Mesen-X/Core
2015-07-10 21:07:24 -04:00
..
Nes_Apu -Added x64 build 2015-07-06 21:31:32 -04:00
APU.cpp -Added x64 build 2015-07-06 21:31:32 -04:00
APU.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
AXROM.h Moved SRAM & Expansion RAM to BaseMapper. 2014-07-12 22:22:40 -04:00
BaseMapper.h Added cheat code support - Supports Game Genie, Pro Action Rocky and Custom codes 2015-07-05 19:05:33 -04:00
Breakpoint.cpp Unfinished visual debugger implementation (to be finished later) 2015-06-24 19:26:19 -04:00
Breakpoint.h Unfinished visual debugger implementation (to be finished later) 2015-06-24 19:26:19 -04:00
CheatManager.cpp -Added x64 build 2015-07-06 21:31:32 -04:00
CheatManager.h Added cheat code support - Supports Game Genie, Pro Action Rocky and Custom codes 2015-07-05 19:05:33 -04:00
ClientConnectionData.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
CNROM.h Moved SRAM & Expansion RAM to BaseMapper. 2014-07-12 22:22:40 -04:00
ColorDreams.h Moved SRAM & Expansion RAM to BaseMapper. 2014-07-12 22:22:40 -04:00
Console.cpp Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
Console.h -Movies now record what game (name & CRC32) they were recorded from and attempt to load the same rom when played 2015-07-05 22:23:44 -04:00
ControlManager.cpp Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
ControlManager.h Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
Core.vcxproj Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
Core.vcxproj.filters Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
CPU.cpp -Fixed timing issues (with sprite DMA) + a bit of refactoring 2015-07-05 00:27:26 -04:00
CPU.h Fixed debugger (wasn't triggering execute breakpoints) 2015-07-05 22:28:17 -04:00
Debugger.cpp -Added x64 build 2015-07-06 21:31:32 -04:00
Debugger.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Disassembler.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Disassembler.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
DisassemblyInfo.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
DisassemblyInfo.h Unfinished visual debugger implementation (to be finished later) 2015-06-24 19:26:19 -04:00
GameClient.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameClient.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameClientConnection.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameClientConnection.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameConnection.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameConnection.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameInformationMessage.h -Movies now record what game (name & CRC32) they were recorded from and attempt to load the same rom when played 2015-07-05 22:23:44 -04:00
GameServer.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameServer.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
GameServerConnection.cpp -Added x64 build 2015-07-06 21:31:32 -04:00
GameServerConnection.h NetPlay - Allow host to pause game for clients 2014-07-09 21:48:54 -04:00
HandShakeMessage.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
IAudioDevice.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
IControlDevice.h Netplay (not finished, but works), save state fixes 2014-07-06 19:54:47 -04:00
IGameBroadcaster.h Netplay (not finished, but works), save state fixes 2014-07-06 19:54:47 -04:00
IKeyManager.h Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
IMemoryHandler.h Fixed issue with memory handlers (conflict on 0x4017 between APU & Controllers) - Fixes dragon quest 1 sound while allowing MMC3 games to boot properly 2014-06-25 12:22:48 -04:00
IMessageManager.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
INotificationListener.h Added cheat code support - Supports Game Genie, Pro Action Rocky and Custom codes 2015-07-05 19:05:33 -04:00
InputDataMessage.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
IVideoDevice.h Optimizations (+25% speed), changed the way frame buffer is sent to the GUI 2014-06-19 17:06:00 -04:00
MapperFactory.cpp Added cheat code support - Supports Game Genie, Pro Action Rocky and Custom codes 2015-07-05 19:05:33 -04:00
MapperFactory.h Code cleanup (split .h & .cpp files, etc) 2014-07-09 19:05:07 -04:00
MemoryManager.cpp Hard reset now resets NES ram 2015-07-05 20:30:39 -04:00
MemoryManager.h Hard reset now resets NES ram 2015-07-05 20:30:39 -04:00
MessageManager.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
MessageManager.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
MessageType.h Code cleanup (split .h & .cpp files, etc) 2014-07-09 19:05:07 -04:00
MMC1.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
MMC2.h Moved SRAM & Expansion RAM to BaseMapper. 2014-07-12 22:22:40 -04:00
MMC3.h Mapper 189 support 2014-08-04 15:55:20 -04:00
MMC3_189.h Mapper 189 support 2014-08-04 15:55:20 -04:00
Movie.cpp -Added x64 build 2015-07-06 21:31:32 -04:00
Movie.h -Movies now record what game (name & CRC32) they were recorded from and attempt to load the same rom when played 2015-07-05 22:23:44 -04:00
MovieDataMessage.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Nanjing.h Mapper 163 support (Only tested on FF7) 2014-07-12 22:23:08 -04:00
NetMessage.h -Added x64 build 2015-07-06 21:31:32 -04:00
NROM.h CNROM (iNES mapper 3) support 2014-06-24 14:28:19 -04:00
PPU.cpp Fixed small PPU display bug introduced in previous build - need to return only if we set the sprite's pixel 2015-07-05 08:47:34 -04:00
PPU.h Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
ROMLoader.h -Added x64 build 2015-07-06 21:31:32 -04:00
SaveStateManager.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
SaveStateManager.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
SaveStateMessage.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Snapshotable.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
StandardController.cpp Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
StandardController.h Input mapping support + Fourscore support + Turbo buttons 2015-07-10 21:07:24 -04:00
stdafx.cpp Added missing files 2014-06-14 10:12:10 -04:00
stdafx.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
UNROM.h Moved SRAM & Expansion RAM to BaseMapper. 2014-07-12 22:22:40 -04:00
VirtualController.cpp Code cleanup (split .h & .cpp files, etc) 2014-07-09 19:05:07 -04:00
VirtualController.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
VRC2_4.h Moved SRAM & Expansion RAM to BaseMapper. 2014-07-12 22:22:40 -04:00