Use cbm_load() to load overlays on CBMs.
This commit is contained in:
parent
17776739e2
commit
7572834ebf
5 changed files with 161 additions and 73 deletions
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@ -1,6 +1,7 @@
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SYMBOLS {
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SYMBOLS {
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__LOADADDR__: type = import;
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__LOADADDR__: type = import;
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__EXEHDR__: type = import;
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__EXEHDR__: type = import;
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__OVERLAYADDR__: type = import;
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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}
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}
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@ -9,14 +10,23 @@ MEMORY {
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LOADADDR: file = %O, start = $1BFF, size = $0002;
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LOADADDR: file = %O, start = $1BFF, size = $0002;
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HEADER: file = %O, start = $1C01, size = $000C;
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HEADER: file = %O, start = $1C01, size = $000C;
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RAM: file = %O, define = yes, start = $1C0D, size = $A3F3 - __OVERLAYSIZE__ - __STACKSIZE__;
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RAM: file = %O, define = yes, start = $1C0D, size = $A3F3 - __OVERLAYSIZE__ - __STACKSIZE__;
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OVL1ADDR: file = "%O.1", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL1: file = "%O.1", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL1: file = "%O.1", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL2ADDR: file = "%O.2", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL2: file = "%O.2", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL3ADDR: file = "%O.3", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL3: file = "%O.3", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL4ADDR: file = "%O.4", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL4: file = "%O.4", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL4: file = "%O.4", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL5ADDR: file = "%O.5", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL5: file = "%O.5", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL5: file = "%O.5", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL6ADDR: file = "%O.6", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL6: file = "%O.6", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL6: file = "%O.6", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL7ADDR: file = "%O.7", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL7: file = "%O.7", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL7: file = "%O.7", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL8ADDR: file = "%O.8", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL8: file = "%O.8", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL8: file = "%O.8", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL9ADDR: file = "%O.9", start = $BFFE - __OVERLAYSIZE__, size = $0002;
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OVL9: file = "%O.9", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL9: file = "%O.9", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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}
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}
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SEGMENTS {
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SEGMENTS {
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@ -31,14 +41,23 @@ SEGMENTS {
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ZPSAVE: load = RAM, type = bss;
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ZPSAVE: load = RAM, type = bss;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = ZP, type = zp;
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ZEROPAGE: load = ZP, type = zp;
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OVL1ADDR: load = OVL1ADDR, type = ro;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVL2ADDR: load = OVL2ADDR, type = ro;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVL3ADDR: load = OVL3ADDR, type = ro;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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OVL4ADDR: load = OVL4ADDR, type = ro;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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OVL5ADDR: load = OVL5ADDR, type = ro;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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OVL6ADDR: load = OVL6ADDR, type = ro;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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OVL7ADDR: load = OVL7ADDR, type = ro;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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OVL8ADDR: load = OVL8ADDR, type = ro;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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OVL9ADDR: load = OVL9ADDR, type = ro;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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}
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}
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FEATURES {
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FEATURES {
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@ -1,6 +1,7 @@
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SYMBOLS {
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SYMBOLS {
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__LOADADDR__: type = import;
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__LOADADDR__: type = import;
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__EXEHDR__: type = import;
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__EXEHDR__: type = import;
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__OVERLAYADDR__: type = import;
