Support Lua 5.2
This commit is contained in:
parent
c6eb5ac4cc
commit
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4 changed files with 118 additions and 104 deletions
106
manual.lyx
106
manual.lyx
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@ -873,7 +873,7 @@ Print all aliases and their expansions in effect.
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\end_layout
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\begin_layout Subsection
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run-script <script> (implemented for wxwidgets)
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run-script <script>
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\end_layout
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\begin_layout Standard
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@ -1135,7 +1135,7 @@ These commands are not available in lsnesrc, but are available after ROM
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\end_layout
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\begin_layout Subsubsection
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quit-emulator [/y] (implemented for wxwidgets)
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quit-emulator [/y]
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\end_layout
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\begin_layout Standard
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@ -1144,7 +1144,7 @@ Quits the emulator (asking for confirmation).
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\end_layout
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\begin_layout Subsubsection
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pause-emulator (implemented for wxwidgets)
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pause-emulator
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\end_layout
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\begin_layout Standard
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@ -1152,7 +1152,7 @@ Toggle paused/unpaused
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\end_layout
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\begin_layout Subsubsection
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+advance-frame (implemented for wxwidgets)
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+advance-frame
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\end_layout
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\begin_layout Standard
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@ -1162,7 +1162,7 @@ Advance frame.
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\end_layout
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\begin_layout Subsubsection
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+advance-poll (implemented for wxwidgets)
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+advance-poll
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\end_layout
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\begin_layout Standard
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@ -1172,7 +1172,7 @@ Advance subframe.
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\end_layout
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\begin_layout Subsubsection
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advance-skiplag (implemented for wxwidgets)
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advance-skiplag
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\end_layout
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\begin_layout Standard
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@ -1180,7 +1180,7 @@ Skip to first poll in frame after current.
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\end_layout
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\begin_layout Subsubsection
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reset (implemented for wxwidgets)
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reset
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\end_layout
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\begin_layout Standard
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@ -1188,7 +1188,7 @@ Reset the SNES after this frame.
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\end_layout
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\begin_layout Subsubsection
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load <filename> (implemented for wxwidgets)
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load <filename>
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\end_layout
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\begin_layout Standard
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@ -1196,7 +1196,7 @@ Load savestate <filename> in current mode.
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\end_layout
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\begin_layout Subsubsection
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load-state <filename> (implemented for wxwidgets)
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load-state <filename>
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\end_layout
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\begin_layout Standard
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@ -1204,7 +1204,7 @@ Load savestate <filename> in readwrite mode.
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\end_layout
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\begin_layout Subsubsection
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load-readonly <filename> (implemented for wxwidgets)
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load-readonly <filename>
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\end_layout
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\begin_layout Standard
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@ -1212,7 +1212,7 @@ Load savestate <filename> in readonly mode.
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\end_layout
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\begin_layout Subsubsection
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load-preserve <filename> (implemented for wxwidgets)
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load-preserve <filename>
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\end_layout
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\begin_layout Standard
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@ -1220,7 +1220,7 @@ Load savestate <filename> in readonly mode, preserving current events.
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\end_layout
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\begin_layout Subsubsection
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load-movie <filename> (implemented for wxwidgets)
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load-movie <filename>
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\end_layout
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\begin_layout Standard
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@ -1228,7 +1228,7 @@ Load savestate <filename>, ignoring save part in readonly mode.
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\end_layout
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\begin_layout Subsubsection
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save-state <filename> (implemented for wxwidgets)
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save-state <filename>
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\end_layout
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\begin_layout Standard
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@ -1236,7 +1236,7 @@ Save system state to <filename> as soon as possible.
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\end_layout
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\begin_layout Subsubsection
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save-movie <filename> (implemented for wxwidgets)
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save-movie <filename>
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\end_layout
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\begin_layout Standard
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@ -1244,7 +1244,7 @@ Save movie to <filename>.
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\end_layout
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\begin_layout Subsubsection
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set-rwmode (implemented for wxwidgets)
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set-rwmode
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\end_layout
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\begin_layout Standard
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@ -1252,7 +1252,7 @@ Set read-write mode.
