:00
frmDebuggerColors.cs Debugger: Tweaked default code scheme for code window 2018-01-07 13:37:52 -05:00
frmDebuggerColors.Designer.cs Debugger: Adjust order of colors in color customization dialog 2018-01-03 23:21:43 -05:00
frmDebuggerColors.resx Debugger: Code window display/highlighting changes + more flexibility in how to display data vs code + actions to "mark" bytes as data/code/unknown 2018-01-03 18:48:16 -05:00
frmEditHeader.cs NES 2.0: Update header editor to match new NES 2.0 proposals 2018-07-22 13:29:53 -04:00
frmEditHeader.Designer.cs NES 2.0: Update header editor to match new NES 2.0 proposals 2018-07-22 13:29:53 -04:00
frmEditHeader.resx Debugger: Added NES header editor 2017-08-12 16:52:45 -04:00
frmEditLabel.cs Debugger: Added proper bound checking to address field in edit label window 2018-08-21 19:06:22 -04:00
frmEditLabel.Designer.cs Debugger: Edit label - Make enter key equivalent to clicking OK 2018-09-01 16:46:46 -04:00
frmEditLabel.resx Debugger: Ability to add labels/symbols & comments to code (work in progress) 2016-11-21 22:34:47 -05:00
frmEventViewer.cs Debugger: Event Viewer - Added x,y position overlay 2018-07-29 11:08:19 -04:00
frmEventViewer.Designer.cs Debugger: Event Viewer - Added option to display the previous frame's events 2018-07-26 21:29:56 -04:00
frmEventViewer.resx Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer 2018-02-18 23:03:02 -05:00
frmEventViewerColors.cs Debugger: Make event viewer color config window non-modal 2018-03-15 19:15:48 -04:00
frmEventViewerColors.Designer.cs Debugger: Make event viewer color config window non-modal 2018-03-15 19:15:48 -04:00
frmEventViewerColors.resx Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer 2018-02-18 23:03:02 -05:00
frmFadeSpeed.cs Debugger: Highlight (and fade) read/write/exec in hex editor 2017-03-01 20:52:15 -05:00
frmFadeSpeed.Designer.cs UI: Fixed DPI-related issues 2017-09-16 22:02:05 -04:00
frmFadeSpeed.resx Debugger: Highlight (and fade) read/write/exec in hex editor 2017-03-01 20:52:15 -05:00
frmFindOccurrences.cs Debugger: Find All Occurrences search 2016-12-01 20:45:13 -05:00
frmFindOccurrences.Designer.cs Debugger: Find All Occurrences search 2016-12-01 20:45:13 -05:00
frmFindOccurrences.resx Debugger: Find All Occurrences search 2016-12-01 20:45:13 -05:00
frmGoToLine.cs Debugger: Adjust character limit in goto popup based on memory size 2018-03-15 17:14:41 -04:00
frmGoToLine.Designer.cs Debugger - Added Go To Address feature 2015-08-02 22:19:12 -04:00
frmGoToLine.resx Debugger - Added Go To Address feature 2015-08-02 22:19:12 -04:00
frmImportSettings.cs Debugger: Added option to reset all labels before importing DBG/MLB files 2018-07-28 15:18:01 -04:00
frmImportSettings.Designer.cs Debugger: Added option to reset all labels before importing DBG/MLB files 2018-07-28 15:18:01 -04:00
frmImportSettings.resx Debugger: Added options to select what data is imported from dbg/mlb files 2018-03-27 19:46:15 -04:00
frmMemoryViewer.cs Debugger: Added view in cpu/disassembly/etc shortcuts to hex editor 2018-08-26 20:33:08 -04:00
frmMemoryViewer.Designer.cs Debugger: Fixed memory type dropdowns not updating when changing game 2018-03-30 18:57:07 -04:00
frmMemoryViewer.resx Debugger: Hex Editor - Added high density text option 2018-02-23 10:51:51 -05:00
frmMemoryViewerColors.cs Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer 2017-12-29 13:39:57 -05:00
frmMemoryViewerColors.Designer.cs Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer 2017-12-29 13:39:57 -05:00
frmMemoryViewerColors.resx Debugger: Added highlight color customization to memory viewer 2017-12-26 17:55:08 -05:00
frmOpCodeTooltip.cs Debugger: Clarify flag names in op code description (op code tooltips) 2018-09-01 17:09:54 -04:00
frmOpCodeTooltip.Designer.cs Debugger: Added more information to opcode tooltip 2018-02-10 23:01:16 -05:00
frmOpCodeTooltip.resx Debugger: Added option to display info popups about opcodes 2018-01-02 22:32:17 -05:00
frmPpuViewer.cs Debugger: PPU Viewer - Don't update CHR viewer palette when paused & not set to refresh on pause/break 2018-07-16 20:39:18 -04:00
frmPpuViewer.Designer.cs Debugger: Added Text Hooker (WIP) 2018-06-23 18:29:48 -04:00
frmPpuViewer.resx UI: Fixed tab order (generic code) + Small fixes to some windows 2016-02-07 14:42:07 -05:00
frmScript.cs Debugger: Script window - add link to API reference in help menu 2018-08-01 21:45:22 -04:00
frmScript.Designer.cs Debugger: Script window - add link to API reference in help menu 2018-08-01 21:45:22 -04:00
frmScript.resx Debugger: Lua - Added Lua scripts examples (by upsilandre) 2018-04-15 14:20:15 -04:00
frmSelectColor.cs Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
frmSelectColor.Designer.cs UI: Fixed issues with palette color selection (video config & ppu viewer) when DPI is not set to 100% 2018-05-26 11:58:14 -04:00
frmSelectColor.resx Debugger: Palette ram editor (in PPU viewer) 2017-08-14 21:18:26 -04:00
frmTextHooker.cs Debugger: Added option to select which CPU to debug (VS DualSystem) (hidden from menu because issues exist) 2018-07-08 10:28:48 -04:00
frmTextHooker.Designer.cs Debugger: Added Text Hooker (WIP) 2018-06-23 18:29:48 -04:00
frmTextHooker.resx Debugger: Added Text Hooker (WIP) 2018-06-23 18:29:48 -04:00
frmTraceLogger.cs Integrated Chinese resources into UI (+ reformatted) 2018-08-09 18:18:33 -04:00
frmTraceLogger.Designer.cs UI: Fixed some layout issues on Mono/Linux 2018-06-19 21:04:26 -04:00
frmTraceLogger.resx Debugger: Trace Logger improvements (Last 30k instructions visible, performance fixes, options are saved) 2017-03-04 15:18:00 -05:00
HdPackCopyHelper.cs Debugger: Fixed threading issues in copy to hd pack format feature 2018-03-14 22:45:01 -04:00
HexConverter.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
LabelManager.cs Debugger: Always remove identical labels before adding a new one 2018-07-26 20:54:44 -04:00
MesenLabelFile.cs Debugger: Improved performance when a lot of labels are defined (e.g 1000+) 2018-06-09 21:25:49 -04:00
NesasmFnsImporter.cs Debugger: Added support for NESASM's .fns files (only works well with 32kb prg rom games) 2018-07-29 11:57:49 -04:00
TblLoader.cs UI: Fixed warnings found by xbuild 14.0 2018-06-11 19:27:35 -04:00
TextboxHistory.cs Debugger: Added back/forward navigation 2016-11-27 12:14:32 -05:00
TooltipForm.cs Debugger: Clarify flag names in op code description (op code tooltips) 2018-09-01 17:09:54 -04:00
WatchManager.cs Debugger: Fixed issues with using labels in breakpoint conditions 2018-08-02 20:44:48 -04:00