JMD dumping support

This commit is contained in:
Ilari Liusvaara 2011-10-12 03:29:52 +03:00
parent 2993d6d793
commit 65f5f37033
4 changed files with 488 additions and 0 deletions

164
avidump/jmd-control.cpp Normal file
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#include "lua.hpp"
#include "jmd.hpp"
#include "settings.hpp"
#include "misc.hpp"
#include <iomanip>
#include <cassert>
#include <cstring>
#include <sstream>
#include <zlib.h>
#include "misc.hpp"
#include "avsnoop.hpp"
#include "command.hpp"
namespace
{
class jmd_avsnoop : public av_snooper
{
public:
jmd_avsnoop(const std::string& filename, unsigned level) throw(std::bad_alloc)
{
vid_dumper = new jmd_dumper(filename, level);
have_dumped_frame = false;
audio_w = 0;
audio_n = 0;
video_w = 0;
video_n = 0;
maxtc = 0;
}
~jmd_avsnoop() throw()
{
delete vid_dumper;
}
void frame(struct lcscreen& _frame, uint32_t fps_n, uint32_t fps_d)
throw(std::bad_alloc, std::runtime_error)
{
struct lua_render_context lrc;
render_queue rq;
lrc.left_gap = 0;
lrc.right_gap = 0;
lrc.bottom_gap = 0;
lrc.top_gap = 0;
lrc.queue = &rq;
lrc.width = _frame.width;
lrc.height = _frame.height;
lua_callback_do_video(&lrc);
dscr.reallocate(lrc.left_gap + _frame.width + lrc.right_gap, lrc.top_gap + _frame.height +
lrc.bottom_gap, lrc.left_gap, lrc.top_gap, false);
dscr.copy_from(_frame, 1, 1);
rq.run(dscr);
vid_dumper->video(get_next_video_ts(fps_n, fps_d), dscr.memory, dscr.width, dscr.height);
have_dumped_frame = true;
}
void sample(short l, short r) throw(std::bad_alloc, std::runtime_error)
{
uint64_t ts = get_next_audio_ts();
if(have_dumped_frame)
vid_dumper->audio(ts, l, r);
}
void end() throw(std::bad_alloc, std::runtime_error)
{
vid_dumper->end(maxtc);
}
void gameinfo(const std::string& gamename, const std::list<std::pair<std::string, std::string>>&
authors, double gametime, const std::string& rerecords) throw(std::bad_alloc,
std::runtime_error)
{
vid_dumper->gameinfo(gamename, authors, gametime, rerecords);
}
private:
uint64_t get_next_video_ts(uint32_t fps_n, uint32_t fps_d)
{
uint64_t ret = video_w;
video_w += (1000000000ULL * fps_d) / fps_n;
video_n += (1000000000ULL * fps_d) % fps_n;
if(video_n >= fps_n) {
video_n -= fps_n;
video_w++;
}
maxtc = (ret > maxtc) ? ret : maxtc;
return ret;
}
uint64_t get_next_audio_ts()
{
uint64_t ret = audio_w;
audio_w += 31210;
audio_n += 31990;
if(audio_n >= 64081) {
audio_n -= 64081;
audio_w++;
}
maxtc = (ret > maxtc) ? ret : maxtc;
return ret;
}
jmd_dumper* vid_dumper;
screen dscr;
unsigned dcounter;
bool have_dumped_frame;
uint64_t audio_w;
uint64_t audio_n;
uint64_t video_w;
uint64_t video_n;
uint64_t maxtc;
};
jmd_avsnoop* vid_dumper;
function_ptr_command<const std::string&> jmd_dump("dump-jmd", "Start JMD capture",
"Syntax: dump-jmd <level> <file>\nStart JMD capture to <file> using compression\n"
"level <level> (0-9).\n",
[](const std::string& args) throw(std::bad_alloc, std::runtime_error) {
tokensplitter t(args);
std::string level = t;
std::string prefix = t.tail();
if(prefix == "")
throw std::runtime_error("Expected filename");
if(vid_dumper)
throw std::runtime_error("JMD dumping already in progress");
unsigned long level2;
try {
level2 = parse_value<unsigned long>(level);
if(level2 > 9)
throw std::runtime_error("Level must be 0-9");
} catch(std::bad_alloc& e) {
throw;
} catch(std::runtime_error& e) {
throw std::runtime_error("Bad JMD compression level '" + level + "': " + e.what());
}
try {
vid_dumper = new jmd_avsnoop(prefix, level2);
} catch(std::bad_alloc& e) {
throw;
} catch(std::exception& e) {
std::ostringstream x;
x << "Error starting dump: " << e.what();
throw std::runtime_error(x.str());
}
messages << "Dumping to " << prefix << " at level " << level2 << std::endl;
});
function_ptr_command<> end_avi("end-jmd", "End JMD capture",
"Syntax: end-jmd\nEnd a JMD capture.\n",
[]() throw(std::bad_alloc, std::runtime_error) {
if(!vid_dumper)
throw std::runtime_error("No video dump in progress");
try {
vid_dumper->end();
messages << "Dump finished" << std::endl;
} catch(std::bad_alloc& e) {
throw;
} catch(std::exception& e) {
messages << "Error ending dump: " << e.what() << std::endl;
}
delete vid_dumper;
vid_dumper = NULL;
});
}

