Gambatte core support
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COPYING.GPL
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COPYING.GPL
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GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
|
||||
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Library General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Library General
|
||||
Public License instead of this License.
|
674
COPYING.GPL3
674
COPYING.GPL3
|
@ -1,674 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
32
Makefile
32
Makefile
|
@ -7,11 +7,11 @@ REALCC = $(CROSS_PREFIX)$(CC)
|
|||
REALLD = $(CROSS_PREFIX)$(LD)
|
||||
REALRANLIB = $(CROSS_PREFIX)$(RANLIB)
|
||||
|
||||
BSNES_PATH=$(shell pwd)/bsnes
|
||||
GAMBATTE_PATH=$(shell pwd)/gambatte
|
||||
|
||||
#Flags.
|
||||
HOSTCCFLAGS = -std=gnu++0x
|
||||
CFLAGS = -I$(BSNES_PATH) -std=gnu++0x $(USER_CFLAGS)
|
||||
CFLAGS = -I$(GAMBATTE_PATH) -std=gnu++0x $(USER_CFLAGS)
|
||||
ifdef BOOST_NEEDS_MT
|
||||
BOOST_LIB_POSTFIX=-mt
|
||||
else
|
||||
|
@ -31,35 +31,17 @@ $(error "Bad value for THREADS (expected NATIVE or BOOST)")
|
|||
endif
|
||||
endif
|
||||
|
||||
ifdef BSNES_IS_COMPAT
|
||||
CFLAGS += -DBSNES_IS_COMPAT
|
||||
endif
|
||||
|
||||
export
|
||||
|
||||
all: src/__all_files__
|
||||
|
||||
ifeq ($(BSNES_VERSION), 087)
|
||||
BSNES_TARGET_STRING=target=libsnes
|
||||
else
|
||||
BSNES_TARGET_STRING=ui=ui-libsnes
|
||||
endif
|
||||
gambatte_compiler=$(subst ++,cc,$(REALCC))
|
||||
|
||||
CFLAGS += -DBSNES_V${BSNES_VERSION}
|
||||
|
||||
ifdef BSNES_IS_COMPAT
|
||||
BSNES_PROFILE_STRING=profile=compatibility
|
||||
else
|
||||
BSNES_PROFILE_STRING=profile=accuracy
|
||||
endif
|
||||
|
||||
bsnes_compiler=$(subst ++,cc,$(REALCC))
|
||||
|
||||
bsnes/out/libsnes.$(ARCHIVE_SUFFIX): bsnes/snes/snes.hpp forcelook
|
||||
$(MAKE) -C bsnes options=debugger $(BSNES_PROFILE_STRING) $(BSNES_TARGET_STRING) compiler=$(bsnes_compiler)
|
||||
gambatte/libgambatte/libgambatte.$(ARCHIVE_SUFFIX): forcelook
|
||||
$(MAKE) -C gambatte compiler=$(gambatte_compiler)
|
||||
$(REALRANLIB) $@
|
||||
|
||||
src/__all_files__: src/core/version.cpp forcelook bsnes/out/libsnes.$(ARCHIVE_SUFFIX)
|
||||
src/__all_files__: src/core/version.cpp forcelook gambatte/libgambatte/libgambatte.$(ARCHIVE_SUFFIX)
|
||||
$(MAKE) -C src precheck
|
||||
$(MAKE) -C src
|
||||
cp src/lsnes$(DOT_EXECUTABLE_SUFFIX) .
|
||||
|
@ -71,7 +53,7 @@ src/core/version.cpp: buildaux/version.exe forcelook
|
|||
|
||||
|
||||
clean:
|
||||
$(MAKE) -C bsnes clean
|
||||
$(MAKE) -C gambatte clean
|
||||
$(MAKE) -C src clean
|
||||
|
||||
forcelook:
|
||||
|
|
2
VERSION
2
VERSION
|
@ -1 +1 @@
|
|||
1-Δ10ε1
|
||||
1-Δ10ε1-gambatte
|
|
@ -1,82 +0,0 @@
|
|||
From df75db4512ef7e6ad70f8cee8c7d7071132168f0 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:30:36 +0200
|
||||
Subject: [PATCH 1/7] Make libsnes compile
|
||||
|
||||
Changes between v083 and v084 had broken libsnes. Fix it so it at least
|
||||
compiles.
|
||||
---
|
||||
ui-libsnes/libsnes.cpp | 37 +++++++++++++++++++++++++++++++++++--
|
||||
1 files changed, 35 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
|
||||
index fbb4482..5f5ded6 100755
|
||||
--- a/ui-libsnes/libsnes.cpp
|
||||
+++ b/ui-libsnes/libsnes.cpp
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "libsnes.hpp"
|
||||
#include <snes/snes.hpp>
|
||||
+#include <gameboy/gameboy.hpp>
|
||||
|
||||
#include <nall/snes/cartridge.hpp>
|
||||
#include <nall/gameboy/cartridge.hpp>
|
||||
@@ -46,6 +47,38 @@ struct Interface : public SNES::Interface {
|
||||
print(text, "\n");
|
||||
}
|
||||
|
||||
+ void setCheats(const lstring &list = lstring{}) {
|
||||
+ if(SNES::cartridge.mode() == SNES::Cartridge::Mode::SuperGameBoy) {
|
||||
+ GameBoy::cheat.reset();
|
||||
+ for(auto &code : list) {
|
||||
+ lstring codelist;
|
||||
+ codelist.split("+", code);
|
||||
+ for(auto &part : codelist) {
|
||||
+ unsigned addr, data, comp;
|
||||
+ if(GameBoy::Cheat::decode(part, addr, data, comp)) {
|
||||
+ GameBoy::cheat.append({ addr, data, comp });
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ GameBoy::cheat.synchronize();
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ SNES::cheat.reset();
|
||||
+ for(auto &code : list) {
|
||||
+ lstring codelist;
|
||||
+ codelist.split("+", code);
|
||||
+ for(auto &part : codelist) {
|
||||
+ unsigned addr, data;
|
||||
+ if(SNES::Cheat::decode(part, addr, data)) {
|
||||
+ SNES::cheat.append({ addr, data });
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ SNES::cheat.synchronize();
|
||||
+ }
|
||||
+
|
||||
+
|
||||
string path(SNES::Cartridge::Slot slot, const string &hint) {
|
||||
return { basename, hint };
|
||||
}
|
||||
@@ -115,7 +148,7 @@ void snes_set_cartridge_basename(const char *basename) {
|
||||
}
|
||||
|
||||
void snes_init(void) {
|
||||
- interface.initialize(&interface);
|
||||
+ SNES::system.init();
|
||||
SNES::input.connect(SNES::Controller::Port1, SNES::Input::Device::Joypad);
|
||||
SNES::input.connect(SNES::Controller::Port2, SNES::Input::Device::Joypad);
|
||||
}
|
||||
@@ -244,7 +277,7 @@ bool snes_load_cartridge_super_game_boy(
|
||||
uint8_t *data = new uint8_t[dmg_size];
|
||||
memcpy(data, dmg_data, dmg_size);
|
||||
string xmldmg = (dmg_xml && *dmg_xml) ? string(dmg_xml) : GameBoyCartridge(data, dmg_size).markup;
|
||||
- GameBoy::cartridge.load(xmldmg, data, dmg_size);
|
||||
+ GameBoy::cartridge.load(GameBoy::System::Revision::SuperGameBoy, xmldmg, data, dmg_size);
|
||||
delete[] data;
|
||||
}
|
||||
SNES::cartridge.load(SNES::Cartridge::Mode::SuperGameBoy, xmlrom);
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
From 637952f6b97bef882ca3870be8d434c31aeacf77 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:31:59 +0200
|
||||
Subject: [PATCH 2/7] Fix bsnes version number in libsnes to be v084, not v083
|
||||
|
||||
---
|
||||
ui-libsnes/libsnes.cpp | 2 +-
|
||||
1 files changed, 1 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
|
||||
index 5f5ded6..6b4ef12 100755
|
||||
--- a/ui-libsnes/libsnes.cpp
|
||||
+++ b/ui-libsnes/libsnes.cpp
|
||||
@@ -112,7 +112,7 @@ struct Interface : public SNES::Interface {
|
||||
static Interface interface;
|
||||
|
||||
const char* snes_library_id(void) {
|
||||
- return "bsnes v083";
|
||||
+ return "bsnes v084";
|
||||
}
|
||||
|
||||
unsigned snes_library_revision_major(void) {
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,84 +0,0 @@
|
|||
From 308ba2d96d3dc0e49821c9db9902882e3919e372 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:37:44 +0200
|
||||
Subject: [PATCH 3/7] Don't use time() in emulating chips
|
||||
|
||||
Instead of using time() in chip emulation, create new interface method
|
||||
currentTime(), defaulting to time(0). This way frontend can cleanly
|
||||
override the current time bsnes is using.
|
||||
---
|
||||
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
|
||||
snes/chip/spc7110/spc7110.cpp | 2 +-
|
||||
snes/chip/srtc/srtc.cpp | 2 +-
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
5 files changed, 9 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
index 7bfd13f..b2565ea 100755
|
||||
--- a/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
@@ -39,7 +39,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
|
||||
|
||||
if(counter == 0) {
|
||||
time_t rawtime;
|
||||
- time(&rawtime);
|
||||
+ rawtime = SNES::interface->currentTime();
|
||||
tm *t = localtime(&rawtime);
|
||||
|
||||
regs.r2192_hour = t->tm_hour;
|
||||
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
|
||||
index 835ddbb..f5463e5 100755
|
||||
--- a/snes/chip/spc7110/spc7110.cpp
|
||||
+++ b/snes/chip/spc7110/spc7110.cpp
|
||||
@@ -102,7 +102,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
|
||||
|
||||
void SPC7110::update_time(int offset) {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0) - offset;
|
||||
+ time_t current_time = SNES::interface->currentTime() - offset;
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
|
||||
index 1dd8f86..b11b756 100755
|
||||
--- a/snes/chip/srtc/srtc.cpp
|
||||
+++ b/snes/chip/srtc/srtc.cpp
|
||||
@@ -32,7 +32,7 @@ void SRTC::reset() {
|
||||
|
||||
void SRTC::update_time() {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0);
|
||||
+ time_t current_time = SNES::interface->currentTime();
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index a0e3a81..b3017c9 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
|
||||
print(text, "\n");
|
||||
}
|
||||
|
||||
+time_t Interface::currentTime()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index f1a48c0..df975e8 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -5,6 +5,7 @@ struct Interface {
|
||||
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
+ virtual time_t currentTime();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,345 +0,0 @@
|
|||
From 8d990991d97eb7742c4daa461b158d1aa9f6dce4 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 01:52:08 +0200
|
||||
Subject: [PATCH 4/7] Save controller state when savestating
|
||||
|
||||
When savestating, save the controller state and restore it upon loadstate.
|
||||
Prevents libsnes from mixing up buttons.
|
||||
---
|
||||
snes/controller/controller.cpp | 8 ++++++
|
||||
snes/controller/controller.hpp | 2 +
|
||||
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
|
||||
snes/controller/gamepad/gamepad.hpp | 2 +-
|
||||
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
|
||||
snes/controller/justifier/justifier.hpp | 1 +
|
||||
snes/controller/mouse/mouse.cpp | 13 ++++++++++
|
||||
snes/controller/mouse/mouse.hpp | 2 +-
|
||||
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
|
||||
snes/controller/multitap/multitap.hpp | 2 +-
|
||||
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
|
||||
snes/controller/superscope/superscope.hpp | 1 +
|
||||
snes/input/input.cpp | 15 ++++++++++++
|
||||
snes/input/input.hpp | 1 +
|
||||
snes/system/serialization.cpp | 1 +
|
||||
15 files changed, 141 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
|
||||
index 9091b21..f254bed 100755
|
||||
--- a/snes/controller/controller.cpp
|
||||
+++ b/snes/controller/controller.cpp
|
||||
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Controller::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save a zero block.