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__STACKSIZE__: type = weak, value = $0800; # 2k stack
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
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}
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}
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@ -9,14 +10,23 @@ MEMORY {
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LOADADDR: file = %O, start = $07FF, size = $0002;
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LOADADDR: file = %O, start = $07FF, size = $0002;
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HEADER: file = %O, start = $0801, size = $000C;
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HEADER: file = %O, start = $0801, size = $000C;
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RAM: file = %O, define = yes, start = $080D, size = $C7F3 - __OVERLAYSIZE__ - __STACKSIZE__;
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RAM: file = %O, define = yes, start = $080D, size = $C7F3 - __OVERLAYSIZE__ - __STACKSIZE__;
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OVL1ADDR: file = "%O.1", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL1: file = "%O.1", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL1: file = "%O.1", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL2ADDR: file = "%O.2", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL2: file = "%O.2", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL2: file = "%O.2", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL3ADDR: file = "%O.3", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL3: file = "%O.3", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL3: file = "%O.3", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL4ADDR: file = "%O.4", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL4: file = "%O.4", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL4: file = "%O.4", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL5ADDR: file = "%O.5", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL5: file = "%O.5", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL5: file = "%O.5", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL6ADDR: file = "%O.6", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL6: file = "%O.6", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL6: file = "%O.6", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL7ADDR: file = "%O.7", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL7: file = "%O.7", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL7: file = "%O.7", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL8ADDR: file = "%O.8", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL8: file = "%O.8", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL8: file = "%O.8", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL9ADDR: file = "%O.9", start = $CFFE - __OVERLAYSIZE__, size = $0002;
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OVL9: file = "%O.9", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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OVL9: file = "%O.9", start = $D000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
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}
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}
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SEGMENTS {
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SEGMENTS {
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ZPSAVE: load = RAM, type = bss;
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ZPSAVE: load = RAM, type = bss;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = ZP, type = zp;
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ZEROPAGE: load = ZP, type = zp;
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OVL1ADDR: load = OVL1ADDR, type = ro;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
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OVL2ADDR: load = OVL2ADDR, type = ro;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
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OVL3ADDR: load = OVL3ADDR, type = ro;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
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OVL4ADDR: load = OVL4ADDR, type = ro;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
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OVL5ADDR: load = OVL5ADDR, type = ro;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
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OVL6ADDR: load = OVL6ADDR, type = ro;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
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OVL7ADDR: load = OVL7ADDR, type = ro;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
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OVL8ADDR: load = OVL8ADDR, type = ro;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
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OVL9ADDR: load = OVL9ADDR, type = ro;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
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}
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}
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FEATURES {
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FEATURES {
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47
libsrc/cbm/overlayaddr.s
Normal file
47
libsrc/cbm/overlayaddr.s
Normal file
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;
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; Oliver Schmidt, 2013-05-28
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;
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; This module supplies the load addresses that are expected by Commodore
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; machines in the first two bytes of overlay disk files.
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;
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; The following symbol is used by linker config to force the module
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; to get included into the output file
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.export __OVERLAYADDR__: absolute = 1
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.segment "OVL1ADDR"
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.addr *+2
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.segment "OVL2ADDR"
