move some stuff to init segment, saves roughly 1480 bytes :)
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362a172477
commit
f462c173fb
4 changed files with 104 additions and 61 deletions
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@ -7,7 +7,17 @@ soft80_lo_charset = $d000
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soft80_hi_charset = $d400
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soft80_vram = $d800 ; ram under i/o
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soft80_colram = $d800 ; color ram (used for temp. storage)
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soft80_spriteblock = $dc00
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soft80_spriteblock = $dc00 ; 64 bytes reserved for pointer sprite data
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; tables for kplot
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soft80_bitmapxlo = $dc40 ; (80 bytes)
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soft80_bitmapxhi = $dc40 + 80 ; (80 bytes)
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soft80_vramlo = $dc40 + 160 ; (25 bytes)
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; align to next page for speed
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soft80_vramhi = $dd00 ; (25 bytes)
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soft80_bitmapylo = $dd00 + 25 ; (25 bytes)
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soft80_bitmapyhi = $dd00 + 50 ; (25 bytes)
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soft80_bitmap = $e000
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charsperline = 80
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@ -43,7 +43,7 @@
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.export soft80_charset
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.rodata
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.segment "INIT"
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soft80_charset:
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.byte $0f,$03,$0f,$00,$0f,$07,$05,$0e
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.byte $0f,$05,$0e,$0b,$0f,$0b,$0f,$0f
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@ -17,6 +17,28 @@
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.include "soft80.inc"
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soft80_init:
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lda soft80_first_init
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bne @skp
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jsr firstinit
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@skp:
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; the "color voodoo" in other parts of the code relies on the vram and
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; colorram being set up as expected, which is why we cant use the
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; _bgcolor and _textcolor functions here.
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lda 646 ; use current textcolor
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and #$0f
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sta soft80_internal_textcolor
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lda VIC_BG_COLOR0 ; use current bgcolor
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and #$0f
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sta soft80_internal_bgcolor
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asl a
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asl a
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asl a
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asl a
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ora soft80_internal_textcolor
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sta CHARCOLOR
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lda #$3b
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sta VIC_CTRL1
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lda #$00
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@ -26,14 +48,28 @@ soft80_init:
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lda #$c8
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sta VIC_CTRL2
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jmp soft80_kclrscr
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soft80_shutdown:
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lda #$1b
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sta VIC_CTRL1
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lda #$03
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sta CIA2_PRA
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lda #$15
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sta VIC_VIDEO_ADR
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rts
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.segment "INIT"
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firstinit:
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; copy charset to RAM under I/O
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; FIXME: move charset and this constructor into init segment
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sei
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lda $01
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pha
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lda #$34
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sta $01
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inc soft80_first_init
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lda #>soft80_charset
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sta ptr1+1
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lda #<soft80_charset
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@ -66,45 +102,58 @@ soft80_init:
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dex
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bne @l2
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; copy the kplot tables to ram under I/O
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;ldx #0 ; is 0
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@l3:
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lda soft80_tables_data_start,x
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sta soft80_bitmapxlo,x
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lda soft80_tables_data_start + (soft80_tables_data_end - soft80_tables_data_start - $100) ,x
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sta soft80_bitmapxlo + (soft80_tables_data_end - soft80_tables_data_start - $100),x
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inx
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bne @l3
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pla
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sta $01
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cli
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; the "color voodoo" in other parts of the code relies on the vram and
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; colorram being set up as expected, which is why we cant use the
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; _bgcolor and _textcolor functions here.
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lda 646 ; use current textcolor
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and #$0f
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sta soft80_internal_textcolor
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lda VIC_BG_COLOR0 ; use current bgcolor
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and #$0f
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sta soft80_internal_bgcolor
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asl a
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asl a
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asl a
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asl a
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ora soft80_internal_textcolor
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sta CHARCOLOR
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jmp soft80_kclrscr
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soft80_shutdown:
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lda #$1b
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sta VIC_CTRL1
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lda #$03
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sta CIA2_PRA
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lda #$15
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sta VIC_VIDEO_ADR
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rts
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; the following tables take up 267 bytes, used by kplot
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soft80_tables_data_start:
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soft80_bitmapxlo_data:
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.repeat 80,col
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.byte <((col/2)*8)
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.endrepeat
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soft80_bitmapxhi_data:
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.repeat 80,col
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.byte >((col/2)*8)
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.endrepeat
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soft80_vramlo_data:
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.repeat 25,row
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.byte <(soft80_vram+(row*40))
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.endrepeat
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.byte 0,0,0,0,0,0,0 ; padding to next page
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soft80_vramhi_data:
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.repeat 25,row
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.byte >(soft80_vram+(row*40))
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.endrepeat
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soft80_bitmapylo_data:
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.repeat 25,row
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.byte <(soft80_bitmap+(row*40*8))
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.endrepeat
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soft80_bitmapyhi_data:
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.repeat 25,row
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.byte >(soft80_bitmap+(row*40*8))
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.endrepeat
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soft80_tables_data_end:
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;-------------------------------------------------------------------------------
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; FIXME: when the code is fixed to use the "init" segment, these variables must
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; be moved into a section other than .bss so they survive after the init
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; code has been run.
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.bss
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.data ; FIXME
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soft80_internal_textcolor:
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.res 1
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soft80_internal_bgcolor:
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@ -112,3 +161,6 @@ soft80_internal_bgcolor:
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soft80_internal_cursorxlsb:
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.res 1
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.data
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soft80_first_init:
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.byte 0 ; flag to check first init, this really must be in .data
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@ -17,6 +17,12 @@ soft80_kplot:
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stx CURS_Y
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sty CURS_X
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sei
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lda $01
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pha
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lda #$34 ; enable RAM under I/O
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sta $01
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; calc pointer to bitmap
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lda soft80_bitmapylo,x
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clc
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@ -41,40 +47,15 @@ soft80_kplot:
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adc soft80_vramhi,x
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sta CRAM_PTR+1
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pla
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sta $01
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cli
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@getpos:
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ldx CURS_Y
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ldy CURS_X
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rts
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; FIXME: the following tables take up 260 bytes, perhaps move them
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; to 0xdc00... area in ram under i/o
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.rodata
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soft80_bitmapxlo:
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.repeat 80,col
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.byte <((col/2)*8)
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.endrepeat
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soft80_bitmapxhi:
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.repeat 80,col
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.byte >((col/2)*8)
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.endrepeat
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soft80_vramlo:
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.repeat 25,row
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.byte <(soft80_vram+(row*40))
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.endrepeat
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soft80_vramhi:
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.repeat 25,row
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.byte >(soft80_vram+(row*40))
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.endrepeat
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soft80_bitmapylo:
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.repeat 25,row
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.byte <(soft80_bitmap+(row*40*8))
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.endrepeat
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soft80_bitmapyhi:
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.repeat 25,row
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.byte >(soft80_bitmap+(row*40*8))
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.endrepeat
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;-------------------------------------------------------------------------------
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; force the init constructor to be imported
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