Merge branch 'master' of gite://key-Ilari@localhost/pub/lsnes
This commit is contained in:
commit
99059b2061
7 changed files with 25 additions and 2 deletions
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@ -70,6 +70,7 @@ void lua_callback_do_paint(struct lua_render_context* ctx) throw();
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void lua_callback_do_video(struct lua_render_context* ctx) throw();
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void lua_callback_do_input(controls_t& data, bool subframe) throw();
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void lua_callback_do_reset() throw();
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void lua_callback_do_frame() throw();
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void lua_callback_do_readwrite() throw();
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void lua_callback_startup() throw();
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void lua_callback_pre_load(const std::string& name) throw();
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@ -2608,6 +2608,14 @@ Called when video dump frame is being painted.
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Any gui.* calls requiring graphic context draw on the video.
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\end_layout
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\begin_layout Subsubsection
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Callback: on_frame()
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\end_layout
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\begin_layout Standard
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Called on each starting whole frame.
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\end_layout
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\begin_layout Subsubsection
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Callback: on_startup()
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\end_layout
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@ -8,6 +8,7 @@ void lua_callback_do_paint(struct lua_render_context* ctx) throw() {}
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void lua_callback_do_video(struct lua_render_context* ctx) throw() {}
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void lua_callback_do_input(controls_t& data, bool subframe) throw() {}
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void lua_callback_do_reset() throw() {}
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void lua_callback_do_frame() throw() {}
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void lua_callback_do_readwrite() throw() {}
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void lua_callback_startup() throw() {}
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void lua_callback_pre_load(const std::string& name) throw() {}
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@ -309,6 +310,13 @@ void lua_callback_do_reset() throw()
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run_lua_cb(0);
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}
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void lua_callback_do_frame() throw()
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{
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if(!callback_exists("on_frame"))
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return;
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run_lua_cb(0);
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}
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void lua_callback_do_readwrite() throw()
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{
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if(!callback_exists("on_readwrite"))
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@ -883,6 +883,7 @@ void main_loop(struct loaded_rom& rom, struct moviefile& initial, bool load_has_
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if(amode == ADVANCE_AUTO)
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window::wait_usec(to_wait_frame(get_utime()));
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first_round = false;
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lua_callback_do_frame();
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}
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information_dispatch::do_dump_end();
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SNES::interface = old_inteface;
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@ -654,7 +654,6 @@ std::map<std::string, std::vector<char>> load_sram_commandline(const std::vector
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std::vector<char> save_core_state() throw(std::bad_alloc)
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{
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SNES::system.runtosave();
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std::vector<char> ret;
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serializer s = SNES::system.serialize();
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ret.resize(s.size());
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@ -231,7 +231,7 @@ uint64_t rrdata::read(std::vector<char>& strm, bool dummy) throw(std::bad_alloc)
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if(lengthbytes == 3)
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repeat = 65794 + static_cast<unsigned>(buf2[0]) * 65536 + static_cast<unsigned>(buf2[1]) *
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256 + buf2[2];
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//std::cerr << "Decoding " << count << " symbols starting from " << decoding << std::endl;
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//std::cerr << "Decoding " << repeat << " symbols starting from " << decoding << std::endl;
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if(!dummy)
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for(unsigned i = 0; i < repeat; i++)
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rrdata::add(decoding++);
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@ -48,4 +48,10 @@ namespace
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}
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return 1;
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});
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function_ptr_luafun rrc("movie.read_rtc", [](lua_State* LS, const std::string& fname) -> int {
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lua_pushnumber(LS, our_movie.rtc_second);
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lua_pushnumber(LS, our_movie.rtc_subsecond);
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return 2;
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});
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}
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