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.addr *+2
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.segment "OVL3ADDR"
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.addr *+2
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.segment "OVL4ADDR"
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.addr *+2
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.segment "OVL5ADDR"
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.addr *+2
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.segment "OVL6ADDR"
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.addr *+2
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.segment "OVL7ADDR"
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.addr *+2
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.segment "OVL8ADDR"
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.addr *+2
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.segment "OVL9ADDR"
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.addr *+2
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#include <string.h>
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#include <string.h>
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#include <conio.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <dirent.h>
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#include <em.h>
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#ifndef __CBM__
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#include <fcntl.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <dirent.h>
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#else
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#include <stdlib.h>
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#include <device.h>
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#include <em.h>
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#endif
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#include <conio.h>
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/* The symbols _OVERLAY?_LOAD__ and _OVERLAY?_SIZE__ were generated by the
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/* The symbols _OVERLAY?_LOAD__ and _OVERLAY?_SIZE__ were generated by the
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extern void _OVERLAY1_LOAD__[], _OVERLAY1_SIZE__[];
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extern void _OVERLAY1_LOAD__[], _OVERLAY1_SIZE__[];
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extern void _OVERLAY2_LOAD__[], _OVERLAY2_SIZE__[];
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extern void _OVERLAY2_LOAD__[], _OVERLAY2_SIZE__[];
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extern void _OVERLAY3_LOAD__[], _OVERLAY3_SIZE__[];
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extern void _OVERLAY3_LOAD__[], _OVERLAY3_SIZE__[];
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extern void _OVERLAY4_LOAD__[], _OVERLAY4_SIZE__[];
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struct {
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struct {
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char *name;
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char *name;
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} overlay[] =
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} overlay[] =
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{{"multdemo.1", -1, _OVERLAY1_LOAD__, (unsigned)_OVERLAY1_SIZE__},
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{{"multdemo.1", -1, _OVERLAY1_LOAD__, (unsigned)_OVERLAY1_SIZE__},
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{"multdemo.2", -1, _OVERLAY2_LOAD__, (unsigned)_OVERLAY2_SIZE__},
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{"multdemo.2", -1, _OVERLAY2_LOAD__, (unsigned)_OVERLAY2_SIZE__},
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{"multdemo.3", -1, _OVERLAY3_LOAD__, (unsigned)_OVERLAY3_SIZE__},
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{"multdemo.3", -1, _OVERLAY3_LOAD__, (unsigned)_OVERLAY3_SIZE__}};
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{"multdemo.4", -1, _OVERLAY4_LOAD__, (unsigned)_OVERLAY4_SIZE__}};
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/* Copy overlays into extended memory up to overlay 3. Overlay 4 is known to
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* to be loaded only once for onetime initialization purposes so there's no
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* use in allocating extended memory for it.
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*/
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#define MAX_EM_OVERLAY 3
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#pragma code-name(pop);
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#pragma code-name(pop);
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#pragma code-name (push, "OVERLAY4");
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unsigned char loademdriver (void)
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unsigned char loademdriver (void)
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{
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{
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DIR *dir;
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DIR *dir;
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return 0;
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return 0;
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}
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}
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void copyoverlays (void)
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{
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unsigned page = 0;
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unsigned char num;
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for (num = 0; num < MAX_EM_OVERLAY; ++num) {
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int file;
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int size;
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if ((overlay[num].size + EM_PAGE_SIZE - 1) / EM_PAGE_SIZE >
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em_pagecount () - page) {
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printf ("Dbg: Not enough memory for overlay %u\n", num + 1);
