Allow optional initial fill color for bitmaps

This commit is contained in:
Ilari Liusvaara 2012-03-07 13:49:19 +02:00
parent 2fb19ea144
commit 1d2d806acc

View file

@ -126,10 +126,19 @@ namespace
uint32_t w = get_numeric_argument<uint32_t>(LS, 1, fname.c_str());
uint32_t h = get_numeric_argument<uint32_t>(LS, 2, fname.c_str());
bool d = get_boolean_argument(LS, 3, fname.c_str());
if(d)
lua_class<lua_dbitmap>::create(LS, w, h);
else
lua_class<lua_bitmap>::create(LS, w, h);
if(d) {
int64_t c = -1;
get_numeric_argument<int64_t>(LS, 4, c, fname.c_str());
lua_dbitmap* b = lua_class<lua_dbitmap>::create(LS, w, h);
for(size_t i = 0; i < b->width * b->height; i++)
b->pixels[i] = premultiplied_color(c);
} else {
uint16_t c = 0;
get_numeric_argument<uint16_t>(LS, 4, c, fname.c_str());
lua_bitmap* b = lua_class<lua_bitmap>::create(LS, w, h);
for(size_t i = 0; i < b->width * b->height; i++)
b->pixels[i] = c;
}
return 1;
});