Mesen-X/GUI.NET/Debugger
2018-12-16 10:44:34 -05:00
..
Controls Debugger: PPU Viewer - Added a "Edit in memory viewer" right-click option on nt/chr/sprite viewer tabs 2018-12-15 15:44:22 -05:00
FastColoredTextBox Linux: Fixed double-paste issue in script window 2018-06-21 17:58:43 -04:00
HexBox Debugger: Memory Tools - Fixed UI refresh problem when using Home/End keys to navigate while the first/last byte is already visible on the screen (caret did not move properly) 2018-12-10 20:11:34 -05:00
Breakpoint.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
BreakpointManager.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
ByteColorProvider.cs
ChrByteColorProvider.cs
CodeInfo.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
CodeTooltipManager.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
ctrlPaletteDisplay.cs UI: Fixed issues with palette color selection (video config & ppu viewer) when DPI is not set to 100% 2018-05-26 11:58:14 -04:00
ctrlPaletteDisplay.Designer.cs
ctrlPaletteDisplay.resx
DbgImporter.cs Debugger: Added basic support for work/save ram labels when importing .dbg files 2018-08-21 18:56:35 -04:00
DebugWindowManager.cs Debugger: Added "View in ..." shortcuts to label list 2018-08-26 19:25:27 -04:00
DebugWorkspaceManager.cs
FontDialogHelper.cs Debugger: Warn the user when a non-monospace font is selected 2018-06-05 18:52:28 -04:00
frmApuViewer.cs Debugger: Fixed saved window location issues after closing minimized windows 2018-06-14 20:08:03 -04:00
frmApuViewer.Designer.cs Debugger: Allow minimize window in PPU/APU viewers 2018-12-10 18:51:52 -05:00
frmApuViewer.resx
frmAssembler.cs Debugger: Fixed saved window location issues after closing minimized windows 2018-06-14 20:08:03 -04:00
frmAssembler.Designer.cs Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmAssembler.resx
frmAssemblerColors.cs
frmAssemblerColors.Designer.cs
frmAssemblerColors.resx
frmBreakIn.cs
frmBreakIn.Designer.cs
frmBreakIn.resx
frmBreakOn.cs Debugger: Added "Break On" (scanline) feature 2018-03-15 18:34:00 -04:00
frmBreakOn.Designer.cs Debugger: Added "Break On" (scanline) feature 2018-03-15 18:34:00 -04:00
frmBreakOn.resx Debugger: Added "Break On" (scanline) feature 2018-03-15 18:34:00 -04:00
frmBreakpoint.cs Debugger: Fixed issues with using labels in breakpoint conditions 2018-08-02 20:44:48 -04:00
frmBreakpoint.Designer.cs
frmBreakpoint.resx
frmCodePreviewTooltip.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
frmCodePreviewTooltip.Designer.cs Debugger: Source-level debugging (for CC65/CA65 projects) 2018-03-18 19:57:56 -04:00
frmCodePreviewTooltip.resx Debugger: Source-level debugging (for CC65/CA65 projects) 2018-03-18 19:57:56 -04:00
frmCodeTooltip.cs Debugger: Fixed code preview always being shown in tooltips (whether or not the option was enabled) 2018-07-26 19:00:30 -04:00
frmCodeTooltip.Designer.cs
frmCodeTooltip.resx
frmDbgPreferences.cs Debugger: Added view in cpu/disassembly/etc shortcuts to hex editor 2018-08-26 20:33:08 -04:00
frmDbgPreferences.Designer.cs Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDbgPreferences.resx Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.cs Fixed build for older compilers 2018-03-15 21:37:30 -04:00
frmDbgShortcutGetKey.Designer.cs Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDbgShortcutGetKey.resx Debugger: Ability to customize all keyboard shortcuts 2018-03-10 09:58:24 -05:00
frmDebugger.cs Debugger: Fixed breakpoints not being active immediately after a power cycle 2018-12-10 20:07:11 -05:00
frmDebugger.Designer.cs Debugger: Added "Auto-create jump labels" option 2018-09-08 13:16:17 -04:00
frmDebugger.resx Debugger: Update CDL stats with the rest of the UI instead of using a timer 2018-07-10 19:36:15 -04:00
frmDebuggerColors.cs
frmDebuggerColors.Designer.cs
frmDebuggerColors.resx
frmEditHeader.cs NES 2.0: Update header editor to match new NES 2.0 proposals 2018-07-22 13:29:53 -04:00
frmEditHeader.Designer.cs NES 2.0: Update header editor to match new NES 2.0 proposals 2018-07-22 13:29:53 -04:00
frmEditHeader.resx
frmEditLabel.cs Debugger: Allow labels to be created on the last valid byte of the range 2018-12-10 18:48:06 -05:00
frmEditLabel.Designer.cs Debugger: Edit label - Make enter key equivalent to clicking OK 2018-09-01 16:46:46 -04:00
frmEditLabel.resx
frmEventViewer.cs Debugger: Event Viewer - Added x,y position overlay 2018-07-29 11:08:19 -04:00
