23 lines
No EOL
432 B
JavaScript
23 lines
No EOL
432 B
JavaScript
Dolphin = function(level, x, y, z) {
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var dolphin = Entity(level, x, y, z);
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var sprite = Renderer.animation([
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"dolphin3",
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"dolphin2",
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"dolphin1",
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"dolphin2",
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"dolphin3",
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"dolphin4",
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"dolphin5",
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"dolphin4"
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]).speed(20);
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dolphin.addSprite("normal", sprite);
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dolphin.currentSprite("normal");
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dolphin.think = function() {
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dolphin.position.x = Math.cos(level.ticCount/100)*600 + 500;
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};
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return dolphin;
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}; |