..
Controls
Debugger: Memory viewer - Fixed some usability issues with tooltips
2018-12-26 00:55:46 -05:00
FastColoredTextBox
Linux: Fixed double-paste issue in script window
2018-06-21 17:58:43 -04:00
HexBox
Debugger: Memory viewer - Fixed some usability issues with tooltips
2018-12-26 00:55:46 -05:00
Breakpoint.cs
Debugger: Add option to trigger breakpoints on dummy read/writes (+ distinguish between writes & dummy writes)
2018-12-23 13:12:46 -05:00
BreakpointManager.cs
Debugger: Improved code window performance
2018-07-25 17:43:00 -04:00
ByteColorProvider.cs
Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer
2017-12-29 13:39:57 -05:00
ChrByteColorProvider.cs
Debugger: Added highlight color customization to memory viewer
2017-12-26 17:55:08 -05:00
CodeInfo.cs
Debugger: Improved code window performance
2018-07-25 17:43:00 -04:00
CodeTooltipManager.cs
Debugger: Improved code window performance
2018-07-25 17:43:00 -04:00
ctrlPaletteDisplay.cs
UI: Fixed issues with palette color selection (video config & ppu viewer) when DPI is not set to 100%
2018-05-26 11:58:14 -04:00
ctrlPaletteDisplay.Designer.cs
UI: Fixed DPI issue with palette tab in video config
2017-09-17 15:23:11 -04:00
ctrlPaletteDisplay.resx
Debugger: Palette ram editor (in PPU viewer)
2017-08-14 21:18:26 -04:00
DbgImporter.cs
Debugger: Added basic support for work/save ram labels when importing .dbg files
2018-08-21 18:56:35 -04:00
DebugWindowManager.cs
Debugger: Added "View in ..." shortcuts to label list
2018-08-26 19:25:27 -04:00
DebugWorkspaceManager.cs
Debugger: Added ability to customize the default labels on a per-mapper basis
2018-03-03 15:40:11 -05:00
FontDialogHelper.cs
Debugger: Warn the user when a non-monospace font is selected
2018-06-05 18:52:28 -04:00
frmApuViewer.cs
Debugger: Fixed saved window location issues after closing minimized windows
2018-06-14 20:08:03 -04:00
frmApuViewer.Designer.cs
Debugger: Allow minimize window in PPU/APU viewers
2018-12-10 18:51:52 -05:00
frmApuViewer.resx
Debugger: Added APU viewer tool
2018-01-01 23:23:18 -05:00
frmAssembler.cs
Debugger: Fixed saved window location issues after closing minimized windows
2018-06-14 20:08:03 -04:00
frmAssembler.Designer.cs
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmAssembler.resx
Debugger: LUA scripting fixes, script window & assembler window improvements
2017-09-01 14:57:02 -04:00
frmAssemblerColors.cs
Debugger: Tweaked default code scheme for code window
2018-01-07 13:37:52 -05:00
frmAssemblerColors.Designer.cs
Debugger: Code window syntax highlighting support
2018-01-03 21:33:04 -05:00
frmAssemblerColors.resx
Debugger: Added syntax highlighting to assembler
2017-08-31 23:29:33 -04:00
frmBreakIn.cs
Debugger: Added new break options in "Break In" dialog
2018-02-16 19:33:20 -05:00
frmBreakIn.Designer.cs
Debugger: Added new break options in "Break In" dialog
2018-02-16 19:33:20 -05:00
frmBreakIn.resx
Debugger: Added "Break in..." (cpu instructions/ppu cycles) window
2016-11-28 20:57:53 -05:00
frmBreakOn.cs
Debugger: Added "Break On" (scanline) feature
2018-03-15 18:34:00 -04:00
frmBreakOn.Designer.cs
Debugger: Added "Break On" (scanline) feature
2018-03-15 18:34:00 -04:00
frmBreakOn.resx
Debugger: Added "Break On" (scanline) feature
2018-03-15 18:34:00 -04:00
frmBreakpoint.cs
Debugger: Add option to trigger breakpoints on dummy read/writes (+ distinguish between writes & dummy writes)
2018-12-23 13:12:46 -05:00
frmBreakpoint.Designer.cs
Debugger: Add option to trigger breakpoints on dummy read/writes (+ distinguish between writes & dummy writes)
2018-12-23 13:12:46 -05:00
frmBreakpoint.resx
Debugger breakpoint improvements (Conditional breaks, vram breaks, absolute address breaks, etc.)