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\end_layout
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\begin_layout Subsubsection
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set-romode (implemented for wxwidgets)
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set-romode
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\end_layout
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\begin_layout Standard
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@ -1260,7 +1260,7 @@ Set read-only mode
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\end_layout
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\begin_layout Subsubsection
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toggle-rwmode (implemented for wxwidgets)
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toggle-rwmode
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\end_layout
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\begin_layout Standard
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@ -1268,7 +1268,7 @@ Toggle between read-only and read-write modes.
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\end_layout
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\begin_layout Subsubsection
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set-gamename <name> (implemented for wxwidgets)
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set-gamename <name>
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\end_layout
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\begin_layout Standard
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@ -1276,7 +1276,7 @@ Set name of the game to <name>
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\end_layout
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\begin_layout Subsubsection
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get-gamename (implemented for wxwidgets)
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get-gamename
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\end_layout
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\begin_layout Standard
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@ -1284,7 +1284,7 @@ Print the name of the game.
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\end_layout
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\begin_layout Subsubsection
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add-author <author> (implemented for wxwidgets)
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add-author <author>
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\end_layout
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\begin_layout Standard
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@ -1294,7 +1294,7 @@ Adds new author <author>.
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\end_layout
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\begin_layout Subsubsection
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edit-author <num> <author> (implemented for wxwidgets)
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edit-author <num> <author>
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\end_layout
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\begin_layout Standard
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@ -1303,7 +1303,7 @@ Edit the author in slot <num> (0-based) to be <author> (see add-author for
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\end_layout
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\begin_layout Subsubsection
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remove-author <num> (implemented for wxwidgets)
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remove-author <num>
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\end_layout
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\begin_layout Standard
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@ -1311,7 +1311,7 @@ Remove author in slot <num>
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\end_layout
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\begin_layout Subsubsection
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print-authors (implemented for wxwidgets)
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print-authors
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\end_layout
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\begin_layout Standard
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@ -1319,7 +1319,7 @@ Print authors.
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\end_layout
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\begin_layout Subsubsection
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test-1, test-2, test-3 (N/A for wxwidgets)
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test-1, test-2, test-3
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\end_layout
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\begin_layout Standard
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@ -1328,7 +1328,7 @@ Internal test commands.
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\end_layout
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\begin_layout Subsubsection
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take-screenshot <filename> (implemented for wxwidgets)
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take-screenshot <filename>
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\end_layout
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\begin_layout Standard
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@ -1336,7 +1336,7 @@ Save screenshot to <filename>.
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\end_layout
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\begin_layout Subsubsection
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+controller<num><button> (N/A for wxwidgets)
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+controller<num><button>
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\end_layout
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\begin_layout Standard
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@ -1419,7 +1419,6 @@ Hold/unhold button <button> on controller <num> (1-8).
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\begin_layout Subsubsection
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autofire (<pattern>|-)...
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(N/A for wxwidgets)
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\end_layout
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\begin_layout Standard
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@ -1430,7 +1429,7 @@ Set autofire pattern.
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\end_layout
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\begin_layout Subsubsection
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repaint (N/A for wxwidgets)
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repaint
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\end_layout
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\begin_layout Standard
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@ -1438,11 +1437,11 @@ Force a repaint.
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\end_layout
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\begin_layout Subsection
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Save jukebox (implemented for wxwidgets)
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Save jukebox
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\end_layout
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\begin_layout Subsubsection
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cycle-jukebox-backward (N/A for wxwidgets)
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cycle-jukebox-backward
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\end_layout
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\begin_layout Standard
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@ -1450,7 +1449,7 @@ Cycle save jukebox backwards.
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\end_layout
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\begin_layout Subsubsection
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cycle-jukebox-forward (N/A for wxwidgets)
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cycle-jukebox-forward
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\end_layout
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\begin_layout Standard
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@ -1458,7 +1457,7 @@ Cycle save jukebox forwards
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\end_layout
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\begin_layout Subsubsection
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add-jukebox-save <filename> (N/A for wxwidgets)
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add-jukebox-save <filename>
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\end_layout
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\begin_layout Standard
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@ -1466,7 +1465,7 @@ Add <filename> to jukebox saves.
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\end_layout
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\begin_layout Subsubsection
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load-jukebox (N/A for wxwidgets)
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load-jukebox
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\end_layout
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\begin_layout Standard
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@ -1474,7 +1473,7 @@ Do load from jukebox (current mode).
