Split lua_render_context into library/

This commit is contained in:
Ilari Liusvaara 2012-10-20 09:11:07 +03:00
parent eba2e73608
commit a8d9a1eb7c
2 changed files with 16 additions and 12 deletions

View file

@ -0,0 +1,15 @@
#ifndef _library__lua_framebuffer__hpp__included__
#define _library__lua_framebuffer__hpp__included__
struct lua_render_context
{
uint32_t left_gap;
uint32_t right_gap;
uint32_t top_gap;
uint32_t bottom_gap;
struct render_queue* queue;
uint32_t width;
uint32_t height;
};
#endif

View file

@ -5,18 +5,7 @@
#include "core/keymapper.hpp" #include "core/keymapper.hpp"
#include "core/movie.hpp" #include "core/movie.hpp"
#include "library/framebuffer.hpp" #include "library/framebuffer.hpp"
#include "library/lua-framebuffer.hpp"
struct lua_render_context
{
uint32_t left_gap;
uint32_t right_gap;
uint32_t top_gap;
uint32_t bottom_gap;
struct render_queue* queue;
uint32_t width;
uint32_t height;
};
void init_lua(bool soft = false) throw(); void init_lua(bool soft = false) throw();
void quit_lua() throw(); void quit_lua() throw();