Add state mapping for SGB Gameboy CPU

This commit is contained in:
Ilari Liusvaara 2013-08-26 02:31:02 +03:00
parent 430f1a1afc
commit da20b6d0cf

View file

@ -1105,6 +1105,7 @@ again2:
create_region(ret, "SLOTB_RAM", 0x30000000, SNES::sufamiturbo.slotB.ram, false);
}
if(internal_rom == &type_sgb) {
map_internal(ret, "GBCPU_STATE", 4, &GameBoy::cpu, sizeof(GameBoy::cpu));
create_region(ret, "GBROM", 0x90000000, GameBoy::cartridge.romdata,
GameBoy::cartridge.romsize, true);
create_region(ret, "GBRAM", 0x20000000, GameBoy::cartridge.ramdata,