114 lines
3.2 KiB
C#
114 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Mesen.GUI.Config;
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using Mesen.GUI.Controls;
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namespace Mesen.GUI.Forms.Config
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{
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public partial class frmControllerConfig : BaseInputConfigForm
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{
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public frmControllerConfig(ControllerInfo controllerInfo, int portNumber, ConsoleType consoleType, InteropEmu.ControllerType controllerType)
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{
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InitializeComponent();
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if(!this.DesignMode) {
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SetMainTab(this.tabMain);
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Entity = controllerInfo;
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AddBinding("TurboSpeed", trkTurboSpeed);
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ctrlStandardController0.Initialize(controllerInfo.Keys[0]);
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ctrlStandardController1.Initialize(controllerInfo.Keys[1]);
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ctrlStandardController2.Initialize(controllerInfo.Keys[2]);
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ctrlStandardController3.Initialize(controllerInfo.Keys[3]);
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if(portNumber == 1 && consoleType == ConsoleType.Famicom) {
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ctrlStandardController0.ShowMicrophone = true;
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ctrlStandardController1.ShowMicrophone = true;
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ctrlStandardController2.ShowMicrophone = true;
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ctrlStandardController3.ShowMicrophone = true;
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}
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if(controllerType == InteropEmu.ControllerType.SnesController) {
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ctrlStandardController0.IsSnesController = true;
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ctrlStandardController1.IsSnesController = true;
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ctrlStandardController2.IsSnesController = true;
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ctrlStandardController3.IsSnesController = true;
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}
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this.btnSelectPreset.Image = BaseControl.DownArrow;
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ResourceHelper.ApplyResources(this, mnuStripPreset);
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this.Text += ": " + ResourceHelper.GetMessage("PlayerNumber", (portNumber + 1).ToString());
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}
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}
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private void btnClear_Click(object sender, EventArgs e)
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{
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ClearCurrentTab();
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}
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private void btnSelectPreset_Click(object sender, EventArgs e)
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{
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mnuStripPreset.Show(btnSelectPreset.PointToScreen(new Point(0, btnSelectPreset.Height-1)));
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}
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private void mnuWasdLayout_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.WasdLayout);
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}
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private void mnuArrowLayout_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.ArrowLayout);
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}
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private void mnuFceuxLayout_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.FceuxLayout);
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}
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private void mnuNestopiaLayout_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.NestopiaLayout);
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}
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private void mnuXboxLayout1_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.XboxLayout1);
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}
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private void mnuXboxLayout2_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.XboxLayout2);
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}
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private void mnuPs4Layout1_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.Ps4Layout1);
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}
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private void mnuPs4Layout2_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.Ps4Layout2);
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}
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private void mnuSnes30Layout1_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.Snes30Layout1);
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}
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private void mnuSnes30Layout2_Click(object sender, EventArgs e)
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{
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GetControllerControl().Initialize(Presets.Snes30Layout2);
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}
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}
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}
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