Move E() from joystick code to general text panel code
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d4698e6380
commit
29fbf12e90
2 changed files with 7 additions and 8 deletions
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@ -32,6 +32,13 @@ struct text_framebuffer
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size_t write(const std::string& str, size_t w, size_t x, size_t y, uint32_t fg, uint32_t bg);
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size_t write(const std::u32string& str, size_t w, size_t x, size_t y, uint32_t fg, uint32_t bg);
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static size_t text_width(const std::string& text);
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element E(char32_t ch, uint32_t fg, uint32_t bg)
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{
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element e;
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e.ch = ch;
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e.fg = fg;
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e.bg = bg;
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}
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private:
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std::vector<element> buffer;
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size_t width;
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@ -329,14 +329,6 @@ namespace
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return U' ';
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return U'0' + ((val / div) % 10);
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}
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text_framebuffer::element E(char32_t ch, unsigned fg, unsigned bg)
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{
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text_framebuffer::element e;
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e.ch = ch;
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e.fg = fg;
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e.bg = bg;
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return e;
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}
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};
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class joystick_config_window : public settings_tab
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