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\end_layout
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\begin_layout Subsubsection
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save-jukebox (N/A for wxwidgets)
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save-jukebox
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\end_layout
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\begin_layout Standard
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@ -1482,7 +1481,7 @@ Do state save to jukebox.
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\end_layout
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\begin_layout Subsection
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Lua (implemented for wxwidgets)
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Lua
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\end_layout
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\begin_layout Standard
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@ -1490,8 +1489,7 @@ Only available if lua support is compiled in.
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\end_layout
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\begin_layout Subsubsection
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<<<<<<< HEADevaluate-lua <luacode>=======eval-lua <luacode> (implemented
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for wxwidgets)>>>>>>> Wxwidgets Graphics plugin WIP
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evaluate-lua <luacode>
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\end_layout
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\begin_layout Standard
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@ -1499,7 +1497,7 @@ Run Lua code <luacode> using built-in Lua interpretter.
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\end_layout
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\begin_layout Subsubsection
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run-lua <script> (implemented for wxwidgets)
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run-lua <script>
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\end_layout
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\begin_layout Standard
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@ -1527,11 +1525,11 @@ Remove a watch.
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\end_layout
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\begin_layout Subsection
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Sound (implemented for wxwidgets)
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Sound
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\end_layout
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\begin_layout Subsubsection
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enable-sound <on/off> (implemented for wxwidgets)
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enable-sound <on/off>
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\end_layout
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\begin_layout Standard
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@ -1539,7 +1537,7 @@ Enable/Disable sound.
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\end_layout
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\begin_layout Subsubsection
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set-sound-device <device> (implemented for wxwidgets)
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set-sound-device <device>
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\end_layout
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\begin_layout Standard
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@ -1547,7 +1545,7 @@ Set sound device to <device>
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\end_layout
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\begin_layout Subsubsection
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show-sound-status (implemented for wxwidgets)
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show-sound-status
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\end_layout
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\begin_layout Standard
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@ -1555,7 +1553,7 @@ Show status of sound system.
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\end_layout
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\begin_layout Subsubsection
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show-sound-devices (N/A for wxwidgets)
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show-sound-devices
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\end_layout
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\begin_layout Standard
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@ -1563,7 +1561,7 @@ Show all available devices.
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\end_layout
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\begin_layout Subsection
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SDL Platform commands (implemented for wxwidgets)
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SDL Platform commands
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\end_layout
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\begin_layout Standard
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@ -1571,7 +1569,7 @@ The following are valid on SDL platform.
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\end_layout
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\begin_layout Subsubsection
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identify-key (N/A for wxwidgets)
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identify-key
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\end_layout
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\begin_layout Standard
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@ -1579,7 +1577,7 @@ Asks to press a key and then identifies that (pseudo-)key.
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\end_layout
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\begin_layout Subsubsection
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toggle-console (N/A for wxwidgets)
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toggle-console
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\end_layout
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\begin_layout Standard
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@ -1587,7 +1585,7 @@ Toggle between windowed/fullscreen console.
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\end_layout
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\begin_layout Subsubsection
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scroll-fullup (N/A for wxwidgets)
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scroll-fullup
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\end_layout
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\begin_layout Standard
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@ -1595,7 +1593,7 @@ Scroll messages window as far back as it goes.
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\end_layout
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\begin_layout Subsubsection
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scroll-fulldown (N/A for wxwidgets)
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scroll-fulldown
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\end_layout
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\begin_layout Standard
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@ -1603,7 +1601,7 @@ Scroll messages window as far forward as it goes.
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\end_layout
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\begin_layout Subsubsection
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scroll-up (N/A for wxwidgets)
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scroll-up
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\end_layout
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\begin_layout Standard
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@ -1611,7 +1609,7 @@ Scroll messages window back one screenful.
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\end_layout
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\begin_layout Subsubsection
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scroll-down (N/A for wxwidgets)
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scroll-down
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\end_layout
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\begin_layout Standard
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@ -4854,5 +4852,13 @@ rr0-delta1epsilon1
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Add BSNES patches for v085.
