lsnes/include/plat-wxwidgets/platform.hpp

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#ifndef _plat_wxwidgets__platform__hpp__included__
#define _plat_wxwidgets__platform__hpp__included__
#include "core/moviefile.hpp"
#include "core/window.hpp"
#include <cstdlib>
#include <cstdint>
#include <cstddef>
#include <wx/string.h>
class wxwin_mainwindow;
class wxwin_messages;
class wxwin_status;
class wxWindow;
class wxKeyEvent;
wxString towxstring(const std::string& str) throw(std::bad_alloc);
std::string tostdstring(const wxString& str) throw(std::bad_alloc);
void bring_app_foreground();
std::string pick_archive_member(wxWindow* parent, const std::string& filename) throw(std::bad_alloc);
void boot_emulator(loaded_rom& rom, moviefile& movie);
void handle_wx_keyboard(wxKeyEvent& e, bool polarity);
void initialize_wx_keyboard();
void signal_program_exit();
void _runuifun_async(void (*fn)(void*), void* arg);
//Editor dialogs.
void wxeditor_axes_display(wxWindow* parent);
void wxeditor_authors_display(wxWindow* parent);
void wxeditor_settings_display(wxWindow* parent);
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//Auxillary windows.
void wxwindow_memorysearch_display();
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template<typename T>
void functor_call_helper2(void* args)
{
(*reinterpret_cast<T*>(args))();
delete reinterpret_cast<T*>(args);
}
template<typename T>
void runuifun(T fn)
{
_runuifun_async(functor_call_helper<T>, new T(fn));
}
//Some important windows (if open).
extern wxwin_messages* msg_window;
extern wxwin_status* status_window;
extern wxwin_mainwindow* main_window;
extern std::string our_rom_name;
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#endif