|
||||
+ unsigned char blockzeroes[SaveSize] = {0};
|
||||
+ s.array(blockzeroes, SaveSize);
|
||||
+}
|
||||
+
|
||||
Controller::Controller(bool port) : port(port) {
|
||||
if(!thread) create(Controller::Enter, 1);
|
||||
}
|
||||
|
||||
+
|
||||
}
|
||||
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
|
||||
index 7332712..827b2eb 100755
|
||||
--- a/snes/controller/controller.hpp
|
||||
+++ b/snes/controller/controller.hpp
|
||||
@@ -13,12 +13,14 @@
|
||||
|
||||
struct Controller : Processor {
|
||||
enum : bool { Port1 = 0, Port2 = 1 };
|
||||
+ enum { SaveSize = 16 };
|
||||
const bool port;
|
||||
|
||||
static void Enter();
|
||||
virtual void enter();
|
||||
void step(unsigned clocks);
|
||||
void synchronize_cpu();
|
||||
+ virtual void serialize(serializer& s);
|
||||
|
||||
bool iobit();
|
||||
void iobit(bool data);
|
||||
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
|
||||
index 594020d..4fa1c99 100755
|
||||
--- a/snes/controller/gamepad/gamepad.cpp
|
||||
+++ b/snes/controller/gamepad/gamepad.cpp
|
||||
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Gamepad::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Gamepad::Gamepad(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
|
||||
index c5ca69c..a2392d1 100755
|
||||
--- a/snes/controller/gamepad/gamepad.hpp
|
||||
+++ b/snes/controller/gamepad/gamepad.hpp
|
||||
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Gamepad(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
|
||||
index 8b2d3ee..4b8eca8 100755
|
||||
--- a/snes/controller/justifier/justifier.cpp
|
||||
+++ b/snes/controller/justifier/justifier.cpp
|
||||
@@ -103,6 +103,42 @@ void Justifier::latch(bool data) {
|
||||
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
|
||||
}
|
||||
|
||||
+void Justifier::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = active ? 1 : 0;
|
||||
+ block[3] = trigger1 ? 1 : 0;
|
||||
+ block[4] = trigger2 ? 1 : 0;
|
||||
+ block[5] = start1 ? 1 : 0;
|
||||
+ block[6] = start2 ? 1 : 0;
|
||||
+ block[7] = (unsigned short)x1 >> 8;
|
||||
+ block[8] = (unsigned short)x1;
|
||||
+ block[9] = (unsigned short)x2 >> 8;
|
||||
+ block[10] = (unsigned short)x2;
|
||||
+ block[11] = (unsigned short)y1 >> 8;
|
||||
+ block[12] = (unsigned short)y1;
|
||||
+ block[13] = (unsigned short)y2 >> 8;
|
||||
+ block[14] = (unsigned short)y2;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ active = (block[2] != 0);
|
||||
+ trigger1 = (block[3] != 0);
|
||||
+ trigger2 = (block[4] != 0);
|
||||
+ start1 = (block[5] != 0);
|
||||
+ start2 = (block[6] != 0);
|
||||
+ x1 = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ x2 = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ y1 = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
|
||||
+ y2 = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
|
||||
index 8259147..96e09dc 100755
|
||||
--- a/snes/controller/justifier/justifier.hpp
|
||||
+++ b/snes/controller/justifier/justifier.hpp
|
||||
@@ -2,6 +2,7 @@ struct Justifier : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
Justifier(bool port, bool chained);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index c9f5d16..6b26fae 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Mouse::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Mouse::Mouse(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index 95e24b6..b66ea51 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -2,7 +2,7 @@ struct Mouse : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Mouse(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
|
||||
index 3a6eb72..146c41d 100755
|
||||
--- a/snes/controller/multitap/multitap.cpp
|
||||
+++ b/snes/controller/multitap/multitap.cpp
|
||||
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
|
||||
counter2 = 0;
|
||||
}
|
||||
|
||||
+void Multitap::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter1;
|
||||
+ block[2] = counter2;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter1 = block[1];
|
||||
+ counter2 = block[2];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Multitap::Multitap(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter1 = 0;
|
||||
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
|
||||
index 0540af7..e6324ac 100755
|
||||
--- a/snes/controller/multitap/multitap.hpp
|
||||
+++ b/snes/controller/multitap/multitap.hpp
|
||||
@@ -2,7 +2,7 @@ struct Multitap : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Multitap(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter1;
|
||||
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
|
||||
index e97a2ff..bb260b9 100755
|
||||
--- a/snes/controller/superscope/superscope.cpp
|
||||
+++ b/snes/controller/superscope/superscope.cpp
|
||||
@@ -104,6 +104,37 @@ void SuperScope::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void SuperScope::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = trigger ? 1 : 0;
|
||||
+ block[3] = cursor ? 1 : 0;
|
||||
+ block[4] = turbo ? 1 : 0;
|
||||
+ block[5] = pause ? 1 : 0;
|
||||
+ block[6] = offscreen ? 1 : 0;
|
||||
+ block[7] = (unsigned short)x >> 8;
|
||||
+ block[8] = (unsigned short)x;
|
||||
+ block[9] = (unsigned short)y >> 8;
|
||||
+ block[10] = (unsigned short)y;
|
||||
+
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ trigger = (block[2] != 0);
|
||||
+ cursor = (block[3] != 0);
|
||||
+ turbo = (block[4] != 0);
|
||||
+ pause = (block[5] != 0);
|
||||
+ offscreen = (block[6] != 0);
|
||||
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
SuperScope::SuperScope(bool port) : Controller(port) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
|
||||
index a7a90b7..93509d7 100755
|
||||
--- a/snes/controller/superscope/superscope.hpp
|
||||
+++ b/snes/controller/superscope/superscope.hpp
|
||||
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
SuperScope(bool port);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/input/input.cpp b/snes/input/input.cpp
|
||||
index 9050310..7030495 100755
|
||||
--- a/snes/input/input.cpp
|
||||
+++ b/snes/input/input.cpp
|
||||
@@ -26,6 +26,21 @@ void Input::connect(bool port, Input::Device id) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Input::serialize(serializer &s)
|
||||
+{
|
||||
+ int p1, p2;
|
||||
+ p1 = (int)config.controller_port1;
|
||||
+ p2 = (int)config.controller_port2;
|
||||
+ s.integer(p1);
|
||||
+ s.integer(p2);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ connect(Controller::Port1, (Device)p1);
|
||||
+ connect(Controller::Port2, (Device)p2);
|
||||
+ }
|
||||
+ port1->serialize(s);
|
||||
+ port2->serialize(s);
|
||||
+}
|
||||
+
|
||||
Input::Input() : port1(nullptr), port2(nullptr) {
|
||||
connect(Controller::Port1, Input::Device::Joypad);
|
||||
connect(Controller::Port2, Input::Device::Joypad);
|
||||
diff --git a/snes/input/input.hpp b/snes/input/input.hpp
|
||||
index 13ef46e..6832e82 100755
|
||||
--- a/snes/input/input.hpp
|
||||
+++ b/snes/input/input.hpp
|
||||
@@ -31,6 +31,7 @@ struct Input {
|
||||
Controller *port1;
|
||||
Controller *port2;
|
||||
|
||||
+ void serialize(serializer &s);
|
||||
void connect(bool port, Input::Device id);
|
||||
Input();
|
||||
~Input();
|
||||
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
|
||||
index f7d6f3b..08e7051 100755
|
||||
--- a/snes/system/serialization.cpp
|
||||
+++ b/snes/system/serialization.cpp
|
||||
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
|
||||
smp.serialize(s);
|
||||
ppu.serialize(s);
|
||||
dsp.serialize(s);
|
||||
+ input.serialize(s);
|
||||
|
||||
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
|
||||
if(cartridge.mode() == Cartridge::Mode::SuperGameBoy) icd2.serialize(s);
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
From 0520c04455b9e96e6caa54009d4ef7c300146c67 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Fri, 11 Nov 2011 03:05:48 +0200
|
||||
Subject: [PATCH 5/7] Fix unserialization of 64-bit signed integers
|
||||
|
||||
---
|
||||
nall/serializer.hpp | 2 +-
|
||||
1 files changed, 1 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/nall/serializer.hpp b/nall/serializer.hpp
|
||||
index ff2337a..e6bc8fa 100755
|
||||
--- a/nall/serializer.hpp
|
||||
+++ b/nall/serializer.hpp
|
||||
@@ -58,7 +58,7 @@ namespace nall {
|
||||
for(unsigned n = 0; n < size; n++) idata[isize++] = value >> (n << 3);
|
||||
} else if(imode == Load) {
|
||||
value = 0;
|
||||
- for(unsigned n = 0; n < size; n++) value |= idata[isize++] << (n << 3);
|
||||
+ for(unsigned n = 0; n < size; n++) value |= (unsigned long long)idata[isize++] << (n << 3);
|
||||
} else if(imode == Size) {
|
||||
isize += size;
|
||||
}
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,53 +0,0 @@
|
|||
From 723b5884d53db9d5e24b8cd300e97b1bb12fba29 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Fri, 11 Nov 2011 19:49:46 +0200
|
||||
Subject: [PATCH 6/7] Allow frontend to control random number seed
|
||||
|
||||
---
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
snes/system/system.cpp | 2 +-
|
||||
3 files changed, 7 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index b3017c9..0a21a13 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
|
||||
return time(0);
|
||||
}
|
||||
|
||||
+time_t Interface::randomSeed()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index df975e8..30ee7fd 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -6,6 +6,7 @@ struct Interface {
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
virtual time_t currentTime();
|
||||
+ virtual time_t randomSeed();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
|
||||
index 6881810..8583595 100755
|
||||
--- a/snes/system/system.cpp
|
||||
+++ b/snes/system/system.cpp
|
||||
@@ -147,7 +147,7 @@ void System::unload() {
|
||||
}
|
||||
|
||||
void System::power() {
|
||||
- random.seed((unsigned)time(0));
|
||||
+ random.seed((unsigned)interface->randomSeed());
|
||||
|
||||
region = config.region;
|
||||
expansion = config.expansion_port;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
From eea50468e8d7e7a034b05c819aef11a032f972eb Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 7 Mar 2012 16:57:18 +0200
|
||||
Subject: [PATCH 7/7] Fix mouse polling
|
||||
|
||||
Don't poll for mouse motion excessive number of times (no need to poll it for
|
||||
each bit!)
|
||||
---
|
||||
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
|
||||
snes/controller/mouse/mouse.hpp | 2 ++
|
||||
2 files changed, 12 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index 6b26fae..824ecd3 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -3,8 +3,10 @@
|
||||
uint2 Mouse::data() {
|
||||
if(counter >= 32) return 1;
|
||||
|
||||
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ if(counter == 0) {
|
||||
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ }
|
||||
|
||||
bool direction_x = position_x < 0; //0 = right, 1 = left
|
||||
bool direction_y = position_y < 0; //0 = down, 1 = up
|
||||
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
|
||||
unsigned char block[Controller::SaveSize] = {0};
|
||||
block[0] = latched ? 1 : 0;
|
||||
block[1] = counter;
|
||||
+ block[2] = (unsigned short)position_x >> 8;
|
||||
+ block[3] = (unsigned short)position_x;
|
||||
+ block[4] = (unsigned short)position_y >> 8;
|
||||
+ block[5] = (unsigned short)position_y;
|
||||
s.array(block, Controller::SaveSize);
|
||||
if(s.mode() == nall::serializer::Load) {
|
||||
latched = (block[0] != 0);
|
||||
counter = block[1];
|
||||
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
|
||||
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index b66ea51..6074f34 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -6,4 +6,6 @@ struct Mouse : Controller {
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
+ int position_x;
|
||||
+ int position_y;
|
||||
};
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,82 +0,0 @@
|
|||
From 7c8d537a7be0f9c5883393e0d4a0df76d69bf19c Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:30:36 +0200
|
||||
Subject: [PATCH 1/7] Make libsnes compile
|
||||
|
||||
Changes between v083 and v084 had broken libsnes. Fix it so it at least
|
||||
compiles.
|
||||
---
|
||||
ui-libsnes/libsnes.cpp | 37 +++++++++++++++++++++++++++++++++++--
|
||||
1 files changed, 35 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
|
||||
index fbb4482..5f5ded6 100755
|
||||
--- a/ui-libsnes/libsnes.cpp
|
||||
+++ b/ui-libsnes/libsnes.cpp
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "libsnes.hpp"
|
||||
#include <snes/snes.hpp>
|
||||
+#include <gameboy/gameboy.hpp>
|
||||
|
||||
#include <nall/snes/cartridge.hpp>
|
||||
#include <nall/gameboy/cartridge.hpp>
|
||||
@@ -46,6 +47,38 @@ struct Interface : public SNES::Interface {
|
||||
print(text, "\n");
|
||||
}
|
||||
|
||||
+ void setCheats(const lstring &list = lstring{}) {
|
||||
+ if(SNES::cartridge.mode() == SNES::Cartridge::Mode::SuperGameBoy) {
|
||||
+ GameBoy::cheat.reset();
|
||||
+ for(auto &code : list) {
|
||||
+ lstring codelist;
|
||||
+ codelist.split("+", code);
|
||||
+ for(auto &part : codelist) {
|
||||
+ unsigned addr, data, comp;
|
||||
+ if(GameBoy::Cheat::decode(part, addr, data, comp)) {
|
||||
+ GameBoy::cheat.append({ addr, data, comp });
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ GameBoy::cheat.synchronize();
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ SNES::cheat.reset();
|
||||
+ for(auto &code : list) {
|
||||
+ lstring codelist;
|
||||
+ codelist.split("+", code);
|
||||
+ for(auto &part : codelist) {
|
||||
+ unsigned addr, data;
|
||||
+ if(SNES::Cheat::decode(part, addr, data)) {
|
||||
+ SNES::cheat.append({ addr, data });
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ SNES::cheat.synchronize();
|
||||
+ }
|
||||
+
|
||||
+
|
||||
string path(SNES::Cartridge::Slot slot, const string &hint) {
|
||||
return { basename, hint };
|
||||
}
|
||||
@@ -115,7 +148,7 @@ void snes_set_cartridge_basename(const char *basename) {
|
||||
}
|
||||
|
||||
void snes_init(void) {
|
||||
- interface.initialize(&interface);
|
||||
+ SNES::system.init();
|
||||
SNES::input.connect(SNES::Controller::Port1, SNES::Input::Device::Joypad);
|
||||
SNES::input.connect(SNES::Controller::Port2, SNES::Input::Device::Joypad);
|
||||
}
|
||||
@@ -244,7 +277,7 @@ bool snes_load_cartridge_super_game_boy(
|
||||
uint8_t *data = new uint8_t[dmg_size];
|
||||
memcpy(data, dmg_data, dmg_size);
|
||||
string xmldmg = (dmg_xml && *dmg_xml) ? string(dmg_xml) : GameBoyCartridge(data, dmg_size).markup;
|
||||
- GameBoy::cartridge.load(xmldmg, data, dmg_size);
|
||||
+ GameBoy::cartridge.load(GameBoy::System::Revision::SuperGameBoy, xmldmg, data, dmg_size);
|
||||
delete[] data;
|
||||
}
|
||||
SNES::cartridge.load(SNES::Cartridge::Mode::SuperGameBoy, xmlrom);
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
From 5f9f74b1334cb05d8636d71c2cfc0a48685a7347 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:31:59 +0200
|
||||
Subject: [PATCH 2/7] Fix bsnes version number in libsnes to be v085, not v083
|
||||
|
||||
---
|
||||
ui-libsnes/libsnes.cpp | 2 +-
|
||||
1 files changed, 1 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/ui-libsnes/libsnes.cpp b/ui-libsnes/libsnes.cpp
|
||||
index 5f5ded6..0e63075 100755
|
||||
--- a/ui-libsnes/libsnes.cpp
|
||||
+++ b/ui-libsnes/libsnes.cpp
|
||||
@@ -112,7 +112,7 @@ struct Interface : public SNES::Interface {
|
||||
static Interface interface;
|
||||
|
||||
const char* snes_library_id(void) {
|
||||
- return "bsnes v083";
|
||||
+ return "bsnes v085";
|
||||
}
|
||||
|
||||
unsigned snes_library_revision_major(void) {
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,84 +0,0 @@
|
|||
From 773d0a3f71fca2df375a8e75c081d1f28c3b817b Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:37:44 +0200
|
||||
Subject: [PATCH 3/7] Don't use time() in emulating chips
|
||||
|
||||
Instead of using time() in chip emulation, create new interface method
|
||||
currentTime(), defaulting to time(0). This way frontend can cleanly
|
||||
override the current time bsnes is using.
|
||||
---
|
||||
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
|
||||
snes/chip/spc7110/spc7110.cpp | 2 +-
|
||||
snes/chip/srtc/srtc.cpp | 2 +-
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
5 files changed, 9 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
index 386fb62..3c98019 100755
|
||||
--- a/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
@@ -38,7 +38,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
|
||||
|
||||
if(counter == 0) {
|
||||
time_t rawtime;
|
||||
- time(&rawtime);
|
||||
+ rawtime = SNES::interface->currentTime();
|
||||
tm *t = localtime(&rawtime);
|
||||
|
||||
regs.r2192_hour = t->tm_hour;
|
||||
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
|
||||
index d2dc640..74a817a 100755
|
||||
--- a/snes/chip/spc7110/spc7110.cpp
|
||||
+++ b/snes/chip/spc7110/spc7110.cpp
|
||||
@@ -101,7 +101,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
|
||||
|
||||
void SPC7110::update_time(int offset) {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0) - offset;
|
||||
+ time_t current_time = SNES::interface->currentTime() - offset;
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
|
||||
index 1b2fd2a..78fc4c1 100755
|
||||
--- a/snes/chip/srtc/srtc.cpp
|
||||
+++ b/snes/chip/srtc/srtc.cpp
|
||||
@@ -31,7 +31,7 @@ void SRTC::reset() {
|
||||
|
||||
void SRTC::update_time() {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0);
|
||||
+ time_t current_time = SNES::interface->currentTime();
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index a0e3a81..b3017c9 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
|
||||
print(text, "\n");
|
||||
}
|
||||
|
||||
+time_t Interface::currentTime()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index f1a48c0..df975e8 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -5,6 +5,7 @@ struct Interface {
|
||||
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
+ virtual time_t currentTime();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,346 +0,0 @@
|
|||
From c7bf497a7016c9be3a1e2fff46973a555f9ad555 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 01:52:08 +0200
|
||||
Subject: [PATCH 4/7] Save controller state when savestating
|
||||
|
||||
When savestating, save the controller state and restore it upon loadstate.
|
||||
Prevents libsnes from mixing up buttons.