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\end_layout
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\begin_layout Subsection
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rr0-delta1epsilon2
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\end_layout
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\begin_layout Itemize
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Support Lua 5.2
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\end_layout
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\end_body
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\end_document
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104
manual.txt
104
manual.txt
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@ -435,7 +435,7 @@ Clear alias expansion for <command>.
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Print all aliases and their expansions in effect.
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4.4 run-script <script> (implemented for wxwidgets)
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4.4 run-script <script>
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Run <script> as if commands were entered on the command line.
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@ -572,112 +572,112 @@ Searches for addresses that currently have value <value>.
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These commands are not available in lsnesrc, but are available
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after ROM has been loaded.
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4.8.1 quit-emulator [/y] (implemented for wxwidgets)
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4.8.1 quit-emulator [/y]
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Quits the emulator (asking for confirmation). If /y is given, no
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confirmation is asked.
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4.8.2 pause-emulator (implemented for wxwidgets)
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4.8.2 pause-emulator
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Toggle paused/unpaused
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4.8.3 +advance-frame (implemented for wxwidgets)
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4.8.3 +advance-frame
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Advance frame. If the button is still held after configurable
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timeout expires, game unpauses for the duration frame advance is
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held.
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4.8.4 +advance-poll (implemented for wxwidgets)
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4.8.4 +advance-poll
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Advance subframe. If the button is still held after configurable
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timeout expires, game unpauses for the duration frame advance is
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held.
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4.8.5 advance-skiplag (implemented for wxwidgets)
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4.8.5 advance-skiplag
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Skip to first poll in frame after current.
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4.8.6 reset (implemented for wxwidgets)
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4.8.6 reset
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Reset the SNES after this frame.
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4.8.7 load <filename> (implemented for wxwidgets)
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4.8.7 load <filename>
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Load savestate <filename> in current mode.
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4.8.8 load-state <filename> (implemented for wxwidgets)
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4.8.8 load-state <filename>
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Load savestate <filename> in readwrite mode.
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4.8.9 load-readonly <filename> (implemented for wxwidgets)
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4.8.9 load-readonly <filename>
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Load savestate <filename> in readonly mode.
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4.8.10 load-preserve <filename> (implemented for wxwidgets)
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4.8.10 load-preserve <filename>
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Load savestate <filename> in readonly mode, preserving current
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events.
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4.8.11 load-movie <filename> (implemented for wxwidgets)
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4.8.11 load-movie <filename>
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Load savestate <filename>, ignoring save part in readonly mode.
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||||
4.8.12 save-state <filename> (implemented for wxwidgets)
|
||||
4.8.12 save-state <filename>
|
||||
|
||||
Save system state to <filename> as soon as possible.
|
||||
|
||||
4.8.13 save-movie <filename> (implemented for wxwidgets)
|
||||
4.8.13 save-movie <filename>
|
||||
|
||||
Save movie to <filename>.
|
||||
|
||||
4.8.14 set-rwmode (implemented for wxwidgets)
|
||||
4.8.14 set-rwmode
|
||||
|
||||
Set read-write mode.
|
||||
|
||||
4.8.15 set-romode (implemented for wxwidgets)
|
||||
4.8.15 set-romode
|
||||
|
||||
Set read-only mode
|
||||
|
||||
4.8.16 toggle-rwmode (implemented for wxwidgets)
|
||||
4.8.16 toggle-rwmode
|
||||
|
||||
Toggle between read-only and read-write modes.
|
||||
|
||||
4.8.17 set-gamename <name> (implemented for wxwidgets)
|
||||
4.8.17 set-gamename <name>
|
||||
|
||||
Set name of the game to <name>
|
||||
|
||||
4.8.18 get-gamename (implemented for wxwidgets)
|
||||
4.8.18 get-gamename
|
||||
|
||||
Print the name of the game.
|
||||
|
||||
4.8.19 add-author <author> (implemented for wxwidgets)
|
||||
4.8.19 add-author <author>
|
||||
|
||||
Adds new author <author>. If <author> does not contain '|' it is
|
||||
full name. If it contains '|', '|' splits the full name and
|
||||
nickname.
