Fix straight axes being backwards
This commit is contained in:
parent
8d01711da1
commit
7cecaa901b
2 changed files with 5 additions and 5 deletions
|
@ -34,7 +34,7 @@ LevelDatabase["Test Level"] = {
|
|||
{
|
||||
x: 1280, y: 768,
|
||||
radius: 0,
|
||||
angle: 270,
|
||||
angle: 90,
|
||||
length: 512,
|
||||
|
||||
left: [1],
|
||||
|
@ -52,7 +52,7 @@ LevelDatabase["Test Level"] = {
|
|||
{
|
||||
x: 1024, y: 1280,
|
||||
radius: 0,
|
||||
angle: 90,
|
||||
angle: 270,
|
||||
length: 512,
|
||||
|
||||
left: [3],
|
||||
|
@ -125,7 +125,7 @@ LevelDatabase["Intro"] = {
|
|||
"x": 11744,
|
||||
"y": 11744,
|
||||
"radius": 0,
|
||||
"angle": 90,
|
||||
"angle": 270,
|
||||
"length": 8192,
|
||||
"left": [
|
||||
1
|
||||
|
@ -151,7 +151,7 @@ LevelDatabase["Intro"] = {
|
|||
"x": 10720,
|
||||
"y": 2528,
|
||||
"radius": 0,
|
||||
"angle": 0,
|
||||
"angle": 180,
|
||||
"length": 8192,
|
||||
"left": [
|
||||
1
|
||||
|
|
|
@ -249,7 +249,7 @@ Dolphin = function(level, axis, position, z) {
|
|||
dolphin.position.x += Math.cos(dolphin.angle) * axis.radius;
|
||||
dolphin.position.y += Math.sin(dolphin.angle) * axis.radius;
|
||||
} else {
|
||||
dolphin.angle = (axis.angle + 90) * Math.PI / 180;
|
||||
dolphin.angle = (axis.angle - 90) * Math.PI / 180;
|
||||
dolphin.position.x -= Math.sin(dolphin.angle) * dolphin.axis.position;
|
||||
dolphin.position.y += Math.cos(dolphin.angle) * dolphin.axis.position;
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue