Mesen-X/Core/PPU.h

97 lines
No EOL
1.6 KiB
C++

#pragma once
#include "stdafx.h"
#include "IMemoryHandler.h"
enum PPURegisters
{
Control = 0x00,
Control2 = 0x01,
Status = 0x02,
SpriteAddr = 0x03,
SpriteData = 0x04,
ScrollOffsets = 0x05,
VideoMemoryAddr = 0x06,
VideoMemoryData = 0x07
};
struct PPUControlFlags
{
uint16_t NameTableAddr;
bool VerticalWrite;
uint16_t SpritePatternAddr;
uint16_t BackgroundPatternAddr;
bool LargeSprites;
bool VBlank;
bool Grayscale;
bool BackgroundMask;
bool SpriteMask;
bool BackgroundEnabled;
bool SpritesEnabled;
bool IntensifyRed;
bool IntensifyGreen;
bool IntensifyBlue;
};
struct PPUStatusFlags
{
bool SpriteOverflow;
bool Sprite0Hit;
bool VerticalBlank;
};
struct PPUState
{
uint8_t Control;
uint8_t Control2;
uint8_t Status;
uint8_t SpriteRamAddr;
uint16_t VideoRamAddr;
};
class PPU : public IMemoryHandler
{
private:
PPUState _state;
uint64_t _cycleCount;
uint8_t _memoryReadBuffer;
uint8_t _spriteRAM[0x100];
uint8_t _videoRAM[0x4000];
uint8_t *_outputBuffer;
int16_t _scanline = 0;
uint16_t _cycle = 0;
uint32_t _frameCount = 0;
bool _writeLow = false;
PPUControlFlags _flags;
PPUStatusFlags _statusFlags;
void PPU::UpdateStatusFlag();
void PPU::UpdateFlags();
bool PPU::CheckFlag(PPUControlFlags flag);
PPURegisters GetRegisterID(uint16_t addr)
{
return (PPURegisters)(addr & 0x07);
}
public:
PPU();
~PPU();
std::array<int, 2> GetIOAddresses()
{
return std::array<int, 2> {{ 0x2000, 0x3FFF }};
}
uint8_t MemoryRead(uint16_t addr);
void MemoryWrite(uint16_t addr, uint8_t value);
void Exec();
};