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avidump/jmd.cpp Normal file
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#include "jmd.hpp"
#include <iostream>
#include <zlib.h>
#include <stdexcept>
#include <cstring>
namespace
{
void write32(char* x, uint64_t v)
{
x[0] = (v >> 24);
x[1] = (v >> 16);
x[2] = (v >> 8);
x[3] = v;
}
uint32_t palette[32768];
void init_palette()
{
static bool i = false;
if(i)
return;
i = true;
uint8_t rpalette[131072];
for(unsigned j = 0; j < 32768; j++) {
rpalette[4 * j + 0] = ((j >> 10) & 31) << 3;
rpalette[4 * j + 1] = ((j >> 5) & 31) << 3;
rpalette[4 * j + 2] = (j & 31) << 3;
rpalette[4 * j + 3] = 0;
}
memcpy(palette, rpalette, 131072);
}
}
void jmd_dumper::video(uint64_t ts, uint16_t* memory, uint32_t width, uint32_t height)
{
frame_buffer f;
f.ts = ts;
size_t fsize = 0;
//We'll compress the frame here.
f.data = compress_frame(memory, width, height);
frames.push_back(f);
flush_buffers(false);
}
void jmd_dumper::audio(uint64_t ts, short l, short r)
{
sample_buffer s;
s.ts = ts;
s.l = l;
s.r = r;
samples.push_back(s);
flush_buffers(false);
}
jmd_dumper::jmd_dumper(const std::string& filename, unsigned level)
{
clevel = level;
jmd.open(filename.c_str(), std::ios::out | std::ios::binary);
if(!jmd)
throw std::runtime_error("Can't open output JMD file.");
last_written_ts = 0;
//Write the segment tables.
//Stream #0 is video.
//Stream #1 is PCM audio.
//Stream #2 is Gameinfo.
//Stream #3 is Dummy.
char header[] = {
/* Magic */
-1, -1, 0x4A, 0x50, 0x43, 0x52, 0x52, 0x4D, 0x55, 0x4C, 0x54, 0x49, 0x44, 0x55, 0x4D, 0x50,
/* Channel count. */
0x00, 0x04,
/* Video channel header. */
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 'v', 'i',
/* Audio channel header. */
0x00, 0x01, 0x00, 0x01, 0x00, 0x02, 'a', 'u',
/* Gameinfo channel header. */
0x00, 0x02, 0x00, 0x05, 0x00, 0x02, 'g', 'i',
/* Dummy channel header. */
0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 'd', 'u'
};
jmd.write(header, sizeof(header));
if(!jmd)
throw std::runtime_error("Can't write JMD header and segment table");
}
jmd_dumper::~jmd_dumper()
{
try {
end(last_written_ts);
} catch(...) {
}
}
void jmd_dumper::end(uint64_t ts)
{
flush_buffers(true);
if(last_written_ts > ts) {
jmd.close();
return;
}
char dummypacket[8] = {0x00, 0x03};
write32(dummypacket + 2, ts - last_written_ts);
last_written_ts = ts;
jmd.write(dummypacket, sizeof(dummypacket));
if(!jmd)
throw std::runtime_error("Can't write JMD ending dummy packet");
jmd.close();
}
void jmd_dumper::gameinfo(const std::string& gamename, const std::list<std::pair<std::string, std::string>>&
authors, double gametime, const std::string& rerecords)
{
//FIXME: Implement this.
}
void jmd_dumper::flush_buffers(bool force)
{
while(!frames.empty() || !samples.empty()) {
if(frames.empty() || samples.empty()) {
if(!force)
return;
else if(!frames.empty()) {
frame_buffer& f = frames.front();
flush_frame(f);
frames.pop_front();
} else if(!samples.empty()) {
sample_buffer& s = samples.front();
flush_sample(s);
samples.pop_front();
}
continue;
}
frame_buffer& f = frames.front();
sample_buffer& s = samples.front();
if(f.ts <= s.ts) {
flush_frame(f);
frames.pop_front();
} else {
flush_sample(s);
samples.pop_front();
}
}
}
void jmd_dumper::flush_frame(frame_buffer& f)
{
char videopacketh[16] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01};
write32(videopacketh + 2, f.ts - last_written_ts);
last_written_ts = f.ts;
unsigned lneed = 0;
if(f.data.size() >= (1ULL << 63))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 63) & 0x7F);
if(f.data.size() >= (1ULL << 56))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 56) & 0x7F);
if(f.data.size() >= (1ULL << 49))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 49) & 0x7F);
if(f.data.size() >= (1ULL << 42))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 42) & 0x7F);
if(f.data.size() >= (1ULL << 35))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 35) & 0x7F);
if(f.data.size() >= (1ULL << 28))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 28) & 0x7F);
if(f.data.size() >= (1ULL << 21))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 21) & 0x7F);
if(f.data.size() >= (1ULL << 14))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 14) & 0x7F);
if(f.data.size() >= (1ULL << 7))
videopacketh[7 + lneed++] = 0x80 | ((f.data.size() >> 7) & 0x7F);
videopacketh[7 + lneed++] = (f.data.size() & 0x7F);
jmd.write(videopacketh, 7 + lneed);
if(!jmd)
throw std::runtime_error("Can't write JMD video packet header");
if(f.data.size() > 0)
jmd.write(&f.data[0], f.data.size());
if(!jmd)
throw std::runtime_error("Can't write JMD video packet body");
}
void jmd_dumper::flush_sample(sample_buffer& s)
{
char soundpacket[12] = {0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04};
write32(soundpacket + 2, s.ts - last_written_ts);
last_written_ts = s.ts;
soundpacket[8] = (s.l >> 8) & 0xFF;
soundpacket[9] = s.l & 0xFF;
soundpacket[10] = (s.r >> 8) & 0xFF;
soundpacket[11] = s.r & 0xFF;
jmd.write(soundpacket, sizeof(soundpacket));
if(!jmd)
throw std::runtime_error("Can't write JMD sound packet");
}
#define INBUF_PIXELS 4096
#define OUTBUF_ADVANCE 4096
std::vector<char> jmd_dumper::compress_frame(uint16_t* memory, uint32_t width, uint32_t height)
{
std::vector<char> ret;
z_stream stream;
memset(&stream, 0, sizeof(stream));
if(deflateInit(&stream, clevel) != Z_OK)
throw std::runtime_error("Can't initialize zlib stream");
size_t usize = 4;
ret.resize(4);
ret[0] = (width >> 8);
ret[1] = width;
ret[2] = (height >> 8);
ret[3] = height;
uint32_t input_buffer[INBUF_PIXELS];
init_palette();
size_t ptr = 0;
size_t pixels = static_cast<size_t>(width) * height;
bool input_clear = true;
bool flushed = false;
size_t bsize = 0;
while(1) {
if(input_clear) {
size_t pixel = ptr;
for(unsigned i = 0; i < INBUF_PIXELS && pixel < pixels; i++, pixel++)
input_buffer[i] = palette[memory[pixel]];
bsize = pixel - ptr;
ptr = pixel;
input_clear = false;
//Now the input data to compress is in input_buffer, bsize elements.
stream.next_in = reinterpret_cast<uint8_t*>(input_buffer);
stream.avail_in = 4 * bsize;
}
if(!stream.avail_out) {
if(flushed)
usize += (OUTBUF_ADVANCE - stream.avail_out);
flushed = true;
ret.resize(usize + OUTBUF_ADVANCE);
stream.next_out = reinterpret_cast<uint8_t*>(&ret[usize]);
stream.avail_out = OUTBUF_ADVANCE;
}
int r = deflate(&stream, (ptr == pixels) ? Z_FINISH : 0);
if(r == Z_STREAM_END)
break;
if(r != Z_OK)
throw std::runtime_error("Can't deflate data");
if(!stream.avail_in)
input_clear = true;
}
usize += (OUTBUF_ADVANCE - stream.avail_out);
deflateEnd(&stream);
ret.resize(usize);
return ret;
}