|
||||
---
|
||||
snes/controller/controller.cpp | 8 ++++++
|
||||
snes/controller/controller.hpp | 2 +
|
||||
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
|
||||
snes/controller/gamepad/gamepad.hpp | 2 +-
|
||||
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
|
||||
snes/controller/justifier/justifier.hpp | 1 +
|
||||
snes/controller/mouse/mouse.cpp | 13 ++++++++++
|
||||
snes/controller/mouse/mouse.hpp | 2 +-
|
||||
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
|
||||
snes/controller/multitap/multitap.hpp | 2 +-
|
||||
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
|
||||
snes/controller/superscope/superscope.hpp | 1 +
|
||||
snes/system/input.cpp | 16 +++++++++++++
|
||||
snes/system/input.hpp | 1 +
|
||||
snes/system/serialization.cpp | 1 +
|
||||
15 files changed, 142 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
|
||||
index 9091b21..f254bed 100755
|
||||
--- a/snes/controller/controller.cpp
|
||||
+++ b/snes/controller/controller.cpp
|
||||
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Controller::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save a zero block.
|
||||
+ unsigned char blockzeroes[SaveSize] = {0};
|
||||
+ s.array(blockzeroes, SaveSize);
|
||||
+}
|
||||
+
|
||||
Controller::Controller(bool port) : port(port) {
|
||||
if(!thread) create(Controller::Enter, 1);
|
||||
}
|
||||
|
||||
+
|
||||
}
|
||||
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
|
||||
index 7332712..827b2eb 100755
|
||||
--- a/snes/controller/controller.hpp
|
||||
+++ b/snes/controller/controller.hpp
|
||||
@@ -13,12 +13,14 @@
|
||||
|
||||
struct Controller : Processor {
|
||||
enum : bool { Port1 = 0, Port2 = 1 };
|
||||
+ enum { SaveSize = 16 };
|
||||
const bool port;
|
||||
|
||||
static void Enter();
|
||||
virtual void enter();
|
||||
void step(unsigned clocks);
|
||||
void synchronize_cpu();
|
||||
+ virtual void serialize(serializer& s);
|
||||
|
||||
bool iobit();
|
||||
void iobit(bool data);
|
||||
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
|
||||
index 594020d..4fa1c99 100755
|
||||
--- a/snes/controller/gamepad/gamepad.cpp
|
||||
+++ b/snes/controller/gamepad/gamepad.cpp
|
||||
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Gamepad::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Gamepad::Gamepad(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
|
||||
index c5ca69c..a2392d1 100755
|
||||
--- a/snes/controller/gamepad/gamepad.hpp
|
||||
+++ b/snes/controller/gamepad/gamepad.hpp
|
||||
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Gamepad(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
|
||||
index 6207916..ad13a9b 100755
|
||||
--- a/snes/controller/justifier/justifier.cpp
|
||||
+++ b/snes/controller/justifier/justifier.cpp
|
||||
@@ -100,6 +100,42 @@ void Justifier::latch(bool data) {
|
||||
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
|
||||
}
|
||||
|
||||
+void Justifier::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = active ? 1 : 0;
|
||||
+ block[3] = player1.trigger ? 1 : 0;
|
||||
+ block[4] = player2.trigger ? 1 : 0;
|
||||
+ block[5] = player1.start ? 1 : 0;
|
||||
+ block[6] = player2.start ? 1 : 0;
|
||||
+ block[7] = (unsigned short)player1.x >> 8;
|
||||
+ block[8] = (unsigned short)player1.x;
|
||||
+ block[9] = (unsigned short)player2.x >> 8;
|
||||
+ block[10] = (unsigned short)player2.x;
|
||||
+ block[11] = (unsigned short)player1.y >> 8;
|
||||
+ block[12] = (unsigned short)player1.y;
|
||||
+ block[13] = (unsigned short)player2.y >> 8;
|
||||
+ block[14] = (unsigned short)player2.y;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ active = (block[2] != 0);
|
||||
+ player1.trigger = (block[3] != 0);
|
||||
+ player2.trigger = (block[4] != 0);
|
||||
+ player1.start = (block[5] != 0);
|
||||
+ player2.start = (block[6] != 0);
|
||||
+ player1.x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ player2.x = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ player1.y = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
|
||||
+ player2.y = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
|
||||
index f927acf..6b7bba0 100755
|
||||
--- a/snes/controller/justifier/justifier.hpp
|
||||
+++ b/snes/controller/justifier/justifier.hpp
|
||||
@@ -2,6 +2,7 @@ struct Justifier : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
Justifier(bool port, bool chained);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index c9f5d16..6b26fae 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Mouse::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Mouse::Mouse(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index 95e24b6..b66ea51 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -2,7 +2,7 @@ struct Mouse : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Mouse(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
|
||||
index 3a6eb72..146c41d 100755
|
||||
--- a/snes/controller/multitap/multitap.cpp
|
||||
+++ b/snes/controller/multitap/multitap.cpp
|
||||
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
|
||||
counter2 = 0;
|
||||
}
|
||||
|
||||
+void Multitap::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter1;
|
||||
+ block[2] = counter2;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter1 = block[1];
|
||||
+ counter2 = block[2];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Multitap::Multitap(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter1 = 0;
|
||||
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
|
||||
index 0540af7..e6324ac 100755
|
||||
--- a/snes/controller/multitap/multitap.hpp
|
||||
+++ b/snes/controller/multitap/multitap.hpp
|
||||
@@ -2,7 +2,7 @@ struct Multitap : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Multitap(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter1;
|
||||
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
|
||||
index 12068f0..1a1dfbf 100755
|
||||
--- a/snes/controller/superscope/superscope.cpp
|
||||
+++ b/snes/controller/superscope/superscope.cpp
|
||||
@@ -100,6 +100,37 @@ void SuperScope::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void SuperScope::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = trigger ? 1 : 0;
|
||||
+ block[3] = cursor ? 1 : 0;
|
||||
+ block[4] = turbo ? 1 : 0;
|
||||
+ block[5] = pause ? 1 : 0;
|
||||
+ block[6] = offscreen ? 1 : 0;
|
||||
+ block[7] = (unsigned short)x >> 8;
|
||||
+ block[8] = (unsigned short)x;
|
||||
+ block[9] = (unsigned short)y >> 8;
|
||||
+ block[10] = (unsigned short)y;
|
||||
+
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ trigger = (block[2] != 0);
|
||||
+ cursor = (block[3] != 0);
|
||||
+ turbo = (block[4] != 0);
|
||||
+ pause = (block[5] != 0);
|
||||
+ offscreen = (block[6] != 0);
|
||||
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
SuperScope::SuperScope(bool port) : Controller(port) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
|
||||
index a7a90b7..93509d7 100755
|
||||
--- a/snes/controller/superscope/superscope.hpp
|
||||
+++ b/snes/controller/superscope/superscope.hpp
|
||||
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
SuperScope(bool port);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/system/input.cpp b/snes/system/input.cpp
|
||||
index 9050310..ec5559d 100755
|
||||
--- a/snes/system/input.cpp
|
||||
+++ b/snes/system/input.cpp
|
||||
@@ -26,6 +26,22 @@ void Input::connect(bool port, Input::Device id) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Input::serialize(serializer &s)
|
||||
+{
|
||||
+ int p1, p2;
|
||||
+ p1 = (int)config.controller_port1;
|
||||
+ p2 = (int)config.controller_port2;
|
||||
+ s.integer(p1);
|
||||
+ s.integer(p2);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ connect(Controller::Port1, (Device)p1);
|
||||
+ connect(Controller::Port2, (Device)p2);
|
||||
+ }
|
||||
+ port1->serialize(s);
|
||||
+ port2->serialize(s);
|
||||
+}
|
||||
+
|
||||
+
|
||||
Input::Input() : port1(nullptr), port2(nullptr) {
|
||||
connect(Controller::Port1, Input::Device::Joypad);
|
||||
connect(Controller::Port2, Input::Device::Joypad);
|
||||
diff --git a/snes/system/input.hpp b/snes/system/input.hpp
|
||||
index 13ef46e..6832e82 100755
|
||||
--- a/snes/system/input.hpp
|
||||
+++ b/snes/system/input.hpp
|
||||
@@ -31,6 +31,7 @@ struct Input {
|
||||
Controller *port1;
|
||||
Controller *port2;
|
||||
|
||||
+ void serialize(serializer &s);
|
||||
void connect(bool port, Input::Device id);
|
||||
Input();
|
||||
~Input();
|
||||
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
|
||||
index f7d6f3b..08e7051 100755
|
||||
--- a/snes/system/serialization.cpp
|
||||
+++ b/snes/system/serialization.cpp
|
||||
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
|
||||
smp.serialize(s);
|
||||
ppu.serialize(s);
|
||||
dsp.serialize(s);
|
||||
+ input.serialize(s);
|
||||
|
||||
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
|
||||
if(cartridge.mode() == Cartridge::Mode::SuperGameBoy) icd2.serialize(s);
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,25 +0,0 @@
|
|||
From 18812e5cc5bd4cdc7cc7ef87a18bce78adbb4b13 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Fri, 11 Nov 2011 03:05:48 +0200
|
||||
Subject: [PATCH 5/7] Fix unserialization of 64-bit signed integers
|
||||
|
||||
---
|
||||
nall/serializer.hpp | 2 +-
|
||||
1 files changed, 1 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/nall/serializer.hpp b/nall/serializer.hpp
|
||||
index ff2337a..e6bc8fa 100755
|
||||
--- a/nall/serializer.hpp
|
||||
+++ b/nall/serializer.hpp
|
||||
@@ -58,7 +58,7 @@ namespace nall {
|
||||
for(unsigned n = 0; n < size; n++) idata[isize++] = value >> (n << 3);
|
||||
} else if(imode == Load) {
|
||||
value = 0;
|
||||
- for(unsigned n = 0; n < size; n++) value |= idata[isize++] << (n << 3);
|
||||
+ for(unsigned n = 0; n < size; n++) value |= (unsigned long long)idata[isize++] << (n << 3);
|
||||
} else if(imode == Size) {
|
||||
isize += size;
|
||||
}
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,53 +0,0 @@
|
|||
From efe643e986ac15028ac7c7842532d8a8fb33963b Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Fri, 11 Nov 2011 19:49:46 +0200
|
||||
Subject: [PATCH 6/7] Allow frontend to control random number seed
|
||||
|
||||
---
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
snes/system/system.cpp | 2 +-
|
||||
3 files changed, 7 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index b3017c9..0a21a13 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
|
||||
return time(0);
|
||||
}
|
||||
|
||||
+time_t Interface::randomSeed()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index df975e8..30ee7fd 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -6,6 +6,7 @@ struct Interface {
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
virtual time_t currentTime();
|
||||
+ virtual time_t randomSeed();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
|
||||
index c19a7c5..dbd912d 100755
|
||||
--- a/snes/system/system.cpp
|
||||
+++ b/snes/system/system.cpp
|
||||
@@ -146,7 +146,7 @@ void System::unload() {
|
||||
}
|
||||
|
||||
void System::power() {
|
||||
- random.seed((unsigned)time(0));
|
||||
+ random.seed((unsigned)interface->randomSeed());
|
||||
|
||||
region = config.region;
|
||||
expansion = config.expansion_port;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
From ce95700dc34ffdc5370aa699992bd8275e21c5c2 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 7 Mar 2012 16:57:18 +0200
|
||||
Subject: [PATCH 7/7] Fix mouse polling
|
||||
|
||||
Don't poll for mouse motion excessive number of times (no need to poll it for
|
||||
each bit!)
|
||||
---
|
||||
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
|
||||
snes/controller/mouse/mouse.hpp | 2 ++
|
||||
2 files changed, 12 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index 6b26fae..824ecd3 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -3,8 +3,10 @@
|
||||
uint2 Mouse::data() {
|
||||
if(counter >= 32) return 1;
|
||||
|
||||
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ if(counter == 0) {
|
||||
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ }
|
||||
|
||||
bool direction_x = position_x < 0; //0 = right, 1 = left
|
||||
bool direction_y = position_y < 0; //0 = down, 1 = up
|
||||
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
|
||||
unsigned char block[Controller::SaveSize] = {0};
|
||||
block[0] = latched ? 1 : 0;
|
||||
block[1] = counter;
|
||||
+ block[2] = (unsigned short)position_x >> 8;
|
||||
+ block[3] = (unsigned short)position_x;
|
||||
+ block[4] = (unsigned short)position_y >> 8;
|
||||
+ block[5] = (unsigned short)position_y;
|
||||
s.array(block, Controller::SaveSize);
|
||||
if(s.mode() == nall::serializer::Load) {
|
||||
latched = (block[0] != 0);
|
||||
counter = block[1];
|
||||
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
|
||||
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index b66ea51..6074f34 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -6,4 +6,6 @@ struct Mouse : Controller {
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
+ int position_x;
|
||||
+ int position_y;
|
||||
};
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,84 +0,0 @@
|
|||
From f66f4b9ecfcccb22b113acc6e5e92c93ed8890a9 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:37:44 +0200
|
||||
Subject: [PATCH 1/4] Don't use time() in emulating chips
|
||||
|
||||
Instead of using time() in chip emulation, create new interface method
|
||||
currentTime(), defaulting to time(0). This way frontend can cleanly
|
||||
override the current time bsnes is using.
|
||||
---
|
||||
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
|
||||
snes/chip/spc7110/spc7110.cpp | 2 +-
|
||||
snes/chip/srtc/srtc.cpp | 2 +-
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
5 files changed, 9 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
index 386fb62..3c98019 100755
|
||||
--- a/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
@@ -38,7 +38,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
|
||||
|
||||
if(counter == 0) {
|
||||
time_t rawtime;
|
||||
- time(&rawtime);
|
||||
+ rawtime = SNES::interface->currentTime();
|
||||
tm *t = localtime(&rawtime);
|
||||
|
||||
regs.r2192_hour = t->tm_hour;
|
||||
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
|
||||
index d2dc640..74a817a 100755
|
||||
--- a/snes/chip/spc7110/spc7110.cpp
|
||||
+++ b/snes/chip/spc7110/spc7110.cpp
|
||||
@@ -101,7 +101,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
|
||||
|
||||
void SPC7110::update_time(int offset) {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0) - offset;
|
||||
+ time_t current_time = SNES::interface->currentTime() - offset;
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
|
||||
index 1b2fd2a..78fc4c1 100755
|
||||
--- a/snes/chip/srtc/srtc.cpp
|
||||
+++ b/snes/chip/srtc/srtc.cpp
|
||||
@@ -31,7 +31,7 @@ void SRTC::reset() {
|
||||
|
||||
void SRTC::update_time() {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0);
|
||||
+ time_t current_time = SNES::interface->currentTime();
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index a0e3a81..b3017c9 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
|
||||
print(text, "\n");
|
||||
}
|
||||
|
||||
+time_t Interface::currentTime()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index f1a48c0..df975e8 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -5,6 +5,7 @@ struct Interface {
|
||||
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
+ virtual time_t currentTime();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,346 +0,0 @@
|
|||
From b02a77dd57546588a44b70bec3d6772e8ed5c11d Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 01:52:08 +0200
|
||||
Subject: [PATCH 2/4] Save controller state when savestating
|
||||
|
||||
When savestating, save the controller state and restore it upon loadstate.
|
||||
Prevents libsnes from mixing up buttons.
