Some build fixes for Mac OS X
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aebb6c8c6d
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ba8e8ceb85
3 changed files with 3 additions and 1 deletions
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@ -74,7 +74,7 @@ namespace
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if(patch.size() < 19)
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if(patch.size() < 19)
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(stringfmt() << "Patch is too masll to be valid BPS patch (" << patch.size()
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(stringfmt() << "Patch is too masll to be valid BPS patch (" << patch.size()
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<< " < 19).").throwex();
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<< " < 19).").throwex();
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size_t ioffset = 4;
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uint64_t ioffset = 4;
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const char* _patch = &patch[0];
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const char* _patch = &patch[0];
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size_t psize = patch.size() - 12;
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size_t psize = patch.size() - 12;
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uint32_t crc_init = crc32(0, NULL, 0);
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uint32_t crc_init = crc32(0, NULL, 0);
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@ -4,6 +4,7 @@
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#include "core/framebuffer.hpp"
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#include "core/framebuffer.hpp"
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#include "core/framerate.hpp"
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#include "core/framerate.hpp"
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#include "core/window.hpp"
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#include "core/window.hpp"
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#include "interface/core.hpp"
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#include "platform/sdl/platform.hpp"
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#include "platform/sdl/platform.hpp"
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#include <unistd.h>
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#include <unistd.h>
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@ -1,3 +1,4 @@
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#include "lsnes.hpp"
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#include "core/command.hpp"
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#include "core/command.hpp"
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#include "core/framerate.hpp"
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#include "core/framerate.hpp"
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#include "core/keymapper.hpp"
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#include "core/keymapper.hpp"
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