..
make
Added two more conversion targets: geos-bitmap, which will create a GEOS
2012-03-13 21:12:27 +00:00
asm.c
Similar changes as for the C output target: If the attribute "ident" is given,
2012-06-04 19:29:39 +00:00
asm.h
Pass the source image of the conversion down to the output function, so they
2012-03-15 17:02:12 +00:00
attr.c
Removed the flags and optimized the Attr structure.
2012-03-10 22:10:45 +00:00
attr.h
Removed the flags and optimized the Attr structure.
2012-03-10 22:10:45 +00:00
bin.c
Pass the source image of the conversion down to the output function, so they
2012-03-15 17:02:12 +00:00
bin.h
Pass the source image of the conversion down to the output function, so they
2012-03-15 17:02:12 +00:00
bitmap.c
New function GetBitmapName, inlined GetBitmapColors.
2012-03-11 11:38:37 +00:00
bitmap.h
New function GetBitmapName, inlined GetBitmapColors.
2012-03-11 11:38:37 +00:00
c.c
Change data generation for C output. The ident attribute is now optional.
2012-05-28 11:35:44 +00:00
c.h
Pass the source image of the conversion down to the output function, so they
2012-03-15 17:02:12 +00:00
color.c
First version of PCX reading routine is completed but mostly untested.
2012-02-26 15:27:36 +00:00
color.h
First version of PCX reading routine is completed but mostly untested.
2012-02-26 15:27:36 +00:00
convert.c
Added two more conversion targets: geos-bitmap, which will create a GEOS
2012-03-13 21:12:27 +00:00
convert.h
New option --list-conversions.
2012-03-10 18:51:00 +00:00
error.c
Added base framework for the sp65 sprite and bitmap tool.
2012-02-23 21:32:15 +00:00
error.h
Added base framework for the sp65 sprite and bitmap tool.
2012-02-23 21:32:15 +00:00
fileio.c
Adapted the file i/o module from od65.
2012-02-25 20:51:16 +00:00
fileio.h
Removed a declaration for a routine that doesn't exist.
2012-02-27 18:17:13 +00:00
geosbitmap.c
Added two more conversion targets: geos-bitmap, which will create a GEOS
2012-03-13 21:12:27 +00:00
geosbitmap.h
Added two more conversion targets: geos-bitmap, which will create a GEOS
2012-03-13 21:12:27 +00:00
geosicon.c
Added conversion to GEOS icon format (which is actually identical to the VIC2
2012-03-11 22:43:44 +00:00
geosicon.h
Added conversion to GEOS icon format (which is actually identical to the VIC2
2012-03-11 22:43:44 +00:00
input.c
Move evaluation of attributes into the input routine.
2012-03-10 20:26:47 +00:00
input.h
Move evaluation of attributes into the input routine.
2012-03-10 20:26:47 +00:00
koala.c
Remove the bitmap type since it is not really needed and complicate things.
2012-03-11 11:10:41 +00:00
koala.h
Started to add koala output format.
2012-03-05 20:30:25 +00:00
lynxsprite.c
Add lynx sprite generation skeleton
2012-03-11 13:48:40 +00:00
lynxsprite.h
Add lynx sprite generation skeleton
2012-03-11 13:48:40 +00:00
main.c
The program dumped core when read/write was used without a conversion of the
2012-04-22 21:57:28 +00:00
output.c
Pass the source image of the conversion down to the output function, so they
2012-03-15 17:02:12 +00:00
output.h
Pass the source image of the conversion down to the output function, so they
2012-03-15 17:02:12 +00:00
palette.c
Fixed a C99ism.
2012-03-12 08:20:20 +00:00
palette.h
New option --dump-palette. Fixed a double free in the cleanup code.
2012-03-11 11:25:38 +00:00
pcx.c
Remove the bitmap type since it is not really needed and complicate things.
2012-03-11 11:10:41 +00:00
pcx.h
Move evaluation of attributes into the input routine.
2012-03-10 20:26:47 +00:00
pixel.h
Started to code the front end base layer modules.
2012-02-25 15:08:38 +00:00
raw.c
Added two more conversion targets: geos-bitmap, which will create a GEOS
2012-03-13 21:12:27 +00:00
raw.h
Added two more conversion targets: geos-bitmap, which will create a GEOS
2012-03-13 21:12:27 +00:00
vic2sprite.c
Fixed a copy&paste error in a comment.
2012-03-11 22:44:22 +00:00
vic2sprite.h
Added VIC2 sprites as output format. Started to code the processing pipeline:
2012-03-09 11:37:10 +00:00