Mesen-X/Core/Console.cpp

259 lines
No EOL
5.4 KiB
C++

#include "stdafx.h"
#include "Console.h"
#include "MapperFactory.h"
#include "../Utilities/Timer.h"
Console* Console::Instance = nullptr;
uint32_t Console::Flags = 0;
uint32_t Console::CurrentFPS = 0;
atomic_flag Console::PauseFlag;
atomic_flag Console::RunningFlag;
Console::Console(wstring filename)
{
_romFilename = filename;
_mapper = MapperFactory::InitializeFromFile(filename);
_memoryManager.reset(new MemoryManager(_mapper));
_cpu.reset(new CPU(_memoryManager.get()));
_ppu.reset(new PPU(_memoryManager.get()));
_apu.reset(new APU(_memoryManager.get()));
_controlManager.reset(new ControlManager());
_memoryManager->RegisterIODevice(_mapper.get());
_memoryManager->RegisterIODevice(_ppu.get());
_memoryManager->RegisterIODevice(_apu.get());
_memoryManager->RegisterIODevice(_controlManager.get());
ResetComponents(false);
Console::PauseFlag.clear();
Console::RunningFlag.clear();
Console::Instance = this;
}
Console::~Console()
{
Movie::Stop();
Console::PauseFlag.clear();
Console::RunningFlag.clear();
if(Console::Instance == this) {
Console::Instance = nullptr;
}
}
void Console::Reset()
{
Movie::Stop();
if(Instance) {
Instance->ResetComponents(true);
}
}
void Console::ResetComponents(bool softReset)
{
_cpu->Reset(softReset);
_ppu->Reset();
_apu->Reset();
}
void Console::Stop()
{
_stop = true;
}
void Console::Pause()
{
while(Console::PauseFlag.test_and_set());
//Spin wait until emu pauses
while(Console::RunningFlag.test_and_set());
}
void Console::Resume()
{
Console::RunningFlag.clear();
Console::PauseFlag.clear();
}
void Console::SetFlags(int flags)
{
Console::Flags |= flags;
}
void Console::ClearFlags(int flags)
{
Console::Flags &= ~flags;
}
bool Console::CheckFlag(int flag)
{
return (Console::Flags & flag) == flag;
}
uint32_t Console::GetFPS()
{
return Console::CurrentFPS;
}
void Console::Run()
{
Timer clockTimer;
Timer fpsTimer;
uint32_t lastFrameCount = 0;
double elapsedTime = 0;
double targetTime = 16.6666666666666666;
while(Console::RunningFlag.test_and_set());
while(true) {
uint32_t executedCycles = _cpu->Exec();
_ppu->Exec();
bool frameDone = _apu->Exec(executedCycles);
if(frameDone) {
_cpu->EndFrame();
_ppu->EndFrame();
if(Console::PauseFlag.test_and_set()) {
//Need to temporarely pause the emu (to save/load a state, etc.)
Console::RunningFlag.clear();
//Spin wait until we are allowed to start again
while(Console::PauseFlag.test_and_set());
Console::PauseFlag.clear();
while(Console::RunningFlag.test_and_set());
} else {
Console::PauseFlag.clear();
}
if(_stop) {
_stop = false;
break;
}
if(CheckFlag(EmulationFlags::LimitFPS) && frameDone) {
elapsedTime = clockTimer.GetElapsedMS();
while(targetTime > elapsedTime) {
if(targetTime - elapsedTime > 2) {
std::this_thread::sleep_for(std::chrono::duration<int, std::milli>((int)(targetTime - elapsedTime - 1)));
}
elapsedTime = clockTimer.GetElapsedMS();
}
clockTimer.Reset();
}
if(fpsTimer.GetElapsedMS() > 1000) {
uint32_t frameCount = _ppu->GetFrameCount();
Console::CurrentFPS = (int)(std::round((double)(frameCount - lastFrameCount) / (fpsTimer.GetElapsedMS() / 1000)));
lastFrameCount = frameCount;
fpsTimer.Reset();
}
}
}
Console::RunningFlag.clear();
}
void Console::SaveState(wstring filename)
{
ofstream file(filename, ios::out | ios::binary);
if(file) {
Console::Pause();
Console::SaveState(file);
Console::Resume();
file.close();
}
}
bool Console::LoadState(wstring filename)
{
ifstream file(filename, ios::out | ios::binary);
if(file) {
Console::Pause();
Console::LoadState(file);
Console::Resume();
file.close();
return true;
}
return false;
}
void Console::SaveState(ostream &saveStream)
{
Instance->_cpu->SaveSnapshot(&saveStream);
Instance->_ppu->SaveSnapshot(&saveStream);
Instance->_memoryManager->SaveSnapshot(&saveStream);
Instance->_mapper->SaveSnapshot(&saveStream);
Instance->_apu->SaveSnapshot(&saveStream);
}
void Console::LoadState(istream &loadStream)
{
Instance->_cpu->LoadSnapshot(&loadStream);
Instance->_ppu->LoadSnapshot(&loadStream);
Instance->_memoryManager->LoadSnapshot(&loadStream);
Instance->_mapper->LoadSnapshot(&loadStream);
Instance->_apu->LoadSnapshot(&loadStream);
}
bool Console::RunTest(uint8_t *expectedResult)
{
Timer timer;
uint8_t maxWait = 60;
uint8_t* lastFrameBuffer = new uint8_t[256 * 240 * 4];
while(true) {
uint32_t executedCycles = _cpu->Exec();
_ppu->Exec();
if(_apu->Exec(executedCycles)) {
_cpu->EndFrame();
_ppu->EndFrame();
}
if(timer.GetElapsedMS() > 100) {
if(memcmp(_ppu->GetFrameBuffer(), expectedResult, 256 * 240 * 4) == 0) {
return true;
}
timer.Reset();
if(memcmp(lastFrameBuffer, _ppu->GetFrameBuffer(), 256 * 240 * 4) != 0) {
memcpy(lastFrameBuffer, _ppu->GetFrameBuffer(), 256 * 240 * 4);
maxWait = 60;
}
maxWait--;
if(maxWait == 0) {
return false;
}
}
}
delete[] lastFrameBuffer;
return false;
}
void Console::SaveTestResult()
{
wstring filename = _romFilename + L".trt";
ofstream testResultFile(filename, ios::out | ios::binary);
if(!testResultFile) {
throw std::exception("File could not be opened");
}
uint8_t* buffer = new uint8_t[256 * 240 * 4];
memcpy(buffer, _ppu->GetFrameBuffer(), 256 * 240 * 4);
testResultFile.write((char *)buffer, 256 * 240 * 4);
testResultFile.close();
delete[] buffer;
}