Add state mapping for SGB Gameboy CPU
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@ -1105,6 +1105,7 @@ again2:
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create_region(ret, "SLOTB_RAM", 0x30000000, SNES::sufamiturbo.slotB.ram, false);
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}
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if(internal_rom == &type_sgb) {
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map_internal(ret, "GBCPU_STATE", 4, &GameBoy::cpu, sizeof(GameBoy::cpu));
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create_region(ret, "GBROM", 0x90000000, GameBoy::cartridge.romdata,
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GameBoy::cartridge.romsize, true);
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create_region(ret, "GBRAM", 0x20000000, GameBoy::cartridge.ramdata,
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