Atari: atari-cart.cfg: There's a simpler way to discard the contents of the LOWBSS segment.
Thanks to Greg King for the hint.
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1 changed files with 16 additions and 17 deletions
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@ -14,13 +14,12 @@ MEMORY {
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MAIN: file = "", define = yes, start = %S, size = __CARTSIZE__;
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MAIN: file = "", define = yes, start = %S, size = __CARTSIZE__;
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ROM: file = %O, define = yes, start = $C000 - __CARTSIZE__, size = __CARTSIZE__ - 6, fill = yes, fillval = $FF;
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ROM: file = %O, define = yes, start = $C000 - __CARTSIZE__, size = __CARTSIZE__ - 6, fill = yes, fillval = $FF;
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CARTID: file = %O, start = $BFFA, size = $0006;
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CARTID: file = %O, start = $BFFA, size = $0006;
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DISCARD: file = "", start = $0100, size = $FF00;
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}
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}
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SEGMENTS {
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SEGMENTS {
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ZEROPAGE: load = ZP, type = zp, optional = yes;
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ZEROPAGE: load = ZP, type = zp, optional = yes;
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EXTZP: load = ZP, type = zp, optional = yes;
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EXTZP: load = ZP, type = zp, optional = yes;
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STARTUP: load = ROM, type = ro, define = yes, optional = yes;
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STARTUP: load = ROM, type = ro, define = yes, optional = yes;
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LOWBSS: load = DISCARD, run = MAIN, type = rw, optional = yes; # not zero-initialized
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LOWBSS: load = MAIN, type = bss, optional = yes; # not zero initialized
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LOWCODE: load = ROM, type = ro, define = yes, optional = yes;
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LOWCODE: load = ROM, type = ro, define = yes, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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ONCE: load = ROM, type = ro, optional = yes;
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CODE: load = ROM, type = ro, define = yes;
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CODE: load = ROM, type = ro, define = yes;
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