|
||||
---
|
||||
snes/controller/controller.cpp | 8 ++++++
|
||||
snes/controller/controller.hpp | 2 +
|
||||
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
|
||||
snes/controller/gamepad/gamepad.hpp | 2 +-
|
||||
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
|
||||
snes/controller/justifier/justifier.hpp | 1 +
|
||||
snes/controller/mouse/mouse.cpp | 13 ++++++++++
|
||||
snes/controller/mouse/mouse.hpp | 2 +-
|
||||
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
|
||||
snes/controller/multitap/multitap.hpp | 2 +-
|
||||
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
|
||||
snes/controller/superscope/superscope.hpp | 1 +
|
||||
snes/system/input.cpp | 16 +++++++++++++
|
||||
snes/system/input.hpp | 1 +
|
||||
snes/system/serialization.cpp | 1 +
|
||||
15 files changed, 142 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
|
||||
index 9091b21..f254bed 100755
|
||||
--- a/snes/controller/controller.cpp
|
||||
+++ b/snes/controller/controller.cpp
|
||||
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Controller::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save a zero block.
|
||||
+ unsigned char blockzeroes[SaveSize] = {0};
|
||||
+ s.array(blockzeroes, SaveSize);
|
||||
+}
|
||||
+
|
||||
Controller::Controller(bool port) : port(port) {
|
||||
if(!thread) create(Controller::Enter, 1);
|
||||
}
|
||||
|
||||
+
|
||||
}
|
||||
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
|
||||
index 7332712..827b2eb 100755
|
||||
--- a/snes/controller/controller.hpp
|
||||
+++ b/snes/controller/controller.hpp
|
||||
@@ -13,12 +13,14 @@
|
||||
|
||||
struct Controller : Processor {
|
||||
enum : bool { Port1 = 0, Port2 = 1 };
|
||||
+ enum { SaveSize = 16 };
|
||||
const bool port;
|
||||
|
||||
static void Enter();
|
||||
virtual void enter();
|
||||
void step(unsigned clocks);
|
||||
void synchronize_cpu();
|
||||
+ virtual void serialize(serializer& s);
|
||||
|
||||
bool iobit();
|
||||
void iobit(bool data);
|
||||
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
|
||||
index 594020d..4fa1c99 100755
|
||||
--- a/snes/controller/gamepad/gamepad.cpp
|
||||
+++ b/snes/controller/gamepad/gamepad.cpp
|
||||
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Gamepad::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Gamepad::Gamepad(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
|
||||
index c5ca69c..a2392d1 100755
|
||||
--- a/snes/controller/gamepad/gamepad.hpp
|
||||
+++ b/snes/controller/gamepad/gamepad.hpp
|
||||
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Gamepad(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
|
||||
index 6207916..ad13a9b 100755
|
||||
--- a/snes/controller/justifier/justifier.cpp
|
||||
+++ b/snes/controller/justifier/justifier.cpp
|
||||
@@ -100,6 +100,42 @@ void Justifier::latch(bool data) {
|
||||
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
|
||||
}
|
||||
|
||||
+void Justifier::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = active ? 1 : 0;
|
||||
+ block[3] = player1.trigger ? 1 : 0;
|
||||
+ block[4] = player2.trigger ? 1 : 0;
|
||||
+ block[5] = player1.start ? 1 : 0;
|
||||
+ block[6] = player2.start ? 1 : 0;
|
||||
+ block[7] = (unsigned short)player1.x >> 8;
|
||||
+ block[8] = (unsigned short)player1.x;
|
||||
+ block[9] = (unsigned short)player2.x >> 8;
|
||||
+ block[10] = (unsigned short)player2.x;
|
||||
+ block[11] = (unsigned short)player1.y >> 8;
|
||||
+ block[12] = (unsigned short)player1.y;
|
||||
+ block[13] = (unsigned short)player2.y >> 8;
|
||||
+ block[14] = (unsigned short)player2.y;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ active = (block[2] != 0);
|
||||
+ player1.trigger = (block[3] != 0);
|
||||
+ player2.trigger = (block[4] != 0);
|
||||
+ player1.start = (block[5] != 0);
|
||||
+ player2.start = (block[6] != 0);
|
||||
+ player1.x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ player2.x = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ player1.y = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
|
||||
+ player2.y = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
|
||||
index f927acf..6b7bba0 100755
|
||||
--- a/snes/controller/justifier/justifier.hpp
|
||||
+++ b/snes/controller/justifier/justifier.hpp
|
||||
@@ -2,6 +2,7 @@ struct Justifier : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
Justifier(bool port, bool chained);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index c9f5d16..6b26fae 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Mouse::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Mouse::Mouse(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index 95e24b6..b66ea51 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -2,7 +2,7 @@ struct Mouse : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Mouse(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
|
||||
index 3a6eb72..146c41d 100755
|
||||
--- a/snes/controller/multitap/multitap.cpp
|
||||
+++ b/snes/controller/multitap/multitap.cpp
|
||||
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
|
||||
counter2 = 0;
|
||||
}
|
||||
|
||||
+void Multitap::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter1;
|
||||
+ block[2] = counter2;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter1 = block[1];
|
||||
+ counter2 = block[2];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Multitap::Multitap(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter1 = 0;
|
||||
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
|
||||
index 0540af7..e6324ac 100755
|
||||
--- a/snes/controller/multitap/multitap.hpp
|
||||
+++ b/snes/controller/multitap/multitap.hpp
|
||||
@@ -2,7 +2,7 @@ struct Multitap : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Multitap(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter1;
|
||||
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
|
||||
index 12068f0..1a1dfbf 100755
|
||||
--- a/snes/controller/superscope/superscope.cpp
|
||||
+++ b/snes/controller/superscope/superscope.cpp
|
||||
@@ -100,6 +100,37 @@ void SuperScope::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void SuperScope::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = trigger ? 1 : 0;
|
||||
+ block[3] = cursor ? 1 : 0;
|
||||
+ block[4] = turbo ? 1 : 0;
|
||||
+ block[5] = pause ? 1 : 0;
|
||||
+ block[6] = offscreen ? 1 : 0;
|
||||
+ block[7] = (unsigned short)x >> 8;
|
||||
+ block[8] = (unsigned short)x;
|
||||
+ block[9] = (unsigned short)y >> 8;
|
||||
+ block[10] = (unsigned short)y;
|
||||
+
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ trigger = (block[2] != 0);
|
||||
+ cursor = (block[3] != 0);
|
||||
+ turbo = (block[4] != 0);
|
||||
+ pause = (block[5] != 0);
|
||||
+ offscreen = (block[6] != 0);
|
||||
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
SuperScope::SuperScope(bool port) : Controller(port) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
|
||||
index a7a90b7..93509d7 100755
|
||||
--- a/snes/controller/superscope/superscope.hpp
|
||||
+++ b/snes/controller/superscope/superscope.hpp
|
||||
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
SuperScope(bool port);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/system/input.cpp b/snes/system/input.cpp
|
||||
index 9050310..ec5559d 100755
|
||||
--- a/snes/system/input.cpp
|
||||
+++ b/snes/system/input.cpp
|
||||
@@ -26,6 +26,22 @@ void Input::connect(bool port, Input::Device id) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Input::serialize(serializer &s)
|
||||
+{
|
||||
+ int p1, p2;
|
||||
+ p1 = (int)config.controller_port1;
|
||||
+ p2 = (int)config.controller_port2;
|
||||
+ s.integer(p1);
|
||||
+ s.integer(p2);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ connect(Controller::Port1, (Device)p1);
|
||||
+ connect(Controller::Port2, (Device)p2);
|
||||
+ }
|
||||
+ port1->serialize(s);
|
||||
+ port2->serialize(s);
|
||||
+}
|
||||
+
|
||||
+
|
||||
Input::Input() : port1(nullptr), port2(nullptr) {
|
||||
connect(Controller::Port1, Input::Device::Joypad);
|
||||
connect(Controller::Port2, Input::Device::Joypad);
|
||||
diff --git a/snes/system/input.hpp b/snes/system/input.hpp
|
||||
index 13ef46e..6832e82 100755
|
||||
--- a/snes/system/input.hpp
|
||||
+++ b/snes/system/input.hpp
|
||||
@@ -31,6 +31,7 @@ struct Input {
|
||||
Controller *port1;
|
||||
Controller *port2;
|
||||
|
||||
+ void serialize(serializer &s);
|
||||
void connect(bool port, Input::Device id);
|
||||
Input();
|
||||
~Input();
|
||||
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
|
||||
index 9f5273d..005e731 100755
|
||||
--- a/snes/system/serialization.cpp
|
||||
+++ b/snes/system/serialization.cpp
|
||||
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
|
||||
smp.serialize(s);
|
||||
ppu.serialize(s);
|
||||
dsp.serialize(s);
|
||||
+ input.serialize(s);
|
||||
|
||||
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
|
||||
#if defined(GAMEBOY)
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,53 +0,0 @@
|
|||
From a47431385fedf705a3c9c1b820c116c230632943 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Fri, 11 Nov 2011 19:49:46 +0200
|
||||
Subject: [PATCH 3/4] Allow frontend to control random number seed
|
||||
|
||||
---
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
snes/system/system.cpp | 2 +-
|
||||
3 files changed, 7 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index b3017c9..0a21a13 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
|
||||
return time(0);
|
||||
}
|
||||
|
||||
+time_t Interface::randomSeed()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index df975e8..30ee7fd 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -6,6 +6,7 @@ struct Interface {
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
virtual time_t currentTime();
|
||||
+ virtual time_t randomSeed();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
|
||||
index 284e389..99901ff 100755
|
||||
--- a/snes/system/system.cpp
|
||||
+++ b/snes/system/system.cpp
|
||||
@@ -151,7 +151,7 @@ void System::unload() {
|
||||
}
|
||||
|
||||
void System::power() {
|
||||
- random.seed((unsigned)time(0));
|
||||
+ random.seed((unsigned)interface->randomSeed());
|
||||
|
||||
region = config.region;
|
||||
expansion = config.expansion_port;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
From 395130ad02c50c329c0290b675086ff104839943 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 7 Mar 2012 16:57:18 +0200
|
||||
Subject: [PATCH 4/4] Fix mouse polling
|
||||
|
||||
Don't poll for mouse motion excessive number of times (no need to poll it for
|
||||
each bit!)
|
||||
---
|
||||
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
|
||||
snes/controller/mouse/mouse.hpp | 2 ++
|
||||
2 files changed, 12 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index 6b26fae..824ecd3 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -3,8 +3,10 @@
|
||||
uint2 Mouse::data() {
|
||||
if(counter >= 32) return 1;
|
||||
|
||||
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ if(counter == 0) {
|
||||
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ }
|
||||
|
||||
bool direction_x = position_x < 0; //0 = right, 1 = left
|
||||
bool direction_y = position_y < 0; //0 = down, 1 = up
|
||||
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
|
||||
unsigned char block[Controller::SaveSize] = {0};
|
||||
block[0] = latched ? 1 : 0;
|
||||
block[1] = counter;
|
||||
+ block[2] = (unsigned short)position_x >> 8;
|
||||
+ block[3] = (unsigned short)position_x;
|
||||
+ block[4] = (unsigned short)position_y >> 8;
|
||||
+ block[5] = (unsigned short)position_y;
|
||||
s.array(block, Controller::SaveSize);
|
||||
if(s.mode() == nall::serializer::Load) {
|
||||
latched = (block[0] != 0);
|
||||
counter = block[1];
|
||||
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
|
||||
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index b66ea51..6074f34 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -6,4 +6,6 @@ struct Mouse : Controller {
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
+ int position_x;
|
||||
+ int position_y;
|
||||
};
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,84 +0,0 @@
|
|||
From 22205d4d339cfa11f6d53e644eae1c859a56d349 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 00:37:44 +0200
|
||||
Subject: [PATCH 1/4] Don't use time() in emulating chips
|
||||
|
||||
Instead of using time() in chip emulation, create new interface method
|
||||
currentTime(), defaulting to time(0). This way frontend can cleanly
|
||||
override the current time bsnes is using.
|
||||
---
|
||||
snes/chip/bsx/satellaview/satellaview.cpp | 2 +-
|
||||
snes/chip/spc7110/spc7110.cpp | 2 +-
|
||||
snes/chip/srtc/srtc.cpp | 2 +-
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
5 files changed, 9 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/chip/bsx/satellaview/satellaview.cpp b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
index 386fb62..3c98019 100755
|
||||
--- a/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
+++ b/snes/chip/bsx/satellaview/satellaview.cpp
|
||||
@@ -38,7 +38,7 @@ uint8 BSXSatellaview::mmio_read(unsigned addr) {
|
||||
|
||||
if(counter == 0) {
|
||||
time_t rawtime;
|
||||
- time(&rawtime);
|
||||
+ rawtime = SNES::interface->currentTime();
|
||||
tm *t = localtime(&rawtime);
|
||||
|
||||
regs.r2192_hour = t->tm_hour;
|
||||
diff --git a/snes/chip/spc7110/spc7110.cpp b/snes/chip/spc7110/spc7110.cpp
|
||||
index 27b8b77..061aa5e 100755
|
||||
--- a/snes/chip/spc7110/spc7110.cpp
|
||||
+++ b/snes/chip/spc7110/spc7110.cpp
|
||||
@@ -101,7 +101,7 @@ void SPC7110::set_data_adjust(unsigned addr) { r4814 = addr; r4815 = addr >> 8;
|
||||
|
||||
void SPC7110::update_time(int offset) {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0) - offset;
|
||||
+ time_t current_time = SNES::interface->currentTime() - offset;
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/chip/srtc/srtc.cpp b/snes/chip/srtc/srtc.cpp
|
||||
index 0044113..725e891 100755
|
||||
--- a/snes/chip/srtc/srtc.cpp
|
||||
+++ b/snes/chip/srtc/srtc.cpp
|
||||
@@ -31,7 +31,7 @@ void SRTC::reset() {
|
||||
|
||||
void SRTC::update_time() {
|
||||
time_t rtc_time = (rtc[16] << 0) | (rtc[17] << 8) | (rtc[18] << 16) | (rtc[19] << 24);
|
||||
- time_t current_time = time(0);
|
||||
+ time_t current_time = SNES::interface->currentTime();
|
||||
|
||||
//sizeof(time_t) is platform-dependent; though rtc[] needs to be platform-agnostic.
|
||||
//yet platforms with 32-bit signed time_t will overflow every ~68 years. handle this by
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index a0e3a81..b3017c9 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -18,4 +18,9 @@ void Interface::message(const string &text) {
|
||||
print(text, "\n");
|
||||
}
|
||||
|
||||
+time_t Interface::currentTime()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index f1a48c0..df975e8 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -5,6 +5,7 @@ struct Interface {
|
||||
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
+ virtual time_t currentTime();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,346 +0,0 @@
|
|||
From fe11984ad18561506a7cc874cb7c0421f1e21ad1 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 9 Nov 2011 01:52:08 +0200
|
||||
Subject: [PATCH 2/4] Save controller state when savestating
|
||||
|
||||
When savestating, save the controller state and restore it upon loadstate.
|
||||
Prevents libsnes from mixing up buttons.