2016-01-09 13:15:43 -05:00
frmCodePreviewTooltip.cs
Debugger: Improved code window performance
2018-07-25 17:43:00 -04:00
frmCodePreviewTooltip.Designer.cs
Debugger: Source-level debugging (for CC65/CA65 projects)
2018-03-18 19:57:56 -04:00
frmCodePreviewTooltip.resx
Debugger: Source-level debugging (for CC65/CA65 projects)
2018-03-18 19:57:56 -04:00
frmCodeTooltip.cs
Debugger: Memory viewer - Fixed some usability issues with tooltips
2018-12-26 00:55:46 -05:00
frmCodeTooltip.Designer.cs
Linux: Fixed mouse over tooltip in debugger
2016-12-19 18:25:52 -05:00
frmCodeTooltip.resx
Debugger: Better tooltip for mouseover on labels/addresses
2016-11-24 19:47:59 -05:00
frmDbgPreferences.cs
Debugger: Watch - Added edit in mem viewer + view in disassembly shortcuts
2018-12-16 15:29:16 -05:00
frmDbgPreferences.Designer.cs
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmDbgPreferences.resx
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.cs
Fixed build for older compilers
2018-03-15 21:37:30 -04:00
frmDbgShortcutGetKey.Designer.cs
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.resx
Debugger: Ability to customize all keyboard shortcuts
2018-03-10 09:58:24 -05:00
frmDebugger.cs
Linux: Fixed compilation warnings
2018-12-25 00:32:33 -05:00
frmDebugger.Designer.cs
Debugger: Added option to evaluate all breakpoints on the first cycle of an instruction
2018-12-24 15:21:21 -05:00
frmDebugger.resx
Debugger: Update CDL stats with the rest of the UI instead of using a timer
2018-07-10 19:36:15 -04:00
frmDebuggerColors.cs
Debugger: Tweaked default code scheme for code window
2018-01-07 13:37:52 -05:00
frmDebuggerColors.Designer.cs
Debugger: Adjust order of colors in color customization dialog
2018-01-03 23:21:43 -05:00
frmDebuggerColors.resx
Debugger: Code window display/highlighting changes + more flexibility in how to display data vs code + actions to "mark" bytes as data/code/unknown
2018-01-03 18:48:16 -05:00
frmEditHeader.cs
NES 2.0: Update header editor to match new NES 2.0 proposals
2018-07-22 13:29:53 -04:00
frmEditHeader.Designer.cs
NES 2.0: Update header editor to match new NES 2.0 proposals
2018-07-22 13:29:53 -04:00
frmEditHeader.resx
Debugger: Added NES header editor
2017-08-12 16:52:45 -04:00
frmEditLabel.cs
Debugger: Allow labels to be created on the last valid byte of the range
2018-12-10 18:48:06 -05:00
frmEditLabel.Designer.cs
Debugger: Edit label - Make enter key equivalent to clicking OK
2018-09-01 16:46:46 -04:00
frmEditLabel.resx
Debugger: Ability to add labels/symbols & comments to code (work in progress)
2016-11-21 22:34:47 -05:00
frmEventViewer.cs
Debugger: Event Viewer - Added x,y position overlay
2018-07-29 11:08:19 -04:00
frmEventViewer.Designer.cs
Debugger: Event Viewer - Added option to display the previous frame's events
2018-07-26 21:29:56 -04:00
frmEventViewer.resx
Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer
2018-02-18 23:03:02 -05:00
frmEventViewerColors.cs
Debugger: Make event viewer color config window non-modal
2018-03-15 19:15:48 -04:00
frmEventViewerColors.Designer.cs
Debugger: Make event viewer color config window non-modal
2018-03-15 19:15:48 -04:00
frmEventViewerColors.resx
Debugger: Added "Event Viewer" tool - replaces PPU Register Write Viewer
2018-02-18 23:03:02 -05:00
frmFadeSpeed.cs
Debugger: Highlight (and fade) read/write/exec in hex editor
2017-03-01 20:52:15 -05:00
frmFadeSpeed.Designer.cs
UI: Fixed DPI-related issues
2017-09-16 22:02:05 -04:00
frmFadeSpeed.resx
Debugger: Highlight (and fade) read/write/exec in hex editor
2017-03-01 20:52:15 -05:00
frmFindOccurrences.cs
Debugger: Find All Occurrences search
2016-12-01 20:45:13 -05:00
frmFindOccurrences.Designer.cs
Debugger: Find All Occurrences search
2016-12-01 20:45:13 -05:00
frmFindOccurrences.resx
Debugger: Find All Occurrences search
2016-12-01 20:45:13 -05:00
frmGoToLine.cs
Debugger: Adjust character limit in goto popup based on memory size
2018-03-15 17:14:41 -04:00
frmGoToLine.Designer.cs
Debugger - Added Go To Address feature
2015-08-02 22:19:12 -04:00
frmGoToLine.resx
Debugger - Added Go To Address feature
2015-08-02 22:19:12 -04:00
frmImportSettings.cs
Debugger: Added option to reset all labels before importing DBG/MLB files
2018-07-28 15:18:01 -04:00
frmImportSettings.Designer.cs
Debugger: Added option to reset all labels before importing DBG/MLB files
2018-07-28 15:18:01 -04:00
frmImportSettings.resx
