lsnes/include/lua/unsaferewind.hpp

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#ifndef _lua__unsaferewind__hpp__included__
#define _lua__unsaferewind__hpp__included__
#include "library/luabase.hpp"
struct lua_unsaferewind
{
lua_unsaferewind(lua_state& L);
std::vector<char> state;
uint64_t frame;
uint64_t lag;
uint64_t ptr;
uint64_t secs;
uint64_t ssecs;
std::vector<uint32_t> pollcounters;
std::vector<char> hostmemory;
};
#endif