|
||||
---
|
||||
snes/controller/controller.cpp | 8 ++++++
|
||||
snes/controller/controller.hpp | 2 +
|
||||
snes/controller/gamepad/gamepad.cpp | 13 ++++++++++
|
||||
snes/controller/gamepad/gamepad.hpp | 2 +-
|
||||
snes/controller/justifier/justifier.cpp | 36 +++++++++++++++++++++++++++++
|
||||
snes/controller/justifier/justifier.hpp | 1 +
|
||||
snes/controller/mouse/mouse.cpp | 13 ++++++++++
|
||||
snes/controller/mouse/mouse.hpp | 2 +-
|
||||
snes/controller/multitap/multitap.cpp | 16 +++++++++++++
|
||||
snes/controller/multitap/multitap.hpp | 2 +-
|
||||
snes/controller/superscope/superscope.cpp | 31 +++++++++++++++++++++++++
|
||||
snes/controller/superscope/superscope.hpp | 1 +
|
||||
snes/system/input.cpp | 16 +++++++++++++
|
||||
snes/system/input.hpp | 1 +
|
||||
snes/system/serialization.cpp | 1 +
|
||||
15 files changed, 142 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/controller.cpp b/snes/controller/controller.cpp
|
||||
index fa8e07d..5f37849 100755
|
||||
--- a/snes/controller/controller.cpp
|
||||
+++ b/snes/controller/controller.cpp
|
||||
@@ -46,8 +46,16 @@ void Controller::iobit(bool data) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Controller::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save a zero block.
|
||||
+ unsigned char blockzeroes[SaveSize] = {0};
|
||||
+ s.array(blockzeroes, SaveSize);
|
||||
+}
|
||||
+
|
||||
Controller::Controller(bool port) : port(port) {
|
||||
if(!thread) create(Controller::Enter, 1);
|
||||
}
|
||||
|
||||
+
|
||||
}
|
||||
diff --git a/snes/controller/controller.hpp b/snes/controller/controller.hpp
|
||||
index dd748a1..46095a8 100755
|
||||
--- a/snes/controller/controller.hpp
|
||||
+++ b/snes/controller/controller.hpp
|
||||
@@ -13,12 +13,14 @@
|
||||
|
||||
struct Controller : Processor {
|
||||
enum : bool { Port1 = 0, Port2 = 1 };
|
||||
+ enum { SaveSize = 16 };
|
||||
const bool port;
|
||||
|
||||
static void Enter();
|
||||
virtual void enter();
|
||||
void step(unsigned clocks);
|
||||
void synchronize_cpu();
|
||||
+ virtual void serialize(serializer& s);
|
||||
|
||||
bool iobit();
|
||||
void iobit(bool data);
|
||||
diff --git a/snes/controller/gamepad/gamepad.cpp b/snes/controller/gamepad/gamepad.cpp
|
||||
index 594020d..4fa1c99 100755
|
||||
--- a/snes/controller/gamepad/gamepad.cpp
|
||||
+++ b/snes/controller/gamepad/gamepad.cpp
|
||||
@@ -13,6 +13,19 @@ void Gamepad::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Gamepad::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Gamepad::Gamepad(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/gamepad/gamepad.hpp b/snes/controller/gamepad/gamepad.hpp
|
||||
index c5ca69c..a2392d1 100755
|
||||
--- a/snes/controller/gamepad/gamepad.hpp
|
||||
+++ b/snes/controller/gamepad/gamepad.hpp
|
||||
@@ -2,7 +2,7 @@ struct Gamepad : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Gamepad(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/justifier/justifier.cpp b/snes/controller/justifier/justifier.cpp
|
||||
index 6207916..ad13a9b 100755
|
||||
--- a/snes/controller/justifier/justifier.cpp
|
||||
+++ b/snes/controller/justifier/justifier.cpp
|
||||
@@ -100,6 +100,42 @@ void Justifier::latch(bool data) {
|
||||
if(latched == 0) active = !active; //toggle between both controllers, even when unchained
|
||||
}
|
||||
|
||||
+void Justifier::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = active ? 1 : 0;
|
||||
+ block[3] = player1.trigger ? 1 : 0;
|
||||
+ block[4] = player2.trigger ? 1 : 0;
|
||||
+ block[5] = player1.start ? 1 : 0;
|
||||
+ block[6] = player2.start ? 1 : 0;
|
||||
+ block[7] = (unsigned short)player1.x >> 8;
|
||||
+ block[8] = (unsigned short)player1.x;
|
||||
+ block[9] = (unsigned short)player2.x >> 8;
|
||||
+ block[10] = (unsigned short)player2.x;
|
||||
+ block[11] = (unsigned short)player1.y >> 8;
|
||||
+ block[12] = (unsigned short)player1.y;
|
||||
+ block[13] = (unsigned short)player2.y >> 8;
|
||||
+ block[14] = (unsigned short)player2.y;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ active = (block[2] != 0);
|
||||
+ player1.trigger = (block[3] != 0);
|
||||
+ player2.trigger = (block[4] != 0);
|
||||
+ player1.start = (block[5] != 0);
|
||||
+ player2.start = (block[6] != 0);
|
||||
+ player1.x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ player2.x = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ player1.y = (short)(((unsigned short)block[11] << 8) | (unsigned short)block[12]);
|
||||
+ player2.y = (short)(((unsigned short)block[13] << 8) | (unsigned short)block[14]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Justifier::Justifier(bool port, bool chained) : Controller(port), chained(chained) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/justifier/justifier.hpp b/snes/controller/justifier/justifier.hpp
|
||||
index f927acf..6b7bba0 100755
|
||||
--- a/snes/controller/justifier/justifier.hpp
|
||||
+++ b/snes/controller/justifier/justifier.hpp
|
||||
@@ -2,6 +2,7 @@ struct Justifier : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
Justifier(bool port, bool chained);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index c9f5d16..6b26fae 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -61,6 +61,19 @@ void Mouse::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void Mouse::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
Mouse::Mouse(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter = 0;
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index 95e24b6..b66ea51 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -2,7 +2,7 @@ struct Mouse : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Mouse(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
diff --git a/snes/controller/multitap/multitap.cpp b/snes/controller/multitap/multitap.cpp
|
||||
index 3a6eb72..146c41d 100755
|
||||
--- a/snes/controller/multitap/multitap.cpp
|
||||
+++ b/snes/controller/multitap/multitap.cpp
|
||||
@@ -30,6 +30,22 @@ void Multitap::latch(bool data) {
|
||||
counter2 = 0;
|
||||
}
|
||||
|
||||
+void Multitap::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter1;
|
||||
+ block[2] = counter2;
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter1 = block[1];
|
||||
+ counter2 = block[2];
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
Multitap::Multitap(bool port) : Controller(port) {
|
||||
latched = 0;
|
||||
counter1 = 0;
|
||||
diff --git a/snes/controller/multitap/multitap.hpp b/snes/controller/multitap/multitap.hpp
|
||||
index 0540af7..e6324ac 100755
|
||||
--- a/snes/controller/multitap/multitap.hpp
|
||||
+++ b/snes/controller/multitap/multitap.hpp
|
||||
@@ -2,7 +2,7 @@ struct Multitap : Controller {
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
Multitap(bool port);
|
||||
-
|
||||
+ void serialize(serializer& s);
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter1;
|
||||
diff --git a/snes/controller/superscope/superscope.cpp b/snes/controller/superscope/superscope.cpp
|
||||
index 12068f0..1a1dfbf 100755
|
||||
--- a/snes/controller/superscope/superscope.cpp
|
||||
+++ b/snes/controller/superscope/superscope.cpp
|
||||
@@ -100,6 +100,37 @@ void SuperScope::latch(bool data) {
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
+void SuperScope::serialize(serializer& s) {
|
||||
+ Processor::serialize(s);
|
||||
+ //Save block.
|
||||
+ unsigned char block[Controller::SaveSize] = {0};
|
||||
+ block[0] = latched ? 1 : 0;
|
||||
+ block[1] = counter;
|
||||
+ block[2] = trigger ? 1 : 0;
|
||||
+ block[3] = cursor ? 1 : 0;
|
||||
+ block[4] = turbo ? 1 : 0;
|
||||
+ block[5] = pause ? 1 : 0;
|
||||
+ block[6] = offscreen ? 1 : 0;
|
||||
+ block[7] = (unsigned short)x >> 8;
|
||||
+ block[8] = (unsigned short)x;
|
||||
+ block[9] = (unsigned short)y >> 8;
|
||||
+ block[10] = (unsigned short)y;
|
||||
+
|
||||
+ s.array(block, Controller::SaveSize);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ latched = (block[0] != 0);
|
||||
+ counter = block[1];
|
||||
+ trigger = (block[2] != 0);
|
||||
+ cursor = (block[3] != 0);
|
||||
+ turbo = (block[4] != 0);
|
||||
+ pause = (block[5] != 0);
|
||||
+ offscreen = (block[6] != 0);
|
||||
+ x = (short)(((unsigned short)block[7] << 8) | (unsigned short)block[8]);
|
||||
+ y = (short)(((unsigned short)block[9] << 8) | (unsigned short)block[10]);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+
|
||||
SuperScope::SuperScope(bool port) : Controller(port) {
|
||||
create(Controller::Enter, 21477272);
|
||||
latched = 0;
|
||||
diff --git a/snes/controller/superscope/superscope.hpp b/snes/controller/superscope/superscope.hpp
|
||||
index a7a90b7..93509d7 100755
|
||||
--- a/snes/controller/superscope/superscope.hpp
|
||||
+++ b/snes/controller/superscope/superscope.hpp
|
||||
@@ -2,6 +2,7 @@ struct SuperScope : Controller {
|
||||
void enter();
|
||||
uint2 data();
|
||||
void latch(bool data);
|
||||
+ void serialize(serializer& s);
|
||||
SuperScope(bool port);
|
||||
|
||||
//private:
|
||||
diff --git a/snes/system/input.cpp b/snes/system/input.cpp
|
||||
index 894de0e..4479acc 100755
|
||||
--- a/snes/system/input.cpp
|
||||
+++ b/snes/system/input.cpp
|
||||
@@ -26,6 +26,22 @@ void Input::connect(bool port, Input::Device id) {
|
||||
}
|
||||
}
|
||||
|
||||
+void Input::serialize(serializer &s)
|
||||
+{
|
||||
+ int p1, p2;
|
||||
+ p1 = (int)config.controller_port1;
|
||||
+ p2 = (int)config.controller_port2;
|
||||
+ s.integer(p1);
|
||||
+ s.integer(p2);
|
||||
+ if(s.mode() == nall::serializer::Load) {
|
||||
+ connect(Controller::Port1, (Device)p1);
|
||||
+ connect(Controller::Port2, (Device)p2);
|
||||
+ }
|
||||
+ port1->serialize(s);
|
||||
+ port2->serialize(s);
|
||||
+}
|
||||
+
|
||||
+
|
||||
Input::Input() : port1(nullptr), port2(nullptr) {
|
||||
connect(Controller::Port1, Input::Device::Joypad);
|
||||
connect(Controller::Port2, Input::Device::Joypad);
|
||||
diff --git a/snes/system/input.hpp b/snes/system/input.hpp
|
||||
index 7a6bd9e..d2f5fef 100755
|
||||
--- a/snes/system/input.hpp
|
||||
+++ b/snes/system/input.hpp
|
||||
@@ -31,6 +31,7 @@ struct Input {
|
||||
Controller *port1;
|
||||
Controller *port2;
|
||||
|
||||
+ void serialize(serializer &s);
|
||||
void connect(bool port, Input::Device id);
|
||||
Input();
|
||||
~Input();
|
||||
diff --git a/snes/system/serialization.cpp b/snes/system/serialization.cpp
|
||||
index f746c3a..67e08a2 100755
|
||||
--- a/snes/system/serialization.cpp
|
||||
+++ b/snes/system/serialization.cpp
|
||||
@@ -56,6 +56,7 @@ void System::serialize_all(serializer &s) {
|
||||
smp.serialize(s);
|
||||
ppu.serialize(s);
|
||||
dsp.serialize(s);
|
||||
+ input.serialize(s);
|
||||
|
||||
if(cartridge.mode() == Cartridge::Mode::SufamiTurbo) sufamiturbo.serialize(s);
|
||||
#if defined(GAMEBOY)
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,53 +0,0 @@
|
|||
From 5f76449a70c9a546e18c2fdebe7588bbe90b56d2 Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Fri, 11 Nov 2011 19:49:46 +0200
|
||||
Subject: [PATCH 3/4] Allow frontend to control random number seed
|
||||
|
||||
---
|
||||
snes/interface/interface.cpp | 5 +++++
|
||||
snes/interface/interface.hpp | 1 +
|
||||
snes/system/system.cpp | 2 +-
|
||||
3 files changed, 7 insertions(+), 1 deletions(-)
|
||||
|
||||
diff --git a/snes/interface/interface.cpp b/snes/interface/interface.cpp
|
||||
index b3017c9..0a21a13 100755
|
||||
--- a/snes/interface/interface.cpp
|
||||
+++ b/snes/interface/interface.cpp
|
||||
@@ -23,4 +23,9 @@ time_t Interface::currentTime()
|
||||
return time(0);
|
||||
}
|
||||
|
||||
+time_t Interface::randomSeed()
|
||||
+{
|
||||
+ return time(0);
|
||||
+}
|
||||
+
|
||||
}
|
||||
diff --git a/snes/interface/interface.hpp b/snes/interface/interface.hpp
|
||||
index df975e8..30ee7fd 100755
|
||||
--- a/snes/interface/interface.hpp
|
||||
+++ b/snes/interface/interface.hpp
|
||||
@@ -6,6 +6,7 @@ struct Interface {
|
||||
virtual string path(Cartridge::Slot slot, const string &hint) = 0;
|
||||
virtual void message(const string &text);
|
||||
virtual time_t currentTime();
|
||||
+ virtual time_t randomSeed();
|
||||
};
|
||||
|
||||
extern Interface *interface;
|
||||
diff --git a/snes/system/system.cpp b/snes/system/system.cpp
|
||||
index 9b70bbf..cbd096c 100755
|
||||
--- a/snes/system/system.cpp
|
||||
+++ b/snes/system/system.cpp
|
||||
@@ -151,7 +151,7 @@ void System::unload() {
|
||||
}
|
||||
|
||||
void System::power() {
|
||||
- random.seed((unsigned)time(0));
|
||||
+ random.seed((unsigned)interface->randomSeed());
|
||||
|
||||
region = config.region;
|
||||
expansion = config.expansion_port;
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
From 160dedf35571478781737ee35307b9321cfb41bb Mon Sep 17 00:00:00 2001
|
||||
From: Ilari Liusvaara <ilari.liusvaara@elisanet.fi>
|
||||
Date: Wed, 7 Mar 2012 16:57:18 +0200
|
||||
Subject: [PATCH 4/4] Fix mouse polling
|
||||
|
||||
Don't poll for mouse motion excessive number of times (no need to poll it for
|
||||
each bit!)
