Merge branch 'rr1-maint'
This commit is contained in:
commit
e23dbe72f9
4 changed files with 110 additions and 43 deletions
2
VERSION
2
VERSION
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@ -1 +1 @@
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1-Δ8
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1-Δ8ε1
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64
manual.lyx
64
manual.lyx
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@ -1346,6 +1346,10 @@ Hold/unhold button <button> on controller <num> (1-8) for the next frame.
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See +controller for button names.
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See +controller for button names.
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\end_layout
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\end_layout
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\begin_layout Standard
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Cauntion: Does not work properly if outside frame advance.
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\end_layout
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\begin_layout Subsubsection
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\begin_layout Subsubsection
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autofire (<pattern>|-)...
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autofire (<pattern>|-)...
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\end_layout
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\end_layout
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@ -1599,11 +1603,11 @@ Set where bsnes looks for firmware files.
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\end_layout
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\end_layout
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\begin_layout Subsubsection
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\begin_layout Subsubsection
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targetfps
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target
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\end_layout
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\end_layout
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\begin_layout Standard
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\begin_layout Standard
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Set the target fps.
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Set the target .
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Numeric, range is 0.001 to
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Numeric, range is 0.001 to
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\begin_inset Quotes eld
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\begin_inset Quotes eld
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\end_inset
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\end_inset
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@ -3653,29 +3657,29 @@ Return (also KPEnter): Execute command, ok modal dialog.
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\end_layout
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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Pgup/Up (also KP8/9 if no num lock; command mode): Previous command in command
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Pgup/Up (also KP8/9 if no num lock, CTRL+P; command mode): Previous command
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history
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in command history
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\end_layout
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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Pgdn/Down(also KP2/3 if no num lock; command mode): Next command in command
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Pgdn/Down(also KP2/3 if no num lock, CTRL+N; command mode): Next command
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history
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in command history
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\end_layout
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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Home (also KP7 if no num lock; command mode): Beginning of command.
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Home (also KP7 if no num lock, CTRL+A; command mode): Beginning of command.
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\end_layout
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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End (also KP1 if no num lock; command mode): End of command.
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End (also KP1 if no num lock, CTRL+E; command mode): End of command.
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\end_layout
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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Left (also KP4 if no num lock; command mode): Move cursor left.
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Left (also KP4 if no num lock, CTRL+B; command mode): Move cursor left.
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\end_layout
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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Right (also KP6 if no num lock; command mode): Move cursor right.
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Right (also KP6 if no num lock, CTRL+F; command mode): Move cursor right.
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\end_layout
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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@ -3692,6 +3696,18 @@ Insert (also KP0 if no num lock; command mode): Toggle between insert /
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Backspace (command mode): Delete character to left of cursor.
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Backspace (command mode): Delete character to left of cursor.
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\end_layout
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\end_layout
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\begin_layout Itemize
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CTRL+LEFT (also ALT+B; command mode): Previous word.
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\end_layout
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\begin_layout Itemize
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CTRL+RIGHT (also ALT+F; command mode): Next word.
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\end_layout
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\begin_layout Itemize
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ALT+D (also CTRL+W; command mode): Delete word.
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\end_layout
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\begin_layout Itemize
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\begin_layout Itemize
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LCTRL+LALT+ESCAPE: Ungraceful shutdown (leaves dump corrupted!).
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LCTRL+LALT+ESCAPE: Ungraceful shutdown (leaves dump corrupted!).
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\end_layout
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\end_layout
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@ -5937,5 +5953,33 @@ Delayed reset support
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Lua: memory.hash_region
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Lua: memory.hash_region
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\end_layout
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\end_layout
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\begin_layout Subsection
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rr1-delta8epsilon1
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\end_layout
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\begin_layout Itemize
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Rework the build system
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\end_layout
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\begin_layout Itemize
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Typing input support
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\end_layout
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\begin_layout Itemize
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Fix building with bsnes v086 and v087.
