Mesen-X/Windows
2017-08-13 17:17:14 -04:00
..
DirectXTK
Resources
DirectInputManager.cpp Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00
DirectInputManager.h Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00
Renderer.cpp UI: Added game timer option (+ code refactoring) 2017-05-13 15:43:02 -04:00
Renderer.h UI: Added game timer option (+ code refactoring) 2017-05-13 15:43:02 -04:00
SoundManager.cpp Audio: Improve sound latency - can be set 4-5x lower than before without crackling sounds 2016-12-09 10:30:09 -05:00
SoundManager.h
stdafx.cpp
stdafx.h
targetver.h
Windows.vcxproj Build: Statically link the C++ runtime for all build configs 2017-05-15 20:33:38 -04:00
Windows.vcxproj.filters Input: DirectInput support - most controllers/gamepads should now work. XInput is still prioritized when available. 2016-07-16 16:25:57 -04:00
WindowsKeyManager.cpp Improved startup performance 2017-08-13 17:17:14 -04:00
WindowsKeyManager.h Linux: Implemented mouse clicks for zapper/etc. 2016-12-14 18:26:52 -05:00
XInputManager.cpp Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00
XInputManager.h Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00