Add function to move to a new level

This commit is contained in:
RedEnchilada 2016-05-12 22:06:19 -05:00
parent d56e5a3d1a
commit b4d5bff3fc
2 changed files with 14 additions and 1 deletions

View file

@ -136,6 +136,10 @@ Level = function(levelName) {
if (wipe.x < 600) {
wipe.x += 15;
if (wipe.x > -30 && wipe.newlevel) {
Memory.loadStage();
}
}
if (level.map.save && !level.saved && dolphin.position.z < -30 && dolphin.momentum.y > 0) {
@ -151,6 +155,11 @@ Level = function(levelName) {
}
}
level.moveLevels = function() {
wipe.x = -630;
wipe.newlevel = true;
}
function cameraThinker() {
// Camera thinker.
var targetX, targetY;

View file

@ -64,9 +64,13 @@ Memory = (function() {
}
if (gotomap) {
Game.setScene(Level(data.lastStage));
Memory.loadStage();
}
}
Memory.loadStage = function() {
Game.setScene(Level(data.lastStage));
}
return Memory;
})();