|
||||
|
||||
4.8.20 edit-author <num> <author> (implemented for wxwidgets)
|
||||
4.8.20 edit-author <num> <author>
|
||||
|
||||
Edit the author in slot <num> (0-based) to be <author> (see
|
||||
add-author for format)
|
||||
|
||||
4.8.21 remove-author <num> (implemented for wxwidgets)
|
||||
4.8.21 remove-author <num>
|
||||
|
||||
Remove author in slot <num>
|
||||
|
||||
4.8.22 print-authors (implemented for wxwidgets)
|
||||
4.8.22 print-authors
|
||||
|
||||
Print authors.
|
||||
|
||||
4.8.23 test-1, test-2, test-3 (N/A for wxwidgets)
|
||||
4.8.23 test-1, test-2, test-3
|
||||
|
||||
Internal test commands. Don't use.
|
||||
|
||||
4.8.24 take-screenshot <filename> (implemented for wxwidgets)
|
||||
4.8.24 take-screenshot <filename>
|
||||
|
||||
Save screenshot to <filename>.
|
||||
|
||||
4.8.25 +controller<num><button> (N/A for wxwidgets)
|
||||
4.8.25 +controller<num><button>
|
||||
|
||||
Press button <button> on controller <num> (1-8). The following
|
||||
button names are known:
|
||||
|
@ -719,50 +719,48 @@ button names are known:
|
|||
Hold/unhold button <button> on controller <num> (1-8). See
|
||||
+controller for button names.
|
||||
|
||||
4.8.27 autofire (<pattern>|-)... (N/A for wxwidgets)
|
||||
4.8.27 autofire (<pattern>|-)...
|
||||
|
||||
Set autofire pattern. Each parameter is comma-separated list of
|
||||
button names (in form of 1start, 1A, 2B, etc..) to hold on that
|
||||
frame. After reaching the end of pattern, the pattern restarts
|
||||
from the beginning.
|
||||
|
||||
4.8.28 repaint (N/A for wxwidgets)
|
||||
4.8.28 repaint
|
||||
|
||||
Force a repaint.
|
||||
|
||||
4.9 Save jukebox (implemented for wxwidgets)
|
||||
4.9 Save jukebox
|
||||
|
||||
4.9.1 cycle-jukebox-backward (N/A for wxwidgets)
|
||||
4.9.1 cycle-jukebox-backward
|
||||
|
||||
Cycle save jukebox backwards.
|
||||
|
||||
4.9.2 cycle-jukebox-forward (N/A for wxwidgets)
|
||||
4.9.2 cycle-jukebox-forward
|
||||
|
||||
Cycle save jukebox forwards
|
||||
|
||||
4.9.3 add-jukebox-save <filename> (N/A for wxwidgets)
|
||||
4.9.3 add-jukebox-save <filename>
|
||||
|
||||
Add <filename> to jukebox saves.
|
||||
|
||||
4.9.4 load-jukebox (N/A for wxwidgets)
|
||||
4.9.4 load-jukebox
|
||||
|
||||
Do load from jukebox (current mode).
|
||||
|
||||
4.9.5 save-jukebox (N/A for wxwidgets)
|
||||
4.9.5 save-jukebox
|
||||
|
||||
Do state save to jukebox.
|
||||
|
||||
4.10 Lua (implemented for wxwidgets)
|
||||
4.10 Lua
|
||||
|
||||
Only available if lua support is compiled in.
|
||||
|
||||
4.10.1 <<<<<<< HEADevaluate-lua <luacode>=======eval-lua
|
||||
<luacode> (implemented for wxwidgets)>>>>>>> Wxwidgets Graphics
|
||||
plugin WIP
|
||||
4.10.1 evaluate-lua <luacode>
|
||||
|
||||
Run Lua code <luacode> using built-in Lua interpretter.
|
||||
|
||||
4.10.2 run-lua <script> (implemented for wxwidgets)
|
||||
4.10.2 run-lua <script>
|
||||
|
||||
Run specified lua file using built-in Lua interpretter.
|
||||
|
||||
|
@ -776,49 +774,49 @@ Adds new watch (or modifies old one).
|
|||
|
||||
Remove a watch.
|
||||
|
||||
4.12 Sound (implemented for wxwidgets)
|
||||
4.12 Sound
|
||||
|
||||
4.12.1 enable-sound <on/off> (implemented for wxwidgets)
|
||||
4.12.1 enable-sound <on/off>
|
||||
|
||||
Enable/Disable sound.
