Mesen-X/GUI.NET/Debugger/Controls/ctrlPaletteViewer.cs

73 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace Mesen.GUI.Debugger.Controls
{
public partial class ctrlPaletteViewer : UserControl
{
private byte[] _paletteRam;
private byte[] _palettePixelData;
public ctrlPaletteViewer()
{
InitializeComponent();
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
}
public void GetData()
{
this._paletteRam = InteropEmu.DebugGetMemoryState(DebugMemoryType.PaletteMemory);
this._palettePixelData = InteropEmu.DebugGetPalette();
}
public void RefreshViewer()
{
GCHandle handle = GCHandle.Alloc(this._palettePixelData, GCHandleType.Pinned);
try {
Bitmap source = new Bitmap(4, 8, 4*4, System.Drawing.Imaging.PixelFormat.Format32bppArgb, handle.AddrOfPinnedObject());
Bitmap target = new Bitmap(128, 256);
using(Graphics g = Graphics.FromImage(target)) {
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.None;
g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
g.DrawImage(source, new Rectangle(0, 0, 128, 256), new Rectangle(0, 0, 4, 8), GraphicsUnit.Pixel);
}
this.picPalette.Image = target;
} finally {
handle.Free();
}
}
private void picPalette_MouseMove(object sender, MouseEventArgs e)
{
int tileX = Math.Min(e.X / 32, 31);
int tileY = Math.Min(e.Y / 32, 31);
int tileIndex = tileY * 4 + tileX;
this.txtColor.Text = _paletteRam[tileIndex].ToString("X2");
this.txtPaletteAddress.Text = (0x3F00 + tileIndex).ToString("X4");
Bitmap tile = new Bitmap(64, 64);
using(Graphics g = Graphics.FromImage(tile)) {
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.None;
g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
g.DrawImage(picPalette.Image, new Rectangle(0, 0, 64, 64), new Rectangle(tileX*32, tileY*32, 32, 32), GraphicsUnit.Pixel);
}
this.picColor.Image = tile;
}
}
}