Cleanup some symbols

This commit is contained in:
Ilari Liusvaara 2014-06-09 02:10:15 +03:00
parent b6dac6c1ed
commit 3d3160c965

View file

@ -16,8 +16,6 @@
#include "library/triplebuffer.hpp"
#include "lua/lua.hpp"
framebuffer::raw screen_corrupt;
namespace
{
struct render_list_entry
@ -28,7 +26,7 @@ namespace
uint32_t scale;
};
struct render_list_entry rl_corrupt[] = {
const struct render_list_entry rl_corrupt[] = {
{'S', 88, 56, 7},
{'Y', 144, 56, 7},
{'S', 200, 56, 7},
@ -50,7 +48,7 @@ namespace
{0, 0, 0, 0}
};
void draw_special_screen(uint32_t* target, struct render_list_entry* rlist)
void draw_special_screen(uint32_t* target, const struct render_list_entry* rlist)
{
while(rlist->scale) {
auto g = main_font.get_glyph(rlist->codepoint);