Debugger: Added options to select what data is imported from dbg/mlb files
2018-03-27 19:46:15 -04:00
frmMemoryViewer.cs
Debugger: Memory viewer - Fixed some usability issues with tooltips
2018-12-26 00:55:46 -05:00
frmMemoryViewer.Designer.cs
Debugger: Hex Editor - Refresh display when using some options while emulation is paused (bugfix)
2018-12-12 19:20:37 -05:00
frmMemoryViewer.resx
Debugger: Hex Editor - Added high density text option
2018-02-23 10:51:51 -05:00
frmMemoryViewerColors.cs
Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer
2017-12-29 13:39:57 -05:00
frmMemoryViewerColors.Designer.cs
Debugger: Added DMC sample tracking to CDL files + a highlight option for it in the memory viewer
2017-12-29 13:39:57 -05:00
frmMemoryViewerColors.resx
Debugger: Added highlight color customization to memory viewer
2017-12-26 17:55:08 -05:00
frmOpCodeTooltip.cs
Debugger: Added option to show current instruction's progress (cycle count, exec/read/write cycle display)
2018-12-23 11:56:28 -05:00
frmOpCodeTooltip.Designer.cs
Debugger: Added more information to opcode tooltip
2018-02-10 23:01:16 -05:00
frmOpCodeTooltip.resx
Debugger: Added option to display info popups about opcodes
2018-01-02 22:32:17 -05:00
frmPpuViewer.cs
Debugger: PPU Viewer - Added a "Edit in memory viewer" right-click option on nt/chr/sprite viewer tabs
2018-12-15 15:44:22 -05:00
frmPpuViewer.Designer.cs
Debugger: Allow minimize window in PPU/APU viewers
2018-12-10 18:51:52 -05:00
frmPpuViewer.resx
UI: Fixed tab order (generic code) + Small fixes to some windows
2016-02-07 14:42:07 -05:00
frmScript.cs
Debugger: Script Window - Fixed endless popups being shown when editing the script in another editor
2018-12-18 16:10:01 -05:00
frmScript.Designer.cs
Debugger: Added icons to script window context menu
2018-12-16 10:44:34 -05:00
frmScript.resx
Debugger: Lua - Added Lua scripts examples (by upsilandre)
2018-04-15 14:20:15 -04:00
frmSelectColor.cs
Debugger: Palette ram editor (in PPU viewer)
2017-08-14 21:18:26 -04:00
frmSelectColor.Designer.cs
UI: Fixed issues with palette color selection (video config & ppu viewer) when DPI is not set to 100%
2018-05-26 11:58:14 -04:00
frmSelectColor.resx
Debugger: Palette ram editor (in PPU viewer)
2017-08-14 21:18:26 -04:00
frmSetScriptTimeout.cs
Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator
2018-09-02 15:37:13 -04:00
frmSetScriptTimeout.Designer.cs
Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator
2018-09-02 15:37:13 -04:00
frmSetScriptTimeout.resx
Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator
2018-09-02 15:37:13 -04:00
frmTextHooker.cs
Debugger: Added option to select which CPU to debug (VS DualSystem) (hidden from menu because issues exist)
2018-07-08 10:28:48 -04:00
frmTextHooker.Designer.cs
Debugger: Added Text Hooker (WIP)
2018-06-23 18:29:48 -04:00
frmTextHooker.resx
Debugger: Added Text Hooker (WIP)
2018-06-23 18:29:48 -04:00
frmTraceLogger.cs
Debugger: Trace Logger - Fixed copy to clipboard format and added context menu (copy + select all)
2018-12-15 13:10:51 -05:00
frmTraceLogger.Designer.cs
Debugger: Trace Logger - Fixed copy to clipboard format and added context menu (copy + select all)
2018-12-15 13:10:51 -05:00
frmTraceLogger.resx
Debugger: Trace Logger - Fixed copy to clipboard format and added context menu (copy + select all)
2018-12-15 13:10:51 -05:00
HdPackCopyHelper.cs
HD Packs: Use hex format for tile indexes (CHR ROM)
2018-09-15 09:59:17 -04:00
HexConverter.cs
Debugger: Improved code window performance
2018-07-25 17:43:00 -04:00
LabelManager.cs
Debugger: Added "Auto-create jump labels" option
2018-09-08 13:16:17 -04:00
MesenLabelFile.cs
Debugger: Improved performance when a lot of labels are defined (e.g 1000+)
2018-06-09 21:25:49 -04:00
NesasmFnsImporter.cs
Debugger: Added support for NESASM's .fns files (only works well with 32kb prg rom games)
2018-07-29 11:57:49 -04:00
TblLoader.cs
Debugger: Fixed crash when loading TBL files that contain empty replacement rules
2018-09-05 20:52:30 -04:00
TextboxHistory.cs
Debugger: Added back/forward navigation
2016-11-27 12:14:32 -05:00
TooltipForm.cs
Debugger: Memory viewer - Allow word wrapping in label tooltips (prevents content from being cut off entirely) + improved popup display location
2018-12-26 00:29:11 -05:00
WatchManager.cs
Debugger: Always display watch result with 4 hex digits when using {$00} syntax
2018-12-10 19:30:09 -05:00