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continue;
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}
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printf ("Dbg: Reading overlay file %s\n", overlay[num].name);
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file = open (overlay[num].name, O_RDONLY);
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if (file == -1) {
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log ("Opening overlay file failed");
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continue;
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}
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overlay[num].page = page;
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size = overlay[num].size;
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while (size) {
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void *buf;
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/* In general one could as well use em_copyto() to copy a fully
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* loaded overlay into extended memory in one step. However the
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* "streaming" of an overlay from disk to extended memory shown
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* here has two advantages:
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* - It can be done from another overlay (like done here).
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* - It avoids unnecessary double buffering with emdrivers that
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* provide a hardware memory window.
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*/
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buf = em_use (page++);
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||||||
size -= read (file, buf, EM_PAGE_SIZE);
|
|
||||||
em_commit ();
|
|
||||||
}
|
|
||||||
|
|
||||||
printf ("Dbg: Stored overlay %u in pages %u-%u\n",
|
|
||||||
num + 1, overlay[num].page, page - 1);
|
|
||||||
|
|
||||||
close (file);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma code-name(pop);
|
|
||||||
|
|
||||||
|
|
||||||
unsigned char loadoverlay (unsigned char num)
|
unsigned char loadoverlay (unsigned char num)
|
||||||
{
|
{
|
||||||
if (overlay[num - 1].page < 0) {
|
if (overlay[num - 1].page < 0) {
|
||||||
|
#ifndef __CBM__
|
||||||
|
|
||||||
int file;
|
int file;
|
||||||
|
|
||||||
printf ("Dbg: Loading overlay %u from file\n", num);
|
printf ("Dbg: Loading overlay %u from file\n", num);
|
||||||
|
@ -212,6 +159,15 @@ unsigned char loadoverlay (unsigned char num)
|
||||||
read (file, overlay[num - 1].addr,
|
read (file, overlay[num - 1].addr,
|
||||||
overlay[num - 1].size);
|
overlay[num - 1].size);
|
||||||
close (file);
|
close (file);
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
if (cbm_load (overlay[num - 1].name, getcurrentdevice (), NULL) == 0) {
|
||||||
|
log ("Loading overlay file failed");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
return 1;
|
return 1;
|
||||||
} else {
|
} else {
|
||||||
struct em_copy copyinfo;
|
struct em_copy copyinfo;
|
||||||
|
@ -226,9 +182,41 @@ unsigned char loadoverlay (unsigned char num)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void copyoverlays (void)
|
||||||
|
{
|
||||||
|
unsigned page = 0;
|
||||||
|
unsigned char num;
|
||||||
|
|
||||||
|
for (num = 0; num < sizeof (overlay) / sizeof (overlay[0]); ++num) {
|
||||||
|
struct em_copy copyinfo;
|
||||||
|
unsigned size = (overlay[num].size + EM_PAGE_SIZE - 1) / EM_PAGE_SIZE;
|
||||||
|
|
||||||
|
if (size > em_pagecount () - page) {
|
||||||
|
printf ("Dbg: Not enough memory for overlay %u\n", num + 1);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (loadoverlay (num + 1) == 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
copyinfo.offs = 0;
|
||||||
|
copyinfo.page = page;
|
||||||
|
copyinfo.buf = overlay[num].addr;
|
||||||
|
copyinfo.count = overlay[num].size;
|
||||||
|
em_copyto (©info);
|
||||||
|
|
||||||
|
overlay[num].page = page;
|
||||||
|
page += size;
|
||||||
|
|
||||||
|
printf ("Dbg: Stored overlay %u in pages %u-%u\n",
|
||||||
|
num + 1, overlay[num].page, page - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void main (void)
|
void main (void)
|
||||||
{
|
{
|
||||||
if (loadoverlay (4)) {
|
|
||||||
log ("Loading extended memory driver");
|
log ("Loading extended memory driver");
|
||||||
if (loademdriver ()) {
|
if (loademdriver ()) {
|
||||||
log ("Copying overlays into ext. memory");
|
log ("Copying overlays into ext. memory");
|
||||||
|
@ -236,7 +224,6 @@ void main (void)
|
||||||
} else {
|
} else {
|
||||||
log ("No extended memory driver found");
|
log ("No extended memory driver found");
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
log ("Press any key...");
|
log ("Press any key...");
|
||||||
cgetc ();
|
cgetc ();
|
||||||
|
|
|
@ -9,8 +9,12 @@
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <conio.h>
|
#include <conio.h>
|
||||||
|
#ifndef __CBM__
|
||||||
#include <fcntl.h>
|
#include <fcntl.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
#else
|
||||||
|
#include <device.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
extern void _OVERLAY1_LOAD__[], _OVERLAY1_SIZE__[];
|
extern void _OVERLAY1_LOAD__[], _OVERLAY1_SIZE__[];
|
||||||
|
@ -69,14 +73,26 @@ void foobar (void)
|
||||||
|
|
||||||
unsigned char loadfile (char *name, void *addr, void *size)
|
unsigned char loadfile (char *name, void *addr, void *size)
|
||||||
{
|
{
|
||||||
|
#ifndef __CBM__
|
||||||
|
|
||||||
int file = open (name, O_RDONLY);
|
int file = open (name, O_RDONLY);
|
||||||
if (file == -1) {
|
if (file == -1) {
|
||||||
log ("Opening overlay file failed");
|
log ("Opening overlay file failed");
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
read (file, addr, (unsigned) size);
|
read (file, addr, (unsigned) size);
|
||||||
close (file);
|
close (file);
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
/* Avoid compiler warnings about unused parameters. */
|
||||||
|
(void) addr; (void) size;
|
||||||
|
if (cbm_load (name, getcurrentdevice (), NULL) == 0) {
|
||||||
|
log ("Loading overlay file failed");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue