lsnes rr2-β24

This commit is contained in:
Ilari Liusvaara 2018-12-31 21:07:31 +02:00
parent 05cf036201
commit da27ae0ce3
2 changed files with 62 additions and 1 deletions

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@ -2127,3 +2127,64 @@ rr2-β23 [Thursday May 28th 2015]
* Memory tracker: Add tracking of render objects
* Rework how memory tracking works
* Small whitespace cleanup
rr2-β24 [Monday December 31st 2018]
===================================
* Don't overflow buffers if bsnes goes bonkers* Lua: get_directory_contents & get_file_type
* Fix multiple problems with text drawing
* Fix load preserving movie displaying wrong screenshot
* Eliminate sloppy types from headers
* Don't crash on trying to create 0x0 bitmap or tilemap
* Lua: CUSTOMFONT:dump(): Dump font to file
* Fix build breakage on Win32
* Close the ROM on quit to avoid crashes
* Remove bogus comments in gui-tilemap.cpp
* Merge remote-tracking branch 'origin/master'
* Cleanup bitmap and tilemap rendering a bit
* Merge some common drawing code between bitmaps and tilemaps
* Use standard bitmap composition for rendered text bitmaps
* ss_int24_t and ss_uint24_t are integers
* Fix do_load_rom() in readonly case
* Add movie.subframe_to_frame
* movie::frame_subframes: Gracefully handle invalid frame numbers
* Fix crash on loading invalid PNG files
* Fix gamepad reset
* Fix bsnes compilation for GCC 5.X
* Fix MSU-1 bug where write to MSU1BASE+4 is mirred to MSUBASE+5
* When loading gamepaks, use #1 as MSU-1 base only if system has BIOS
* Fix help for +tangent/-tangent to be less obscure
* Fix disassembly of SNES BRL instruction
* Fix crash if loading type0 PNG without tRNS chunk
* Fix compilation with Lua 5.1
* Nuke last remains of boost::regex from outside string.cpp
* Add regex sanity checks on startup and add --sanity-check
* Fix Valgrind warning about uninitialized variable
* Add bit.fextract, bit.bfields
* bsnes: Add Lua function to dump 2bpp sprites (and allow 4-color palettes)
* Fix "empty path points to root" bug
* Don't try to uninstall handlers for active core
* Allow modifying button to be autofire/autohold/typed
* Lua Add getters for various paths
* Some new hotkeys
* Small cleanup: move up some lsnes_instance stuff
* Virtualize audio system for instances
* Fix crash if mouse_x or mouse_y are hooked
* Don't try to enter loadstate with loadstate already in progress
* Fix crash if text containing \n is printed at nonzero x
* PIX_FMT_* constants are deprecated, use AV_PIX_FMT_* instead
* Support uncompressing ZIP compression method 12 (bzip2)
* Lua: Fix type confusion between signed and unsigned
* When redrawing screen, read the last written frame
* Fix few uninitialized variables and a stack smash in AVI dumper
* Linear transformed texture sampling for (d)bitmap
* Specialize (D)BITMAP:sample_texture when s is power of two
* Lua (d)bitmap: add hflip and vflip functions
* Save: Fix issues with adding an extension if missing
* De-header SNES games with headers submultiple of 512 bytes correctly
* Make wrapper for boost::lexical_cast
* Bus fixes: Reading of CPU MMIO registers does not update MDR
* Add <functional> to files that use std::function
* Delay committing fullscreen until seeing window size change
* Track all window size changes while in fullscreen
* Fix bogus ROM type mismatch when using --rom
* movie.get_last_movie()

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@ -1 +1 @@
2-β23
2-β24