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avidump/jmd.hpp Normal file
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#ifndef _jmd__hpp__included__
#define _jmd__hpp__included__
#include <cstdint>
#include <string>
#include <fstream>
#include <deque>
#include <list>
#include <vector>
class jmd_dumper
{
public:
jmd_dumper(const std::string& filename, unsigned level);
~jmd_dumper();
void video(uint64_t ts, uint16_t* memory, uint32_t width, uint32_t height);
void audio(uint64_t ts, short l, short r);
void gameinfo(const std::string& gamename, const std::list<std::pair<std::string, std::string>>&
authors, double gametime, const std::string& rerecords);
void end(uint64_t ts);
private:
struct frame_buffer
{
uint64_t ts;
std::vector<char> data;
};
struct sample_buffer
{
uint64_t ts;
short l;
short r;
};
std::deque<frame_buffer> frames;
std::deque<sample_buffer> samples;
std::vector<char> compress_frame(uint16_t* memory, uint32_t width, uint32_t height);
void flush_buffers(bool force);
void flush_frame(frame_buffer& f);
void flush_sample(sample_buffer& s);
std::ofstream jmd;
uint64_t last_written_ts;
unsigned clevel;
};
#endif

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@ -871,6 +871,30 @@ end-avi
End current AVI video dump (closing the emulator also closes the dump).
\end_layout
\begin_layout Subsection
JMD video dumping
\end_layout
\begin_layout Standard
Following commands control JMD video dumping:
\end_layout
\begin_layout Subsubsection
dump-jmd <level> <file>
\end_layout
\begin_layout Standard
Dump JMD video to file <file> at level <level> (0-9).
\end_layout
\begin_layout Subsubsection
end-jmd
\end_layout
\begin_layout Standard
End the current JMD dump in progress.
\end_layout
\begin_layout Subsection
Memory manipulation
\end_layout