Make boss tentacles more dense for better collision
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1 changed files with 2 additions and 2 deletions
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@ -7,7 +7,7 @@ Boss = function(level, x, y, z, mode, dolphin) {
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};
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for (var i = 0; i < 4; i++) {
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var arm = [];
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for (var j = 0; j < 10; j++) {
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for (var j = 0; j < 15; j++) {
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var tentacle = Entity(level, x, y, z);
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tentacle.bbox = armBbox;
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@ -68,7 +68,7 @@ Boss = function(level, x, y, z, mode, dolphin) {
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dist = Math.sqrt(xdist * xdist + ydist * ydist + zdist * zdist);
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if (dist > 34) {
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if (dist > 19) {
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one.momentum.x += xdist/16;
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one.momentum.y += ydist/16;
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one.momentum.z += zdist/16;
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