|
||||
|
||||
4.12.2 set-sound-device <device> (implemented for wxwidgets)
|
||||
4.12.2 set-sound-device <device>
|
||||
|
||||
Set sound device to <device>
|
||||
|
||||
4.12.3 show-sound-status (implemented for wxwidgets)
|
||||
4.12.3 show-sound-status
|
||||
|
||||
Show status of sound system.
|
||||
|
||||
4.12.4 show-sound-devices (N/A for wxwidgets)
|
||||
4.12.4 show-sound-devices
|
||||
|
||||
Show all available devices.
|
||||
|
||||
4.13 SDL Platform commands (implemented for wxwidgets)
|
||||
4.13 SDL Platform commands
|
||||
|
||||
The following are valid on SDL platform.
|
||||
|
||||
4.13.1 identify-key (N/A for wxwidgets)
|
||||
4.13.1 identify-key
|
||||
|
||||
Asks to press a key and then identifies that (pseudo-)key.
|
||||
|
||||
4.13.2 toggle-console (N/A for wxwidgets)
|
||||
4.13.2 toggle-console
|
||||
|
||||
Toggle between windowed/fullscreen console.
|
||||
|
||||
4.13.3 scroll-fullup (N/A for wxwidgets)
|
||||
4.13.3 scroll-fullup
|
||||
|
||||
Scroll messages window as far back as it goes.
|
||||
|
||||
4.13.4 scroll-fulldown (N/A for wxwidgets)
|
||||
4.13.4 scroll-fulldown
|
||||
|
||||
Scroll messages window as far forward as it goes.
|
||||
|
||||
4.13.5 scroll-up (N/A for wxwidgets)
|
||||
4.13.5 scroll-up
|
||||
|
||||
Scroll messages window back one screenful.
|
||||
|
||||
4.13.6 scroll-down (N/A for wxwidgets)
|
||||
4.13.6 scroll-down
|
||||
|
||||
Scroll messages window forward one screenful.
|
||||
|
||||
|
@ -2356,3 +2354,7 @@ set-axis joystick0axis19 disabled
|
|||
|
||||
• Add BSNES patches for v085.
|
||||
|
||||
13.31 rr0-delta1epsilon2
|
||||
|
||||
• Support Lua 5.2
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ namespace
|
|||
void recursive_lookup_table(lua_State* L, const std::string& tab)
|
||||
{
|
||||
if(tab == "") {
|
||||
lua_pushvalue(L, LUA_GLOBALSINDEX);
|
||||
lua_getglobal(L, "_G");
|
||||
return;
|
||||
}
|
||||
std::string u = tab;
|
||||
|
@ -214,7 +214,12 @@ namespace
|
|||
{
|
||||
if(recursive_flag)
|
||||
return;
|
||||
#if LUA_VERSION_NUM == 501
|
||||
int t = lua_load(L, read_lua_fragment, NULL, "run_lua_fragment");
|
||||
#endif
|
||||
#if LUA_VERSION_NUM == 502
|
||||
int t = lua_load(L, read_lua_fragment, NULL, "run_lua_fragment", "bt");
|
||||
#endif
|
||||
if(t == LUA_ERRSYNTAX) {
|
||||
messages << "Can't run Lua: Internal syntax error: " << lua_tostring(L, -1) << std::endl;
|
||||
lua_pop(L, 1);
|
||||
|
@ -294,9 +299,10 @@ namespace
|
|||
|
||||
void copy_system_tables(lua_State* L)
|
||||
{
|
||||
lua_getglobal(L, "_G");
|
||||
lua_newtable(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, LUA_GLOBALSINDEX)) {
|
||||
while(lua_next(L, -3)) {
|
||||
//Stack: _SYSTEM, KEY, VALUE
|
||||
lua_pushvalue(L, -2);
|
||||
lua_pushvalue(L, -2);
|
||||
|
|
|
@ -299,4 +299,4 @@ uint32_t gcd(uint32_t a, uint32_t b) throw()
|
|||
}
|
||||
|
||||
std::string bsnes_core_version;
|
||||
std::string lsnes_version = "0-Δ1ε1";
|
||||
std::string lsnes_version = "0-Δ1ε2";
|
||||
|
|
Loading…
Add table
Reference in a new issue