Mesen-X/GUI.NET/Forms/frmMain.Game.cs

111 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Mesen.GUI.Config;
using Mesen.GUI.Forms.Config;
namespace Mesen.GUI.Forms
{
public partial class frmMain
{
private void mnuPause_Click(object sender, EventArgs e)
{
PauseEmu();
}
private void mnuReset_Click(object sender, EventArgs e)
{
ResetEmu();
}
private void mnuPowerCycle_Click(object sender, EventArgs e)
{
InteropEmu.PowerCycle();
}
private void mnuPowerOff_Click(object sender, EventArgs e)
{
InteropEmu.Stop();
}
private void InitializeFdsDiskMenu()
{
if(this.InvokeRequired) {
this.BeginInvoke((MethodInvoker)(() => this.InitializeFdsDiskMenu()));
} else {
UInt32 sideCount = InteropEmu.FdsGetSideCount();
mnuSelectDisk.DropDownItems.Clear();
if(sideCount > 0) {
for(UInt32 i = 0; i < sideCount; i++) {
UInt32 diskNumber = i;
ToolStripItem item = mnuSelectDisk.DropDownItems.Add(ResourceHelper.GetMessage("FdsDiskSide", (diskNumber/2+1).ToString(), (diskNumber % 2 == 0 ? "A" : "B")));
item.Click += (object sender, EventArgs args) => {
InteropEmu.FdsInsertDisk(diskNumber);
};
}
sepFdsDisk.Visible = true;
mnuSelectDisk.Visible = true;
mnuEjectDisk.Visible = true;
mnuSwitchDiskSide.Visible = sideCount > 1;
} else {
sepFdsDisk.Visible = false;
mnuSelectDisk.Visible = false;
mnuEjectDisk.Visible = false;
mnuSwitchDiskSide.Visible = false;
}
}
}
private void mnuEjectDisk_Click(object sender, EventArgs e)
{
InteropEmu.FdsEjectDisk();
}
private void mnuSwitchDiskSide_Click(object sender, EventArgs e)
{
InteropEmu.FdsSwitchDiskSide();
}
private void InitializeVsSystemMenu()
{
if(this.InvokeRequired) {
this.BeginInvoke((MethodInvoker)(() => InitializeVsSystemMenu()));
} else {
sepVsSystem.Visible = InteropEmu.IsVsSystem();
mnuInsertCoin1.Visible = InteropEmu.IsVsSystem();
mnuInsertCoin2.Visible = InteropEmu.IsVsSystem();
mnuVsGameConfig.Visible = InteropEmu.IsVsSystem();
}
}
private void mnuInsertCoin1_Click(object sender, EventArgs e)
{
InteropEmu.VsInsertCoin(0);
}
private void mnuInsertCoin2_Click(object sender, EventArgs e)
{
InteropEmu.VsInsertCoin(1);
}
private void ShowVsGameConfig()
{
VsConfigInfo configInfo = VsConfigInfo.GetCurrentGameConfig(true);
using(frmVsGameConfig frm = new frmVsGameConfig(configInfo)) {
if(frm.ShowDialog(null, this) == DialogResult.OK) {
VsConfigInfo.ApplyConfig();
}
}
}
private void mnuVsGameConfig_Click(object sender, EventArgs e)
{
ShowVsGameConfig();
}
}
}