lsnes/include/library/customfont.hpp

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#ifndef _library__customfont__hpp__included__
#define _library__customfont__hpp__included__
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#include <vector>
#include <cstdint>
#include <cstdlib>
#include <iostream>
#include <stdexcept>
#include <map>
#include "framebuffer.hpp"
struct font_glyph_data
{
font_glyph_data();
font_glyph_data(std::istream& s);
unsigned width;
unsigned height;
unsigned stride;
std::vector<uint32_t> glyph; //Bitpacked, element breaks between rows.
void render(framebuffer<false>& fb, int32_t x, int32_t y, premultiplied_color fg, premultiplied_color bg,
premultiplied_color hl) const;
void render(framebuffer<true>& fb, int32_t x, int32_t y, premultiplied_color fg, premultiplied_color bg,
premultiplied_color hl) const;
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};
struct custom_font
{
public:
custom_font();
custom_font(const std::string& file);
void add(const std::u32string& key, const font_glyph_data& glyph) throw(std::bad_alloc);
std::u32string best_ligature_match(const std::u32string& codepoints, size_t start) const
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throw(std::bad_alloc);
const font_glyph_data& lookup_glyph(const std::u32string& key) const throw();
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unsigned get_rowadvance() const throw() { return rowadvance; }
private:
std::map<std::u32string, font_glyph_data> glyphs;
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unsigned rowadvance;
};
#endif