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mrdudz 2015-11-29 21:15:28 +01:00
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<title>Gamate System specific information for cc65
<author>
<url url="mailto:groepaz@gmx.net" name="Groepaz/Hitmen">
<date>2015-11-14
<date>2015-11-29
<abstract>
An overview over the Gamate runtime system as it is implemented for the
@ -36,6 +36,9 @@ The standard binary output format generated by the linker for the Gamate target
is a cartridge image with header. It is of course possible to change this
behaviour by using a modified startup file and linker config.
Note: the first two bytes of the header contain a checksum that must be inserted
by an external program. Such an utility is provided in util/gamate/gamate-fixcart.c
<sect>Platform specific header files<p>
Programs containing Gamate specific code may use the <tt/gamate.h/ header file.
@ -92,7 +95,8 @@ No serial drivers are currently available for the Gamate.
<sect>Limitations<p>
<itemize>
<item>interruptor support in crt0 (and cfg) is missing
<item>When using the C-compiler, keep in mind that only 0x300 bytes RAM in total
can be used for variables and the runtime stack.
</itemize>
<sect1>Disk I/O<p>
@ -118,7 +122,8 @@ following functions (and a few others):
<sect>Other hints<p>
<itemize>
<item>a good emulator to use for Gamate is "MESS/MAME" (<url url="http://www.mess.org/">)
<item>The Gamate is emulated by MESS (<url url="http://www.mess.org/">),
run like this: <tt>mess gamate -debug -window -skip_gameinfo -cart test.bin</tt>
</itemize>
some resources on the Gamate: