lsnes/include/library/rrdata.hpp

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#ifndef _library_rrdata__hpp__included__
#define _library_rrdata__hpp__included__
#define RRDATA_BYTES 32
#include <cstdint>
#include <stdexcept>
#include <vector>
#include <string>
#include <sstream>
#include <iostream>
#include <fstream>
#include <set>
class rrdata_set
{
public:
struct instance
{
/**
* Create new all zero load ID.
*/
instance() throw();
/**
* Create new load id from bytes.
*
* parameter b: 32 byte array containing the new ID.
*/
instance(const unsigned char* b) throw();
/**
* Create load id from string (mainly intended for debugging).
*/
instance(const std::string& id) throw();
/**
* The load ID.
*/
unsigned char bytes[RRDATA_BYTES];
/**
* Is this ID before another one?
*
* parameter i: Another ID.
* returns: True if this ID is before another one, false otherwise.
*/
bool operator<(const struct instance& i) const throw();
bool operator<=(const struct instance& i) const throw() { return !(i < *this); }
bool operator>=(const struct instance& i) const throw() { return !(*this < i); }
bool operator>(const struct instance& i) const throw() { return (i < *this); }
/**
* Is this ID equal to another one?
*
* parameter i: Another ID.
* returns: True if this ID is equal to another one, false otherwise.
*/
bool operator==(const struct instance& i) const throw();
bool operator!=(const struct instance& i) const throw() { return !(*this == i); }
/**
* Increment this ID.
*
* returns: Copy of the ID before the increment.
*/
const struct instance operator++(int) throw();
/**
* Increment this ID.
*
* returns: Reference to this.
*/
struct instance& operator++() throw();
/**
* Increment this ID by specified amount.
*
* returns: The incremented id.
*/
struct instance operator+(unsigned inc) const throw();
/**
* Difference.
*
* Returns: The difference, or UINT_MAX if too great.
*/
unsigned operator-(const struct instance& m) const throw();
};
/**
* State block for emergency save.
*/
struct esave_state
{
esave_state()
{
initialized = false;
}
void init(const std::set<std::pair<instance, instance>>& obj)
{
if(initialized) return;
initialized = true;
itr = obj.begin();
eitr = obj.end();
}
std::set<std::pair<instance, instance>>::const_iterator next()
{
if(itr == eitr) return itr;
return itr++;
}
bool finished()
{
return (itr == eitr);
}
void reset()
{
initialized = false;
segptr = segend = pred = instance();
}
instance segptr;
instance segend;
instance pred;
private:
bool initialized;
std::set<std::pair<instance, instance>>::const_iterator itr;
std::set<std::pair<instance, instance>>::const_iterator eitr;
};
/**
* Ctor
*/
rrdata_set() throw();
/**
* Read the saved set of load IDs for specified project and switch to that project.
*
* parameter projectfile: The name of project backing file.
* parameter lazy: If true, just switch to project, don't read the IDs.
* throws std::bad_alloc: Not enough memory
*/
void read_base(const std::string& projectfile, bool lazy) throw(std::bad_alloc);
/**
* Is lazy?
*/
bool is_lazy() throw() { return lazy_mode; }
/**
* Switch to no project, closing the load IDs.
*/
void close() throw();
/**
* Add new specified instance to current project.
*
* Not allowed if there is no project open.
*
* parameter i: The load ID to add.
*/
void add(const struct instance& i) throw(std::bad_alloc);
/**
* Write compressed representation of current load ID set to stream.
*
* parameter strm: The stream to write to.
* returns: Rerecord count.
* throws std::bad_alloc: Not enough memory.
*/
uint64_t write(std::vector<char>& strm) throw(std::bad_alloc);
/**
* Get size for compressed representation.
*
* Returns: The size of compressed representation.
* Note: Uses no memory.
*/
uint64_t size_emerg() const throw();
/**
* Write part of compressed representation to buffer.
*
* Parameter state: The state variable (initially, pass esave_state()).
* Parameter buf: The buffer to write to.
* Parameter bufsize: The buffer size (needs to be at least 36).
* Returns: The number of bytes written (0 if at the end).
* Note: Uses no memory.
*/
size_t write_emerg(struct esave_state& state, char* buf, size_t bufsize) const throw();
/**
* Load compressed representation of load ID set from stream and union it with current set to form new current
* set.
*
* parameter strm: The stream to read from.
* parameter dummy: If true, don't actually do it, just simulate.
* returns: Rerecord count.
* throws std::bad_alloc: Not enough memory.
*/
uint64_t read(std::vector<char>& strm) throw(std::bad_alloc);
/**
* Load compressed representation of load ID set from stream, but don't do anything to it.
*
* parameter strm: The stream to read from.
* returns: Rerecord count.
* throws std::bad_alloc: Not enough memory.
*/
static uint64_t count(std::vector<char>& strm) throw(std::bad_alloc);
/**
* Count number of rerecords.
*
* returns: Rerecord count.
*/
uint64_t count() throw();
/**
* Debugging functions.
*/
std::string debug_dump();
bool debug_add(const instance& b) { return _add(b); }
void debug_add(const instance& b, const instance& e) { return _add(b, e); }
bool debug_in_set(const instance& b) { return _in_set(b); }
bool debug_in_set(const instance& b, const instance& e) { return _in_set(b, e); }
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uint64_t debug_nodecount(std::set<std::pair<instance, instance>>& set);
private:
bool _add(const instance& b);
void _add(const instance& b, const instance& e);
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void _add(const instance& b, const instance& e, std::set<std::pair<instance, instance>>& set,
uint64_t& cnt);
bool _in_set(const instance& b) { return _in_set(b, b + 1); }
bool _in_set(const instance& b, const instance& e);
uint64_t emerg_action(struct esave_state& state, char* buf, size_t bufsize, uint64_t& scount) const;
std::set<std::pair<instance, instance>> data;
std::ofstream ohandle;
bool handle_open;
std::string current_projectfile;
bool lazy_mode;
uint64_t rcount;
};
std::ostream& operator<<(std::ostream& os, const struct rrdata_set::instance& j);
#endif