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\end_layout
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\begin_layout Itemize
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SDL: Save settings on exit
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\end_layout
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\begin_layout Itemize
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SDL: Command to enter command line mode with given command.
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\end_layout
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\begin_layout Itemize
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SDL: More advanced command editing.
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\end_layout
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\end_body
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\end_body
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\end_document
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\end_document
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50
manual.txt
50
manual.txt
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@ -653,6 +653,8 @@ Hold/unhold button <button> on controller <num> (1-8). See
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Hold/unhold button <button> on controller <num> (1-8) for the
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Hold/unhold button <button> on controller <num> (1-8) for the
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next frame. See +controller for button names.
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next frame. See +controller for button names.
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Cauntion: Does not work properly if outside frame advance.
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6.7.28 autofire (<pattern>|-)...
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6.7.28 autofire (<pattern>|-)...
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Set autofire pattern. Each parameter is comma-separated list of
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Set autofire pattern. Each parameter is comma-separated list of
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@ -778,10 +780,10 @@ command.
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Set where bsnes looks for firmware files. Default is “.”.
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Set where bsnes looks for firmware files. Default is “.”.
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7.1.2 targetfps
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7.1.2 target
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Set the target fps. Numeric, range is 0.001 to “infinite”.
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Set the target . Numeric, range is 0.001 to “infinite”. Default
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Default is native framerate.
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is native framerate.
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7.1.3 savecompression
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7.1.3 savecompression
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@ -1895,21 +1897,23 @@ Following key names are known:
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• Return (also KPEnter): Execute command, ok modal dialog.
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• Return (also KPEnter): Execute command, ok modal dialog.
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• Pgup/Up (also KP8/9 if no num lock; command mode): Previous
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• Pgup/Up (also KP8/9 if no num lock, CTRL+P; command mode):
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command in command history
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Previous command in command history
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• Pgdn/Down(also KP2/3 if no num lock; command mode): Next
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• Pgdn/Down(also KP2/3 if no num lock, CTRL+N; command mode):
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command in command history
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Next command in command history
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• Home (also KP7 if no num lock; command mode): Beginning of
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• Home (also KP7 if no num lock, CTRL+A; command mode): Beginning
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of command.
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• End (also KP1 if no num lock, CTRL+E; command mode): End of
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command.
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command.
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• End (also KP1 if no num lock; command mode): End of command.
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• Left (also KP4 if no num lock, CTRL+B; command mode): Move
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cursor left.
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• Left (also KP4 if no num lock; command mode): Move cursor left.
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• Right (also KP6 if no num lock, CTRL+F; command mode): Move
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cursor right.
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• Right (also KP6 if no num lock; command mode): Move cursor
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right.
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• Delete (also KP. if no num lock; command mode): Delete
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• Delete (also KP. if no num lock; command mode): Delete
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character to right of cursor.
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character to right of cursor.
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@ -1919,6 +1923,12 @@ Following key names are known:
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• Backspace (command mode): Delete character to left of cursor.
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• Backspace (command mode): Delete character to left of cursor.
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• CTRL+LEFT (also ALT+B; command mode): Previous word.
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• CTRL+RIGHT (also ALT+F; command mode): Next word.
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• ALT+D (also CTRL+W; command mode): Delete word.
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• LCTRL+LALT+ESCAPE: Ungraceful shutdown (leaves dump
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• LCTRL+LALT+ESCAPE: Ungraceful shutdown (leaves dump
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corrupted!).
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corrupted!).
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@ -2944,3 +2954,17 @@ set-axis joystick0axis19 disabled
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• Lua: memory.hash_region
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• Lua: memory.hash_region
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15.61 rr1-delta8epsilon1
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• Rework the build system
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• Typing input support
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• Fix building with bsnes v086 and v087.
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• SDL: Save settings on exit
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• SDL: Command to enter command line mode with given command.
