Fix mouse polling
Don't poll for mouse motion excessive number of times (no need to poll it for each bit!)
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parent
794d83cb28
commit
4f6981592e
2 changed files with 14 additions and 2 deletions
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@ -3,9 +3,13 @@
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uint2 Mouse::data() {
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if(counter >= 32) return 1;
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int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
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int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
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if(counter == 0) {
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_position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
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_position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
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}
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int position_x = _position_x;
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int position_y = _position_y;
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bool direction_x = position_x < 0; //0 = right, 1 = left
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bool direction_y = position_y < 0; //0 = down, 1 = up
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@ -67,10 +71,16 @@ void Mouse::serialize(serializer& s) {
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unsigned char block[Controller::SaveSize] = {0};
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block[0] = latched ? 1 : 0;
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block[1] = counter;
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block[2] = (unsigned short)_position_x >> 8;
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block[3] = (unsigned short)_position_x;
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block[4] = (unsigned short)_position_y >> 8;
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block[5] = (unsigned short)_position_y;
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s.array(block, Controller::SaveSize);
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if(s.mode() == nall::serializer::Load) {
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latched = (block[0] != 0);
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counter = block[1];
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_position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
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_position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
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}
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}
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@ -6,4 +6,6 @@ struct Mouse : Controller {
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private:
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bool latched;
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unsigned counter;
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int _position_x;
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int _position_y;
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};
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