lsnes rr2-β24
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2 changed files with 62 additions and 1 deletions
61
CHANGELOG
61
CHANGELOG
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@ -2127,3 +2127,64 @@ rr2-β23 [Thursday May 28th 2015]
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* Memory tracker: Add tracking of render objects
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* Rework how memory tracking works
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* Small whitespace cleanup
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rr2-β24 [Monday December 31st 2018]
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===================================
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* Don't overflow buffers if bsnes goes bonkers* Lua: get_directory_contents & get_file_type
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* Fix multiple problems with text drawing
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* Fix load preserving movie displaying wrong screenshot
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* Eliminate sloppy types from headers
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* Don't crash on trying to create 0x0 bitmap or tilemap
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* Lua: CUSTOMFONT:dump(): Dump font to file
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* Fix build breakage on Win32
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* Close the ROM on quit to avoid crashes
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* Remove bogus comments in gui-tilemap.cpp
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* Merge remote-tracking branch 'origin/master'
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* Cleanup bitmap and tilemap rendering a bit
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* Merge some common drawing code between bitmaps and tilemaps
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* Use standard bitmap composition for rendered text bitmaps
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* ss_int24_t and ss_uint24_t are integers
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* Fix do_load_rom() in readonly case
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* Add movie.subframe_to_frame
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* movie::frame_subframes: Gracefully handle invalid frame numbers
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* Fix crash on loading invalid PNG files
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* Fix gamepad reset
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* Fix bsnes compilation for GCC 5.X
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* Fix MSU-1 bug where write to MSU1BASE+4 is mirred to MSUBASE+5
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* When loading gamepaks, use #1 as MSU-1 base only if system has BIOS
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* Fix help for +tangent/-tangent to be less obscure
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* Fix disassembly of SNES BRL instruction
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* Fix crash if loading type0 PNG without tRNS chunk
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* Fix compilation with Lua 5.1
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* Nuke last remains of boost::regex from outside string.cpp
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* Add regex sanity checks on startup and add --sanity-check
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* Fix Valgrind warning about uninitialized variable
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* Add bit.fextract, bit.bfields
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* bsnes: Add Lua function to dump 2bpp sprites (and allow 4-color palettes)
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* Fix "empty path points to root" bug
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* Don't try to uninstall handlers for active core
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* Allow modifying button to be autofire/autohold/typed
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* Lua Add getters for various paths
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* Some new hotkeys
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* Small cleanup: move up some lsnes_instance stuff
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* Virtualize audio system for instances
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* Fix crash if mouse_x or mouse_y are hooked
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* Don't try to enter loadstate with loadstate already in progress
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* Fix crash if text containing \n is printed at nonzero x
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* PIX_FMT_* constants are deprecated, use AV_PIX_FMT_* instead
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* Support uncompressing ZIP compression method 12 (bzip2)
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* Lua: Fix type confusion between signed and unsigned
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* When redrawing screen, read the last written frame
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* Fix few uninitialized variables and a stack smash in AVI dumper
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* Linear transformed texture sampling for (d)bitmap
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* Specialize (D)BITMAP:sample_texture when s is power of two
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* Lua (d)bitmap: add hflip and vflip functions
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* Save: Fix issues with adding an extension if missing
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* De-header SNES games with headers submultiple of 512 bytes correctly
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* Make wrapper for boost::lexical_cast
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* Bus fixes: Reading of CPU MMIO registers does not update MDR
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* Add <functional> to files that use std::function
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* Delay committing fullscreen until seeing window size change
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* Track all window size changes while in fullscreen
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* Fix bogus ROM type mismatch when using --rom
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* movie.get_last_movie()
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2
VERSION
2
VERSION
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@ -1 +1 @@
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2-β23
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2-β24
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