.. |
Nes_Apu
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Sound support (using Blargg's Nes_Snd_Emu for now)
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2014-06-22 22:15:35 -04:00 |
APU.cpp
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Sound improvements (sync, etc.), added pause/resume/stop/reset in GUI
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2014-06-23 13:52:53 -04:00 |
APU.h
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Sound improvements (sync, etc.), added pause/resume/stop/reset in GUI
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2014-06-23 13:52:53 -04:00 |
BaseMapper.h
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Fixed issue with MMC1 - fixes zelda 2 graphics
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2014-06-24 10:31:33 -04:00 |
Console.cpp
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MMC1 support + Mapper refactoring
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2014-06-24 02:47:32 -04:00 |
Console.h
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MMC1 support + Mapper refactoring
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2014-06-24 02:47:32 -04:00 |
ControlManager.cpp
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UI improvements + Gamepad support
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2014-06-21 19:03:13 -04:00 |
ControlManager.h
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Keyboard support + FPS limit
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2014-06-21 15:43:41 -04:00 |
Core.vcxproj
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MMC1 support + Mapper refactoring
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2014-06-24 02:47:32 -04:00 |
Core.vcxproj.filters
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MMC1 support + Mapper refactoring
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2014-06-24 02:47:32 -04:00 |
CPU.cpp
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Minor refactoring
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2014-06-23 19:02:09 -04:00 |
CPU.h
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Removed unused variable
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2014-06-24 02:47:52 -04:00 |
EventHandler.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |
IAudioDevice.h
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Sound support (using Blargg's Nes_Snd_Emu for now)
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2014-06-22 22:15:35 -04:00 |
IControlDevice.h
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Keyboard support + FPS limit
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2014-06-21 15:43:41 -04:00 |
IMemoryHandler.h
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PPU working (lots of glitches, but draws correctly)
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2014-06-18 22:54:23 -04:00 |
IVideoDevice.h
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Optimizations (+25% speed), changed the way frame buffer is sent to the GUI
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2014-06-19 17:06:00 -04:00 |
MapperFactory.h
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Mapper refactoring - less code in each specific mapper
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2014-06-24 10:19:24 -04:00 |
MemoryManager.cpp
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Added Screen A/B only mirroring support
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2014-06-24 12:40:30 -04:00 |
MemoryManager.h
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MMC1 support + Mapper refactoring
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2014-06-24 02:47:32 -04:00 |
MMC1.h
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Fixed issue with MMC1 - fixes zelda 2 graphics
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2014-06-24 10:31:33 -04:00 |
PPU.cpp
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Sound improvements (sync, etc.), added pause/resume/stop/reset in GUI
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2014-06-23 13:52:53 -04:00 |
PPU.h
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Sound improvements (sync, etc.), added pause/resume/stop/reset in GUI
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2014-06-23 13:52:53 -04:00 |
ROMLoader.h
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Mapper refactoring - less code in each specific mapper
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2014-06-24 10:19:24 -04:00 |
stdafx.cpp
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Added missing files
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2014-06-14 10:12:10 -04:00 |
stdafx.h
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Minor refactoring
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2014-06-23 19:02:09 -04:00 |
targetver.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |