Slow down dolphin, make anim speed reflect momentum

This commit is contained in:
RedEnchilada 2016-05-08 14:07:30 -05:00
parent 46d49152a9
commit 904a934f32

View file

@ -62,7 +62,7 @@ Dolphin = function(level, axis, position, z) {
dolphin.momentum.y * dolphin.momentum.y
);
if (dist > 10) {
if (dist > 7) {
dist -= 0.22;
}
@ -80,6 +80,10 @@ Dolphin = function(level, axis, position, z) {
dolphin.momentum.y = dist * Math.sin(oldAngle);
dolphin.activeSprite.rotation = oldAngle;
if (dolphin.currentSprite() == "normal") {
dolphin.activeSprite.speed(dist*2);
}
}
}