|
||||
---
|
||||
snes/controller/mouse/mouse.cpp | 12 ++++++++++--
|
||||
snes/controller/mouse/mouse.hpp | 2 ++
|
||||
2 files changed, 12 insertions(+), 2 deletions(-)
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.cpp b/snes/controller/mouse/mouse.cpp
|
||||
index 6b26fae..824ecd3 100755
|
||||
--- a/snes/controller/mouse/mouse.cpp
|
||||
+++ b/snes/controller/mouse/mouse.cpp
|
||||
@@ -3,8 +3,10 @@
|
||||
uint2 Mouse::data() {
|
||||
if(counter >= 32) return 1;
|
||||
|
||||
- int position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
- int position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ if(counter == 0) {
|
||||
+ position_x = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::X); //-n = left, 0 = center, +n = right
|
||||
+ position_y = interface->inputPoll(port, Input::Device::Mouse, 0, (unsigned)Input::MouseID::Y); //-n = up, 0 = center, +n = down
|
||||
+ }
|
||||
|
||||
bool direction_x = position_x < 0; //0 = right, 1 = left
|
||||
bool direction_y = position_y < 0; //0 = down, 1 = up
|
||||
@@ -67,10 +69,16 @@ void Mouse::serialize(serializer& s) {
|
||||
unsigned char block[Controller::SaveSize] = {0};
|
||||
block[0] = latched ? 1 : 0;
|
||||
block[1] = counter;
|
||||
+ block[2] = (unsigned short)position_x >> 8;
|
||||
+ block[3] = (unsigned short)position_x;
|
||||
+ block[4] = (unsigned short)position_y >> 8;
|
||||
+ block[5] = (unsigned short)position_y;
|
||||
s.array(block, Controller::SaveSize);
|
||||
if(s.mode() == nall::serializer::Load) {
|
||||
latched = (block[0] != 0);
|
||||
counter = block[1];
|
||||
+ position_x = (short)(((unsigned short)block[2] << 8) | (unsigned short)block[3]);
|
||||
+ position_y = (short)(((unsigned short)block[4] << 8) | (unsigned short)block[5]);
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/snes/controller/mouse/mouse.hpp b/snes/controller/mouse/mouse.hpp
|
||||
index b66ea51..6074f34 100755
|
||||
--- a/snes/controller/mouse/mouse.hpp
|
||||
+++ b/snes/controller/mouse/mouse.hpp
|
||||
@@ -6,4 +6,6 @@ struct Mouse : Controller {
|
||||
private:
|
||||
bool latched;
|
||||
unsigned counter;
|
||||
+ int position_x;
|
||||
+ int position_y;
|
||||
};
|
||||
--
|
||||
1.7.9.48.g85da4d
|
||||
|
File diff suppressed because it is too large
Load diff
|
@ -51,10 +51,10 @@ video/$(ALLOBJECT): forcelook
|
|||
.PRECIOUS: %.$(OBJECT_SUFFIX) util/%.$(OBJECT_SUFFIX)
|
||||
|
||||
%.util$(DOT_EXECUTABLE_SUFFIX): %.$(OBJECT_SUFFIX) $(DUMMY_LIBRARY_OBJS)
|
||||
$(REALCC) -o $@ $^ $(LDFLAGS) $(BSNES_PATH)/out/libsnes.a `cat $(DUMMY_LIBRARY_FLAGS)`
|
||||
$(REALCC) -o $@ $^ $(LDFLAGS) $(GAMBATTE_PATH)/libgambatte/libgambatte.$(ARCHIVE_SUFFIX) `cat $(DUMMY_LIBRARY_FLAGS)`
|
||||
|
||||
lsnes$(DOT_EXECUTABLE_SUFFIX): $(PLATFORM_LIBRARY_OBJS)
|
||||
$(REALCC) -o $@ $^ $(LDFLAGS) $(BSNES_PATH)/out/libsnes.a `cat $(PLATFORM_LIBRARY_FLAGS)`
|
||||
$(REALCC) -o $@ $^ $(LDFLAGS) $(GAMBATTE_PATH)/libgambatte/libgambatte.$(ARCHIVE_SUFFIX) `cat $(PLATFORM_LIBRARY_FLAGS)`
|
||||
|
||||
precheck:
|
||||
$(MAKE) -C core precheck
|
||||
|
|
|
@ -1,946 +0,0 @@
|
|||
#include "lsnes.hpp"
|
||||
#include <sstream>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "core/misc.hpp"
|
||||
#include "core/emucore.hpp"
|
||||
#include "core/controllerframe.hpp"
|
||||
#include "core/dispatch.hpp"
|
||||
#include "core/framebuffer.hpp"
|
||||
#include "core/window.hpp"
|
||||
#include "library/pixfmt-lrgb.hpp"
|
||||
#include "library/string.hpp"
|
||||
#include "library/framebuffer.hpp"
|
||||
#include <snes/snes.hpp>
|
||||
#include <gameboy/gameboy.hpp>
|
||||
#ifdef BSNES_V087
|
||||
#include <target-libsnes/libsnes.hpp>
|
||||
#else
|
||||
#include <ui-libsnes/libsnes.hpp>
|
||||
#endif
|
||||
|
||||
#define DURATION_NTSC_FRAME 357366
|
||||
#define DURATION_NTSC_FIELD 357368
|
||||
#define DURATION_PAL_FRAME 425568
|
||||
#define DURATION_PAL_FIELD 425568
|
||||
#define ROM_TYPE_NONE 0
|
||||
#define ROM_TYPE_SNES 1
|
||||
#define ROM_TYPE_BSX 2
|
||||
#define ROM_TYPE_BSXSLOTTED 3
|
||||
#define ROM_TYPE_SUFAMITURBO 4
|
||||
#define ROM_TYPE_SGB 5
|
||||
|
||||
/**
|
||||
* Logical button IDs.
|
||||
*/
|
||||
#define LOGICAL_BUTTON_LEFT 0
|
||||
#define LOGICAL_BUTTON_RIGHT 1
|
||||
#define LOGICAL_BUTTON_UP 2
|
||||
#define LOGICAL_BUTTON_DOWN 3
|
||||
#define LOGICAL_BUTTON_A 4
|
||||
#define LOGICAL_BUTTON_B 5
|
||||
#define LOGICAL_BUTTON_X 6
|
||||
#define LOGICAL_BUTTON_Y 7
|
||||
#define LOGICAL_BUTTON_L 8
|
||||
#define LOGICAL_BUTTON_R 9
|
||||
#define LOGICAL_BUTTON_SELECT 10
|
||||
#define LOGICAL_BUTTON_START 11
|
||||
#define LOGICAL_BUTTON_TRIGGER 12
|
||||
#define LOGICAL_BUTTON_CURSOR 13
|
||||
#define LOGICAL_BUTTON_TURBO 14
|
||||
#define LOGICAL_BUTTON_PAUSE 15
|
||||
|
||||
const char* button_symbols = "BYsSudlrAXLRTSTCUP";
|
||||
|
||||
namespace
|
||||
{
|
||||
int regions_compatible(unsigned rom, unsigned run)
|
||||
{
|
||||
return (!rom || rom == run);
|
||||
}
|
||||
|
||||
unsigned header_fn(size_t r)
|
||||
{
|
||||
if((r % 1024) == 512)
|
||||
return 512;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
core_type* internal_rom;
|
||||
extern core_type type_snes;
|
||||
extern core_type type_bsx;
|
||||
extern core_type type_bsxslotted;
|
||||
extern core_type type_sufamiturbo;
|
||||
extern core_type type_sgb;
|
||||
|
||||
int load_rom_snes(core_romimage* img, uint64_t secs, uint64_t subsecs)
|
||||
{
|
||||
snes_term();
|
||||
snes_unload_cartridge();
|
||||
bool r = snes_load_cartridge_normal(img[0].markup, img[0].data, img[0].size);
|
||||
if(r)
|
||||
internal_rom = &type_snes;
|
||||
return r ? 0 : -1;
|
||||
}
|
||||
|
||||
int load_rom_bsx(core_romimage* img, uint64_t secs, uint64_t subsecs)
|
||||
{
|
||||
snes_term();
|
||||
snes_unload_cartridge();
|
||||
bool r = snes_load_cartridge_bsx(img[0].markup, img[0].data, img[0].size,
|
||||
img[1].markup, img[1].data, img[1].size);
|
||||
if(r)
|
||||
internal_rom = &type_bsx;
|
||||
return r ? 0 : -1;
|
||||
}
|
||||
|
||||
int load_rom_bsxslotted(core_romimage* img, uint64_t secs, uint64_t subsecs)
|
||||
{
|
||||
snes_term();
|
||||
snes_unload_cartridge();
|
||||
bool r = snes_load_cartridge_bsx_slotted(img[0].markup, img[0].data, img[0].size,
|
||||
img[1].markup, img[1].data, img[1].size);
|
||||
if(r)
|
||||
internal_rom = &type_bsxslotted;
|
||||
return r ? 0 : -1;
|
||||
}
|
||||
|
||||
int load_rom_sgb(core_romimage* img, uint64_t secs, uint64_t subsecs)
|
||||
{
|
||||
snes_term();
|
||||
snes_unload_cartridge();
|
||||
bool r = snes_load_cartridge_super_game_boy(img[0].markup, img[0].data, img[0].size,
|
||||
img[1].markup, img[1].data, img[1].size);
|
||||
if(r)
|
||||
internal_rom = &type_sgb;
|
||||
return r ? 0 : -1;
|
||||
}
|
||||
|
||||
int load_rom_sufamiturbo(core_romimage* img, uint64_t secs, uint64_t subsecs)
|
||||
{
|
||||
snes_term();
|
||||
snes_unload_cartridge();
|
||||
bool r = snes_load_cartridge_sufami_turbo(img[0].markup, img[0].data, img[0].size,
|
||||
img[1].markup, img[1].data, img[1].size, img[2].markup, img[2].data, img[2].size);
|
||||
if(r)
|
||||
internal_rom = &type_sufamiturbo;
|
||||
return r ? 0 : -1;
|
||||
}
|
||||
|
||||
uint64_t ntsc_magic[4] = {178683, 10738636, 16639264, 596096};
|
||||
uint64_t pal_magic[4] = {6448, 322445, 19997208, 266440};
|
||||
|
||||
core_region region_auto("autodetect", "Autodetect", 1, 0, true, ntsc_magic, regions_compatible);
|
||||
core_region region_ntsc("ntsc", "NTSC", 0, 1, true, ntsc_magic, regions_compatible);
|
||||
core_region region_pal("pal", "PAL", 0, 2, true, pal_magic, regions_compatible);
|
||||
core_romimage_info image_snescart("rom", "Cartridge ROM", 1, header_fn);
|
||||
core_romimage_info image_bsxbios("rom", "BS-X BIOS", 1, header_fn);
|
||||
core_romimage_info image_bsxflash("bsx", "BS-X Flash", 2, header_fn);
|
||||
core_romimage_info image_bsxsflash("bsxslotted", "BS-X Flash", 2, header_fn);
|
||||
core_romimage_info image_sgbbios("rom", "SGB BIOS", 1, header_fn);
|
||||
core_romimage_info image_dmg("dmg", "DMG ROM", 2, header_fn);
|
||||
core_romimage_info image_stbios("rom", "ST BIOS", 1, header_fn);
|
||||
core_romimage_info image_stslota("slot-a", "ST Slot A ROM", 2, header_fn);
|
||||
core_romimage_info image_stslotb("slot-b", "ST Slot B ROM", 2, header_fn);
|
||||
core_type type_snes("snes", "SNES", load_rom_snes);
|
||||
core_type type_bsx("bsx", "BS-X (non-slotted)", load_rom_bsx);
|
||||
core_type type_bsxslotted("bsxslotted", "BS-X (slotted)", load_rom_bsxslotted);
|
||||
core_type type_sufamiturbo("sufamiturbo", "Sufami Turbo", load_rom_sufamiturbo);
|
||||
core_type type_sgb("sgb", "Super Game Boy", load_rom_sgb);
|
||||
core_type_region_bind bind_A(type_snes, region_auto);
|
||||
core_type_region_bind bind_B(type_snes, region_ntsc);
|
||||
core_type_region_bind bind_C(type_snes, region_pal);
|
||||
core_type_region_bind bind_D(type_bsx, region_ntsc);
|
||||
core_type_region_bind bind_E(type_bsxslotted, region_ntsc);
|
||||
core_type_region_bind bind_F(type_sufamiturbo, region_ntsc);
|
||||
core_type_region_bind bind_G(type_sgb, region_auto);
|
||||
core_type_region_bind bind_H(type_sgb, region_ntsc);
|
||||
core_type_region_bind bind_I(type_sgb, region_pal);
|
||||
core_type_image_bind bind_J(type_snes, image_snescart, 0);
|
||||
core_type_image_bind bind_K(type_bsx, image_bsxbios, 0);
|
||||
core_type_image_bind bind_L(type_bsx, image_bsxflash, 1);
|
||||
core_type_image_bind bind_M(type_bsxslotted, image_bsxbios, 0);
|
||||
core_type_image_bind bind_N(type_bsxslotted, image_bsxsflash, 1);
|
||||
core_type_image_bind bind_O(type_sufamiturbo, image_stbios, 0);
|
||||
core_type_image_bind bind_P(type_sufamiturbo, image_stslota, 1);
|
||||
core_type_image_bind bind_Q(type_sufamiturbo, image_stslotb, 2);
|
||||
core_type_image_bind bind_R(type_sgb, image_sgbbios, 0);
|
||||
core_type_image_bind bind_S(type_sgb, image_dmg, 1);
|
||||
core_sysregion sr1("snes_ntsc", type_snes, region_ntsc);
|
||||
core_sysregion sr2("snes_pal", type_snes, region_pal);
|
||||
core_sysregion sr3("bsx", type_bsx, region_ntsc);
|
||||
core_sysregion sr4("bsxslotted", type_bsxslotted, region_ntsc);
|
||||
core_sysregion sr5("sufamiturbo", type_sufamiturbo, region_ntsc);
|
||||
core_sysregion sr6("sgb_ntsc", type_sgb, region_ntsc);
|
||||
core_sysregion sr7("sgb_pal", type_sgb, region_pal);
|
||||
|
||||
bool last_hires = false;
|
||||
bool last_interlace = false;
|
||||
bool stepping_into_save;
|
||||
bool video_refresh_done;
|
||||
//Delay reset.
|
||||
unsigned long long delayreset_cycles_run;
|
||||
unsigned long long delayreset_cycles_target;
|
||||
|
||||
bool p1disable = false;
|
||||
std::map<int16_t, std::pair<uint64_t, uint64_t>> ptrmap;
|
||||
|
||||
const char* buttonnames[] = {
|
||||
"left", "right", "up", "down", "A", "B", "X", "Y", "L", "R", "select", "start", "trigger",
|
||||
"cursor", "turbo", "pause"
|
||||
};
|
||||
|
||||
class my_interfaced : public SNES::Interface
|
||||
{
|
||||
string path(SNES::Cartridge::Slot slot, const string &hint)
|
||||
{
|
||||
return "./";
|
||||
}
|
||||
};
|
||||
|
||||
std::string sram_name(const nall::string& _id, SNES::Cartridge::Slot slotname)
|
||||
{
|
||||
std::string id(_id, _id.length());
|
||||
//Fixup name change by bsnes v087...
|
||||
if(id == "bsx.ram")
|
||||
id = ".bss";
|
||||
if(id == "bsx.psram")
|
||||
id = ".bsp";
|
||||
if(id == "program.rtc")
|
||||
id = ".rtc";
|
||||
if(id == "upd96050.ram")
|
||||
id = ".dsp";
|
||||
if(id == "program.ram")
|
||||
id = ".srm";
|
||||
if(slotname == SNES::Cartridge::Slot::SufamiTurboA)
|
||||
return "slota." + id.substr(1);
|
||||
if(slotname == SNES::Cartridge::Slot::SufamiTurboB)
|
||||
return "slotb." + id.substr(1);
|
||||
return id.substr(1);
|
||||
}
|
||||
|
||||
uint8_t snes_bus_iospace_rw(uint64_t offset, uint8_t data, bool write)
|
||||
{
|
||||
if(write)
|
||||
SNES::bus.write(offset, data);
|
||||
else
|
||||
return SNES::bus.read(offset);
|
||||
}
|
||||
|
||||
uint8_t ptrtable_iospace_rw(uint64_t offset, uint8_t data, bool write)
|
||||
{
|
||||
uint16_t entry = offset >> 4;
|
||||
if(!ptrmap.count(entry))
|
||||
return 0;
|
||||
uint64_t val = ((offset & 15) < 8) ? ptrmap[entry].first : ptrmap[entry].second;
|
||||
uint8_t byte = offset & 7;
|
||||
//These things are always little-endian.