frmEventViewer.Designer.cs Debugger: Event Viewer - Added option to display the previous frame's events 2018-07-26 21:29:56 -04:00
frmEventViewer.resx
frmEventViewerColors.cs Debugger: Make event viewer color config window non-modal 2018-03-15 19:15:48 -04:00
frmEventViewerColors.Designer.cs Debugger: Make event viewer color config window non-modal 2018-03-15 19:15:48 -04:00
frmEventViewerColors.resx
frmFadeSpeed.cs
frmFadeSpeed.Designer.cs
frmFadeSpeed.resx
frmFindOccurrences.cs
frmFindOccurrences.Designer.cs
frmFindOccurrences.resx
frmGoToLine.cs Debugger: Adjust character limit in goto popup based on memory size 2018-03-15 17:14:41 -04:00
frmGoToLine.Designer.cs
frmGoToLine.resx
frmImportSettings.cs Debugger: Added option to reset all labels before importing DBG/MLB files 2018-07-28 15:18:01 -04:00
frmImportSettings.Designer.cs Debugger: Added option to reset all labels before importing DBG/MLB files 2018-07-28 15:18:01 -04:00
frmImportSettings.resx Debugger: Added options to select what data is imported from dbg/mlb files 2018-03-27 19:46:15 -04:00
frmMemoryViewer.cs Debugger: Added view in cpu/disassembly/etc shortcuts to hex editor 2018-08-26 20:33:08 -04:00
frmMemoryViewer.Designer.cs Debugger: Hex Editor - Refresh display when using some options while emulation is paused (bugfix) 2018-12-12 19:20:37 -05:00
frmMemoryViewer.resx
frmMemoryViewerColors.cs
frmMemoryViewerColors.Designer.cs
frmMemoryViewerColors.resx
frmOpCodeTooltip.cs Debugger: Clarify flag names in op code description (op code tooltips) 2018-09-01 17:09:54 -04:00
frmOpCodeTooltip.Designer.cs
frmOpCodeTooltip.resx
frmPpuViewer.cs Debugger: PPU Viewer - Added a "Edit in memory viewer" right-click option on nt/chr/sprite viewer tabs 2018-12-15 15:44:22 -05:00
frmPpuViewer.Designer.cs Debugger: Allow minimize window in PPU/APU viewers 2018-12-10 18:51:52 -05:00
frmPpuViewer.resx
frmScript.cs Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator 2018-09-02 15:37:13 -04:00
frmScript.Designer.cs Debugger: Added icons to script window context menu 2018-12-16 10:44:34 -05:00
frmScript.resx Debugger: Lua - Added Lua scripts examples (by upsilandre) 2018-04-15 14:20:15 -04:00
frmSelectColor.cs
frmSelectColor.Designer.cs UI: Fixed issues with palette color selection (video config & ppu viewer) when DPI is not set to 100% 2018-05-26 11:58:14 -04:00
frmSelectColor.resx
frmSetScriptTimeout.cs Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator 2018-09-02 15:37:13 -04:00
frmSetScriptTimeout.Designer.cs Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator 2018-09-02 15:37:13 -04:00
frmSetScriptTimeout.resx Debugger: Lua - Added (configurable) script timeout to prevent infinite loops from locking up the emulator 2018-09-02 15:37:13 -04:00
frmTextHooker.cs Debugger: Added option to select which CPU to debug (VS DualSystem) (hidden from menu because issues exist) 2018-07-08 10:28:48 -04:00
frmTextHooker.Designer.cs Debugger: Added Text Hooker (WIP) 2018-06-23 18:29:48 -04:00
frmTextHooker.resx Debugger: Added Text Hooker (WIP) 2018-06-23 18:29:48 -04:00
frmTraceLogger.cs Debugger: Trace Logger - Fixed copy to clipboard format and added context menu (copy + select all) 2018-12-15 13:10:51 -05:00
frmTraceLogger.Designer.cs Debugger: Trace Logger - Fixed copy to clipboard format and added context menu (copy + select all) 2018-12-15 13:10:51 -05:00
frmTraceLogger.resx Debugger: Trace Logger - Fixed copy to clipboard format and added context menu (copy + select all) 2018-12-15 13:10:51 -05:00
HdPackCopyHelper.cs HD Packs: Use hex format for tile indexes (CHR ROM) 2018-09-15 09:59:17 -04:00
HexConverter.cs Debugger: Improved code window performance 2018-07-25 17:43:00 -04:00
LabelManager.cs Debugger: Added "Auto-create jump labels" option 2018-09-08 13:16:17 -04:00
MesenLabelFile.cs Debugger: Improved performance when a lot of labels are defined (e.g 1000+) 2018-06-09 21:25:49 -04:00
NesasmFnsImporter.cs Debugger: Added support for NESASM's .fns files (only works well with 32kb prg rom games) 2018-07-29 11:57:49 -04:00
TblLoader.cs Debugger: Fixed crash when loading TBL files that contain empty replacement rules 2018-09-05 20:52:30 -04:00
TextboxHistory.cs
TooltipForm.cs Debugger: Clarify flag names in op code description (op code tooltips) 2018-09-01 17:09:54 -04:00
WatchManager.cs Debugger: Always display watch result with 4 hex digits when using {$00} syntax 2018-12-10 19:30:09 -05:00