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• SDL: More advanced command editing.
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@ -7,29 +7,32 @@
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#
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#
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# Prefix to apply to compiler commands for the target system.
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# Apply the following prefix for commands when building things that target the target system.
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# If not crosscompiling, leave blank.
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CROSS_PREFIX=
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CROSS_PREFIX=
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# Postfix for object files
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# Postfix (without the leading dot) for object files.
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# Usually 'o'.
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OBJECT_SUFFIX=o
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OBJECT_SUFFIX=o
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# Postfix for archive files
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# Postfix (without the leading dot) for archive files.
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# Usually 'a'.
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ARCHIVE_SUFFIX=a
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ARCHIVE_SUFFIX=a
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# Postfix (including possible '.') for executable files.
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# Postfix (including possible '.') for executable files.
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# Usually blank for any unix-type system, '.exe' for Windows.
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# Usually blank for unix-type systems (including Linux and Mac OS X), '.exe' for Windows.
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DOT_EXECUTABLE_SUFFIX=
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DOT_EXECUTABLE_SUFFIX=
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# C++ compiler (GCC 4.6)
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# C++ compiler (GCC 4.6) for the target system.
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# CROSS_PREFIX is prepended to this.
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# CROSS_PREFIX is prepended to this command.
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CC=g++-4.6
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CC=g++-4.6
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# Linker for target system.
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# Linker for the target system.
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# CROSS_PREFIX is prepended to this.
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# CROSS_PREFIX is prepended to this command.
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LD=ld
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LD=ld
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# Ranlib for target system.
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# Ranlib for target system.
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# CROSS_PREFIX is prepended to this.
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# CROSS_PREFIX is prepended to this command.
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RANLIB=ranlib
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RANLIB=ranlib
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# Host system C++ compiler.
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# Host system C++ compiler.
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@ -91,26 +94,22 @@ SOUND=PORTAUDIO
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# - WXWIDGETS: wxWidgets (GRAPHICS=WXWIDGETS only)
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# - WXWIDGETS: wxWidgets (GRAPHICS=WXWIDGETS only)
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JOYSTICK=DUMMY
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JOYSTICK=DUMMY
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# Enable use of Secret Rabbit Code (a.k.a. libsamperate).
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# Set to non-empty value (e.g. 'yes') to enable use of Secret Rabbit Code (a.k.a. libsamperate).
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# Set to non-blank (e.g. 'yes') to enable.
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# This is used for high-quality samplerate conversion for dumping.
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SECRET_RABBIT_CODE=
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SECRET_RABBIT_CODE=
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# Bsnes version used.
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# Bsnes version used.
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# 087 has different layout from the rest.
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# 087 has different layout from the rest.
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BSNES_VERSION=085
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BSNES_VERSION=085
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# Bsnes build uses compatiblity core, not accuracy core.
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# Set to non-empty value (e.g. 'yes') if bsnes build uses compatiblity core, not accuracy core.
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# Set to non-empty value (e.g. 'yes') if so.
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BSNES_IS_COMPAT=
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BSNES_IS_COMPAT=
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# Do boost libraries need the '-mt' prefix?
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# Set to non-empty value (e.g. 'yes') if boost libraries need the '-mt' prefix.
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# Set to non-empty value (e.g. 'yes') if so.
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BOOST_NEEDS_MT=
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BOOST_NEEDS_MT=
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# Does the linker not need -rdynamic to export the symbols?
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# Set to non-empty value (e.g. 'yes') if the linker exports symbols without -rdynamic.
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# Set to non-empty value (e.g. 'yes') if so.
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NO_RDYNAMIC=
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NO_RDYNAMIC=
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# Disable use of DLFCN.
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# Set to non-empty vlaue (e.g. 'yes') to disable use of DLFCN.
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# Set to non-empty value (e.g. 'yes') if so.
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NO_DLFCN=
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NO_DLFCN=
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