|
||||
return (val >> (8 * byte));
|
||||
}
|
||||
|
||||
void create_region(std::list<vma_info>& inf, const std::string& name, uint64_t base, uint64_t size,
|
||||
uint8_t (*iospace_rw)(uint64_t offset, uint8_t data, bool write)) throw(std::bad_alloc)
|
||||
{
|
||||
if(size == 0)
|
||||
return;
|
||||
vma_info i;
|
||||
i.name = name;
|
||||
i.base = base;
|
||||
i.size = size;
|
||||
i.readonly = false;
|
||||
i.native_endian = false;
|
||||
i.iospace_rw = iospace_rw;
|
||||
inf.push_back(i);
|
||||
}
|
||||
|
||||
void create_region(std::list<vma_info>& inf, const std::string& name, uint64_t base, uint8_t* memory,
|
||||
uint64_t size, bool readonly, bool native_endian = false) throw(std::bad_alloc)
|
||||
{
|
||||
if(size == 0)
|
||||
return;
|
||||
vma_info i;
|
||||
i.name = name;
|
||||
i.base = base;
|
||||
i.size = size;
|
||||
i.backing_ram = memory;
|
||||
i.readonly = readonly;
|
||||
i.native_endian = native_endian;
|
||||
i.iospace_rw = NULL;
|
||||
inf.push_back(i);
|
||||
}
|
||||
|
||||
void create_region(std::list<vma_info>& inf, const std::string& name, uint64_t base,
|
||||
SNES::MappedRAM& memory, bool readonly, bool native_endian = false) throw(std::bad_alloc)
|
||||
{
|
||||
create_region(inf, name, base, memory.data(), memory.size(), readonly, native_endian);
|
||||
}
|
||||
|
||||
void map_internal(std::list<vma_info>& inf, const std::string& name, uint16_t index, void* memory,
|
||||
size_t memsize)
|
||||
{
|
||||
ptrmap[index] = std::make_pair(reinterpret_cast<uint64_t>(memory), static_cast<uint64_t>(memsize));
|
||||
create_region(inf, name, 0x101000000 + index * 0x1000000, reinterpret_cast<uint8_t*>(memory),
|
||||
memsize, true, true);
|
||||
}
|
||||
|
||||
bool delayreset_fn()
|
||||
{
|
||||
if(delayreset_cycles_run == delayreset_cycles_target || video_refresh_done)
|
||||
return true;
|
||||
delayreset_cycles_run++;
|
||||
return false;
|
||||
}
|
||||
|
||||
class my_interface : public SNES::Interface
|
||||
{
|
||||
string path(SNES::Cartridge::Slot slot, const string &hint)
|
||||
{
|
||||
const char* _hint = hint;
|
||||
std::string _hint2 = _hint;
|
||||
std::string fwp = ecore_callbacks->get_firmware_path();
|
||||
regex_results r;
|
||||
std::string msubase = ecore_callbacks->get_base_path();
|
||||
if(regex_match(".*\\.sfc", msubase))
|
||||
msubase = msubase.substr(0, msubase.length() - 4);
|
||||
|
||||
if(_hint2 == "msu1.rom" || _hint2 == ".msu") {
|
||||
//MSU-1 main ROM.
|
||||
std::string x = msubase + ".msu";
|
||||
messages << "MSU main data file: " << x << std::endl;
|
||||
return x.c_str();
|
||||
}
|
||||
if(r = regex("(track)?(-([0-9])+\\.pcm)", _hint2)) {
|
||||
//MSU track.
|
||||
std::string x = msubase + r[2];
|
||||
messages << "MSU track " << r[3] << "': " << x << std::endl;
|
||||
return x.c_str();
|
||||
}
|
||||
std::string finalpath = fwp + "/" + _hint2;
|
||||
return finalpath.c_str();
|
||||
}
|
||||
|
||||
time_t currentTime()
|
||||
{
|
||||
return ecore_callbacks->get_time();
|
||||
}
|
||||
|
||||
time_t randomSeed()
|
||||
{
|
||||
return ecore_callbacks->get_randomseed();
|
||||
}
|
||||
|
||||
void videoRefresh(const uint32_t* data, bool hires, bool interlace, bool overscan)
|
||||
{
|
||||
last_hires = hires;
|
||||
last_interlace = interlace;
|
||||
bool region = (&core_get_region() == ®ion_pal);
|
||||
if(stepping_into_save)
|
||||
messages << "Got video refresh in runtosave, expect desyncs!" << std::endl;
|
||||
video_refresh_done = true;
|
||||
uint32_t fps_n, fps_d;
|
||||
auto fps = get_video_rate();
|
||||
fps_n = fps.first;
|
||||
fps_d = fps.second;
|
||||
uint32_t g = gcd(fps_n, fps_d);
|
||||
fps_n /= g;
|
||||
fps_d /= g;
|
||||
|
||||
framebuffer_info inf;
|
||||
inf.type = &_pixel_format_lrgb;
|
||||
inf.mem = const_cast<char*>(reinterpret_cast<const char*>(data));
|
||||
inf.physwidth = 512;
|
||||
inf.physheight = 512;
|
||||
inf.physstride = 2048;
|
||||
inf.width = hires ? 512 : 256;
|
||||
inf.height = (region ? 239 : 224) * (interlace ? 2 : 1);
|
||||
inf.stride = interlace ? 2048 : 4096;
|
||||
inf.offset_x = 0;
|
||||
inf.offset_y = (region ? (overscan ? 9 : 1) : (overscan ? 16 : 9)) * 2;
|
||||
|
||||
framebuffer_raw ls(inf);
|
||||
ecore_callbacks->output_frame(ls, fps_n, fps_d);
|
||||
information_dispatch::do_raw_frame(data, hires, interlace, overscan, region ?
|
||||
VIDEO_REGION_PAL : VIDEO_REGION_NTSC);
|
||||
}
|
||||
|
||||
void audioSample(int16_t l_sample, int16_t r_sample)
|
||||
{
|
||||
uint16_t _l = l_sample;
|
||||
uint16_t _r = r_sample;
|
||||
platform::audio_sample(_l + 32768, _r + 32768);
|
||||
information_dispatch::do_sample(l_sample, r_sample);
|
||||
//The SMP emits a sample every 768 ticks of its clock. Use this in order to keep track of
|
||||
//time.
|
||||
auto hz = get_audio_rate();
|
||||
ecore_callbacks->timer_tick(hz.second, hz.first);
|
||||
}
|
||||
|
||||
int16_t inputPoll(bool port, SNES::Input::Device device, unsigned index, unsigned id)
|
||||
{
|
||||
return ecore_callbacks->get_input(port ? 1 : 0, index, id);
|
||||
}
|
||||
};
|
||||
|
||||
void set_core_controller_generic(unsigned port, unsigned id, bool p2only)
|
||||
{
|
||||
if(port > 1)
|
||||
return;
|
||||
if(port == 1)
|
||||
snes_set_controller_port_device(true, id);
|
||||
if(port == 0) {
|
||||
snes_set_controller_port_device(false, p2only ? SNES_DEVICE_NONE : id);
|
||||
p1disable = p2only;
|
||||
}
|
||||
}
|
||||
|
||||
void set_core_controller_none(unsigned port) throw()
|
||||
{
|
||||
set_core_controller_generic(port, SNES_DEVICE_NONE, false);
|
||||
}
|
||||
|
||||
void set_core_controller_gamepad(unsigned port) throw()
|
||||
{
|
||||
set_core_controller_generic(port, SNES_DEVICE_JOYPAD, false);
|
||||
}
|
||||
|
||||
void set_core_controller_mouse(unsigned port) throw()
|
||||
{
|
||||
set_core_controller_generic(port, SNES_DEVICE_MOUSE, false);
|
||||
}
|
||||
|
||||
void set_core_controller_multitap(unsigned port) throw()
|
||||
{
|
||||
set_core_controller_generic(port, SNES_DEVICE_MULTITAP, false);
|
||||
}
|
||||
|
||||
void set_core_controller_superscope(unsigned port) throw()
|
||||
{
|
||||
set_core_controller_generic(port, SNES_DEVICE_SUPER_SCOPE, true);
|
||||
}
|
||||
|
||||
void set_core_controller_justifier(unsigned port) throw()
|
||||
{
|
||||
set_core_controller_generic(port, SNES_DEVICE_JUSTIFIER, true);
|
||||
}
|
||||
|
||||
void set_core_controller_justifiers(unsigned port) throw()
|
||||
{
|
||||
set_core_controller_generic(port, SNES_DEVICE_JUSTIFIERS, true);
|
||||
}
|
||||
|
||||
int get_button_id_none(unsigned controller, unsigned lbid) throw()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int get_button_id_gamepad(unsigned controller, unsigned lbid) throw()
|
||||
{
|
||||
if(controller > 0)
|
||||
return -1;
|
||||
switch(lbid) {
|
||||
case LOGICAL_BUTTON_LEFT: return SNES_DEVICE_ID_JOYPAD_LEFT;
|
||||
case LOGICAL_BUTTON_RIGHT: return SNES_DEVICE_ID_JOYPAD_RIGHT;
|
||||
case LOGICAL_BUTTON_UP: return SNES_DEVICE_ID_JOYPAD_UP;
|
||||
case LOGICAL_BUTTON_DOWN: return SNES_DEVICE_ID_JOYPAD_DOWN;
|
||||
case LOGICAL_BUTTON_A: return SNES_DEVICE_ID_JOYPAD_A;
|
||||
case LOGICAL_BUTTON_B: return SNES_DEVICE_ID_JOYPAD_B;
|
||||
case LOGICAL_BUTTON_X: return SNES_DEVICE_ID_JOYPAD_X;
|
||||
case LOGICAL_BUTTON_Y: return SNES_DEVICE_ID_JOYPAD_Y;
|
||||
case LOGICAL_BUTTON_L: return SNES_DEVICE_ID_JOYPAD_L;
|
||||
case LOGICAL_BUTTON_R: return SNES_DEVICE_ID_JOYPAD_R;
|
||||
case LOGICAL_BUTTON_SELECT: return SNES_DEVICE_ID_JOYPAD_SELECT;
|
||||
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JOYPAD_START;
|
||||
default: return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int get_button_id_mouse(unsigned controller, unsigned lbid) throw()
|
||||
{
|
||||
if(controller > 0)
|
||||
return -1;
|
||||
switch(lbid) {
|
||||
case LOGICAL_BUTTON_L: return SNES_DEVICE_ID_MOUSE_LEFT;
|
||||
case LOGICAL_BUTTON_R: return SNES_DEVICE_ID_MOUSE_RIGHT;
|
||||
default: return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int get_button_id_multitap(unsigned controller, unsigned lbid) throw()
|
||||
{
|
||||
if(controller > 3)
|
||||
return -1;
|
||||
switch(lbid) {
|
||||
case LOGICAL_BUTTON_LEFT: return SNES_DEVICE_ID_JOYPAD_LEFT;
|
||||
case LOGICAL_BUTTON_RIGHT: return SNES_DEVICE_ID_JOYPAD_RIGHT;
|
||||
case LOGICAL_BUTTON_UP: return SNES_DEVICE_ID_JOYPAD_UP;
|
||||
case LOGICAL_BUTTON_DOWN: return SNES_DEVICE_ID_JOYPAD_DOWN;
|
||||
case LOGICAL_BUTTON_A: return SNES_DEVICE_ID_JOYPAD_A;
|
||||
case LOGICAL_BUTTON_B: return SNES_DEVICE_ID_JOYPAD_B;
|
||||
case LOGICAL_BUTTON_X: return SNES_DEVICE_ID_JOYPAD_X;
|
||||
case LOGICAL_BUTTON_Y: return SNES_DEVICE_ID_JOYPAD_Y;
|
||||
case LOGICAL_BUTTON_L: return SNES_DEVICE_ID_JOYPAD_L;
|
||||
case LOGICAL_BUTTON_R: return SNES_DEVICE_ID_JOYPAD_R;
|
||||
case LOGICAL_BUTTON_SELECT: return SNES_DEVICE_ID_JOYPAD_SELECT;
|
||||
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JOYPAD_START;
|
||||
default: return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int get_button_id_superscope(unsigned controller, unsigned lbid) throw()
|
||||
{
|
||||
if(controller > 0)
|
||||
return -1;
|
||||
switch(lbid) {
|
||||
case LOGICAL_BUTTON_TRIGGER: return SNES_DEVICE_ID_SUPER_SCOPE_TRIGGER;
|
||||
case LOGICAL_BUTTON_CURSOR: return SNES_DEVICE_ID_SUPER_SCOPE_CURSOR;
|
||||
case LOGICAL_BUTTON_TURBO: return SNES_DEVICE_ID_SUPER_SCOPE_TURBO;
|
||||
case LOGICAL_BUTTON_PAUSE: return SNES_DEVICE_ID_SUPER_SCOPE_PAUSE;
|
||||
default: return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int get_button_id_justifier(unsigned controller, unsigned lbid) throw()
|
||||
{
|
||||
if(controller > 0)
|
||||
return -1;
|
||||
switch(lbid) {
|
||||
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JUSTIFIER_START;
|
||||
case LOGICAL_BUTTON_TRIGGER: return SNES_DEVICE_ID_JUSTIFIER_TRIGGER;
|
||||
default: return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int get_button_id_justifiers(unsigned controller, unsigned lbid) throw()
|
||||
{
|
||||
if(controller > 1)
|
||||
return -1;
|
||||
switch(lbid) {
|
||||
case LOGICAL_BUTTON_START: return SNES_DEVICE_ID_JUSTIFIER_START;
|
||||
case LOGICAL_BUTTON_TRIGGER: return SNES_DEVICE_ID_JUSTIFIER_TRIGGER;
|
||||
default: return -1;
|
||||
}
|
||||
}
|
||||
|
||||
struct porttype_gamepad : public porttype_info
|
||||
{
|
||||
porttype_gamepad() : porttype_info("gamepad", "Gamepad", generic_port_size<1, 0, 12>())
|
||||
{
|
||||
write = generic_port_write<1, 0, 12>;
|
||||
read = generic_port_read<1, 0, 12>;
|
||||
display = generic_port_display<1, 0, 12, 0>;
|
||||
serialize = generic_port_serialize<1, 0, 12, 0>;
|
||||
deserialize = generic_port_deserialize<1, 0, 12>;
|
||||
legal = generic_port_legal<3>;
|
||||
deviceflags = generic_port_deviceflags<1, 1>;
|
||||
ctrlname = "gamepad";
|
||||
controllers = 1;
|
||||
set_core_controller = set_core_controller_gamepad;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return get_button_id_gamepad(controller, lbid);
|
||||
}
|
||||
} gamepad;
|
||||
|
||||
struct porttype_justifier : public porttype_info
|
||||
{
|
||||
porttype_justifier() : porttype_info("justifier", "Justifier", generic_port_size<1, 2, 2>())
|
||||
{
|
||||
write = generic_port_write<1, 2, 2>;
|
||||
read = generic_port_read<1, 2, 2>;
|
||||
display = generic_port_display<1, 2, 2, 12>;
|
||||
serialize = generic_port_serialize<1, 2, 2, 12>;
|
||||
deserialize = generic_port_deserialize<1, 2, 2>;
|
||||
legal = generic_port_legal<2>;
|
||||
deviceflags = generic_port_deviceflags<1, 3>;
|
||||
ctrlname = "justifier";
|
||||
controllers = 1;
|
||||
set_core_controller = set_core_controller_justifier;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return get_button_id_justifier(controller, lbid);
