Mesen-X/Libretro/LibretroSoundManager.h

67 lines
1.2 KiB
C++

#pragma once
#include "stdafx.h"
#include "../Core/IAudioDevice.h"
#include "../Core/SoundMixer.h"
#include "libretro.h"
class LibretroSoundManager : public IAudioDevice
{
private:
retro_audio_sample_batch_t _sendAudioBuffer = nullptr;
bool _skipMode = false;
public:
LibretroSoundManager()
{
SoundMixer::RegisterAudioDevice(this);
}
~LibretroSoundManager()
{
SoundMixer::RegisterAudioDevice(nullptr);
}
// Inherited via IAudioDevice
virtual void PlayBuffer(int16_t *soundBuffer, uint32_t sampleCount, uint32_t sampleRate, bool isStereo) override
{
if(!_skipMode && _sendAudioBuffer) {
_sendAudioBuffer(soundBuffer, sampleCount);
}
}
void SetSendAudioBuffer(retro_audio_sample_batch_t sendAudioBuffer)
{
_sendAudioBuffer = sendAudioBuffer;
}
void SetSkipMode(bool skip)
{
_skipMode = skip;
}
virtual void Stop() override
{
}
virtual void Pause() override
{
}
virtual string GetAvailableDevices() override
{
return string();
}
virtual void SetAudioDevice(string deviceName) override
{
}
virtual void ProcessEndOfFrame() override
{
}
virtual AudioStatistics GetStatistics() override
{
return AudioStatistics();
}
};