diff --git a/level/Level.js b/level/Level.js index 982a504..9388463 100644 --- a/level/Level.js +++ b/level/Level.js @@ -313,11 +313,6 @@ Level = function(levelName) { camera.z = dolphin.position.z + camera.fwdY; camera.angle = Math.atan2(dolphin.position.y - camera.y, dolphin.position.x - camera.x) + camera.fwdX; - - if (Input.held("redkey")) { - camera.x += Math.cos(dolphin.angle)*70; - camera.y += Math.sin(dolphin.angle)*70; - } } level.render = function(frames) {