|
||||
}
|
||||
} justifier;
|
||||
|
||||
struct porttype_justifiers : public porttype_info
|
||||
{
|
||||
porttype_justifiers() : porttype_info("justifiers", "2 Justifiers", generic_port_size<2, 2, 2>())
|
||||
{
|
||||
write = generic_port_write<2, 2, 2>;
|
||||
read = generic_port_read<2, 2, 2>;
|
||||
display = generic_port_display<2, 2, 2, 0>;
|
||||
serialize = generic_port_serialize<2, 2, 2, 12>;
|
||||
deserialize = generic_port_deserialize<2, 2, 2>;
|
||||
legal = generic_port_legal<2>;
|
||||
deviceflags = generic_port_deviceflags<2, 3>;
|
||||
ctrlname = "justifier";
|
||||
controllers = 2;
|
||||
set_core_controller = set_core_controller_justifiers;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return get_button_id_justifiers(controller, lbid);
|
||||
}
|
||||
} justifiers;
|
||||
|
||||
struct porttype_mouse : public porttype_info
|
||||
{
|
||||
porttype_mouse() : porttype_info("mouse", "Mouse", generic_port_size<1, 2, 2>())
|
||||
{
|
||||
write = generic_port_write<1, 2, 2>;
|
||||
read = generic_port_read<1, 2, 2>;
|
||||
display = generic_port_display<1, 2, 2, 0>;
|
||||
serialize = generic_port_serialize<1, 2, 2, 12>;
|
||||
deserialize = generic_port_deserialize<1, 2, 2>;
|
||||
legal = generic_port_legal<3>;
|
||||
deviceflags = generic_port_deviceflags<1, 5>;
|
||||
ctrlname = "mouse";
|
||||
controllers = 1;
|
||||
set_core_controller = set_core_controller_mouse;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return get_button_id_mouse(controller, lbid);
|
||||
}
|
||||
} mouse;
|
||||
|
||||
struct porttype_multitap : public porttype_info
|
||||
{
|
||||
porttype_multitap() : porttype_info("multitap", "Multitap", generic_port_size<4, 0, 12>())
|
||||
{
|
||||
write = generic_port_write<4, 0, 12>;
|
||||
read = generic_port_read<4, 0, 12>;
|
||||
display = generic_port_display<4, 0, 12, 0>;
|
||||
serialize = generic_port_serialize<4, 0, 12, 0>;
|
||||
deserialize = generic_port_deserialize<4, 0, 12>;
|
||||
legal = generic_port_legal<3>;
|
||||
deviceflags = generic_port_deviceflags<4, 1>;
|
||||
ctrlname = "multitap";
|
||||
controllers = 4;
|
||||
set_core_controller = set_core_controller_multitap;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return get_button_id_multitap(controller, lbid);
|
||||
}
|
||||
} multitap;
|
||||
|
||||
struct porttype_none : public porttype_info
|
||||
{
|
||||
porttype_none() : porttype_info("none", "None", generic_port_size<0, 0, 0>())
|
||||
{
|
||||
write = generic_port_write<0, 0, 0>;
|
||||
read = generic_port_read<0, 0, 0>;
|
||||
display = generic_port_display<0, 0, 0, 0>;
|
||||
serialize = generic_port_serialize<0, 0, 0, 0>;
|
||||
deserialize = generic_port_deserialize<0, 0, 0>;
|
||||
legal = generic_port_legal<3>;
|
||||
deviceflags = generic_port_deviceflags<0, 0>;
|
||||
ctrlname = "";
|
||||
controllers = 0;
|
||||
set_core_controller = set_core_controller_none;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return get_button_id_none(controller, lbid);
|
||||
}
|
||||
} none;
|
||||
|
||||
struct porttype_superscope : public porttype_info
|
||||
{
|
||||
porttype_superscope() : porttype_info("superscope", "Super Scope", generic_port_size<1, 2, 4>())
|
||||
{
|
||||
write = generic_port_write<1, 2, 4>;
|
||||
read = generic_port_read<1, 2, 4>;
|
||||
display = generic_port_display<1, 2, 4, 0>;
|
||||
serialize = generic_port_serialize<1, 2, 4, 14>;
|
||||
deserialize = generic_port_deserialize<1, 2, 4>;
|
||||
legal = generic_port_legal<2>;
|
||||
ctrlname = "superscope";
|
||||
controllers = 1;
|
||||
set_core_controller = set_core_controller_superscope;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return get_button_id_superscope(controller, lbid);
|
||||
}
|
||||
} superscope;
|
||||
|
||||
my_interface my_interface_obj;
|
||||
SNES::Interface* old;
|
||||
}
|
||||
|
||||
std::string get_logical_button_name(unsigned lbid) throw(std::bad_alloc)
|
||||
{
|
||||
if(lbid >= sizeof(buttonnames) / sizeof(buttonnames[0]))
|
||||
return "";
|
||||
return buttonnames[lbid];
|
||||
}
|
||||
|
||||
void core_install_handler()
|
||||
{
|
||||
old = SNES::interface;
|
||||
SNES::interface = &my_interface_obj;
|
||||
SNES::system.init();
|
||||
}
|
||||
|
||||
std::string get_core_default_port(unsigned port)
|
||||
{
|
||||
if(port == 0)
|
||||
return "gamepad";
|
||||
else
|
||||
return "none";
|
||||
}
|
||||
|
||||
void core_uninstall_handler()
|
||||
{
|
||||
SNES::interface = old;
|
||||
}
|
||||
|
||||
uint32_t get_snes_cpu_rate()
|
||||
{
|
||||
return SNES::system.cpu_frequency();
|
||||
}
|
||||
|
||||
uint32_t get_snes_apu_rate()
|
||||
{
|
||||
return SNES::system.apu_frequency();
|
||||
}
|
||||
|
||||
std::pair<unsigned, unsigned> get_core_logical_controller_limits()
|
||||
{
|
||||
return std::make_pair(8U, (unsigned)(sizeof(buttonnames)/sizeof(buttonnames[0])));
|
||||
}
|
||||
|
||||
bool get_core_need_analog()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string get_core_identifier()
|
||||
{
|
||||
std::ostringstream x;
|
||||
x << snes_library_id() << " (" << SNES::Info::Profile << " core)";
|
||||
return x.str();
|
||||
}
|
||||
|
||||
void do_basic_core_init()
|
||||
{
|
||||
static my_interfaced i;
|
||||
SNES::interface = &i;
|
||||
}
|
||||
|
||||
std::set<std::string> get_sram_set()
|
||||
{
|
||||
std::set<std::string> r;
|
||||
for(unsigned i = 0; i < SNES::cartridge.nvram.size(); i++) {
|
||||
SNES::Cartridge::NonVolatileRAM& s = SNES::cartridge.nvram[i];
|
||||
r.insert(sram_name(s.id, s.slot));
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
void set_preload_settings()
|
||||
{
|
||||
SNES::config.random = false;
|
||||
SNES::config.expansion_port = SNES::System::ExpansionPortDevice::None;
|
||||
}
|
||||
|
||||
core_region& core_get_region()
|
||||
{
|
||||
if(SNES::system.region() == SNES::System::Region::PAL)
|
||||
return region_pal;
|
||||
else
|
||||
return region_ntsc;
|
||||
}
|
||||
|
||||
void core_power()
|
||||
{
|
||||
snes_power();
|
||||
}
|
||||
|
||||
void core_unload_cartridge()
|
||||
{
|
||||
snes_term();
|
||||
snes_unload_cartridge();
|
||||
}
|
||||
|
||||
//Get the current video rate.
|
||||
std::pair<uint32_t, uint32_t> get_video_rate()
|
||||
{
|
||||
uint32_t div;
|
||||
if(snes_get_region())
|
||||
div = last_interlace ? DURATION_PAL_FIELD : DURATION_PAL_FRAME;
|
||||
else
|
||||
div = last_interlace ? DURATION_NTSC_FIELD : DURATION_NTSC_FRAME;
|
||||
return std::make_pair(get_snes_cpu_rate(), div);
|
||||
}
|
||||
|
||||
//Get the current audio rate.
|
||||
std::pair<uint32_t, uint32_t> get_audio_rate()
|
||||
{
|
||||
return std::make_pair(get_snes_apu_rate(), static_cast<uint32_t>(768));
|
||||
}
|
||||
|
||||
std::map<std::string, std::vector<char>> save_sram() throw(std::bad_alloc)
|
||||
{
|
||||
std::map<std::string, std::vector<char>> out;
|
||||
for(unsigned i = 0; i < SNES::cartridge.nvram.size(); i++) {
|
||||
SNES::Cartridge::NonVolatileRAM& r = SNES::cartridge.nvram[i];
|
||||
std::string savename = sram_name(r.id, r.slot);
|
||||
std::vector<char> x;
|
||||
x.resize(r.size);
|
||||
memcpy(&x[0], r.data, r.size);
|
||||
out[savename] = x;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
void load_sram(std::map<std::string, std::vector<char>>& sram) throw(std::bad_alloc)
|
||||
{
|
||||
std::set<std::string> used;
|
||||
if(sram.empty())
|
||||
return;
|
||||
for(unsigned i = 0; i < SNES::cartridge.nvram.size(); i++) {
|
||||
SNES::Cartridge::NonVolatileRAM& r = SNES::cartridge.nvram[i];
|
||||
std::string savename = sram_name(r.id, r.slot);
|
||||
if(sram.count(savename)) {
|
||||
std::vector<char>& x = sram[savename];
|
||||
if(r.size != x.size())
|
||||
messages << "WARNING: SRAM '" << savename << "': Loaded " << x.size()
|
||||
<< " bytes, but the SRAM is " << r.size << "." << std::endl;
|
||||
memcpy(r.data, &x[0], (r.size < x.size()) ? r.size : x.size());
|
||||
used.insert(savename);
|
||||
} else
|
||||
messages << "WARNING: SRAM '" << savename << ": No data." << std::endl;
|
||||
}
|
||||
for(auto i : sram)
|
||||
if(!used.count(i.first))
|
||||
messages << "WARNING: SRAM '" << i.first << ": Not found on cartridge." << std::endl;
|
||||
}
|
||||
|
||||
bool core_set_region(core_region& region)
|
||||
{
|
||||
if(®ion == ®ion_auto) SNES::config.region = SNES::System::Region::Autodetect;
|
||||
else if(®ion == ®ion_ntsc) SNES::config.region = SNES::System::Region::NTSC;
|
||||
else if(®ion == ®ion_pal) SNES::config.region = SNES::System::Region::PAL;
|
||||
else
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void core_serialize(std::vector<char>& out)
|
||||
{
|
||||
serializer s = SNES::system.serialize();
|
||||
out.resize(s.size());
|
||||
memcpy(&out[0], s.data(), s.size());
|
||||
}
|
||||
|
||||
void core_unserialize(const char* in, size_t insize)
|
||||
{
|
||||
serializer s(reinterpret_cast<const uint8_t*>(in), insize);
|
||||
if(!SNES::system.unserialize(s))
|
||||
throw std::runtime_error("SNES core rejected savestate");
|
||||
}
|
||||
|
||||
std::pair<bool, uint32_t> core_emulate_cycles(uint32_t cycles)
|
||||
{
|
||||
#if defined(BSNES_V084) || defined(BSNES_V085)
|
||||
messages << "Executing delayed reset... This can take some time!" << std::endl;
|
||||
video_refresh_done = false;
|
||||
delayreset_cycles_run = 0;
|
||||
delayreset_cycles_target = cycles;
|
||||
SNES::cpu.step_event = delayreset_fn;
|
||||
SNES::system.run();
|
||||
SNES::cpu.step_event = nall::function<bool()>();
|
||||
return std::make_pair(!video_refresh_done, delayreset_cycles_run);
|
||||
#else
|
||||
messages << "Delayresets not supported on this bsnes version (needs v084 or v085)"
|
||||
<< std::endl;
|
||||
return std::make_pair(false, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void core_emulate_frame()
|
||||
{
|
||||
SNES::system.run();
|
||||
}
|
||||
|
||||
void core_reset()
|
||||
{
|
||||
SNES::system.reset();
|
||||
}
|
||||
|
||||
void core_runtosave()
|
||||
{
|
||||
stepping_into_save = true;
|
||||
SNES::system.runtosave();
|
||||
stepping_into_save = false;
|
||||
}
|
||||
|
||||
std::list<vma_info> get_vma_list()
|
||||
{
|
||||
std::list<vma_info> ret;
|
||||
if(!internal_rom)
|
||||
return ret;
|
||||
create_region(ret, "WRAM", 0x007E0000, SNES::cpu.wram, 131072, false);
|
||||
create_region(ret, "APURAM", 0x00000000, SNES::smp.apuram, 65536, false);
|
||||
create_region(ret, "VRAM", 0x00010000, SNES::ppu.vram, 65536, false);
|
||||
create_region(ret, "OAM", 0x00020000, SNES::ppu.oam, 544, false);
|
||||
create_region(ret, "CGRAM", 0x00021000, SNES::ppu.cgram, 512, false);
|
||||
if(SNES::cartridge.has_srtc()) create_region(ret, "RTC", 0x00022000, SNES::srtc.rtc, 20, false);
|
||||
if(SNES::cartridge.has_spc7110rtc()) create_region(ret, "RTC", 0x00022000, SNES::spc7110.rtc, 20, false);
|
||||
if(SNES::cartridge.has_necdsp()) {
|
||||
create_region(ret, "DSPRAM", 0x00023000, reinterpret_cast<uint8_t*>(SNES::necdsp.dataRAM), 4096,
|
||||
false, true);
|
||||
create_region(ret, "DSPPROM", 0xF0000000, reinterpret_cast<uint8_t*>(SNES::necdsp.programROM), 65536,
|
||||
true, true);
|
||||
create_region(ret, "DSPDROM", 0xF0010000, reinterpret_cast<uint8_t*>(SNES::necdsp.dataROM), 4096,
|
||||
true, true);
|
||||
}
|
||||
create_region(ret, "SRAM", 0x10000000, SNES::cartridge.ram, false);
|
||||
create_region(ret, "ROM", 0x80000000, SNES::cartridge.rom, true);
|
||||
create_region(ret, "BUS", 0x1000000, 0x1000000, snes_bus_iospace_rw);
|
||||
create_region(ret, "PTRTABLE", 0x100000000, 0x100000, ptrtable_iospace_rw);
|
||||
map_internal(ret, "CPU_STATE", 0, &SNES::cpu, sizeof(SNES::cpu));
|
||||
map_internal(ret, "PPU_STATE", 1, &SNES::ppu, sizeof(SNES::ppu));
|
||||
map_internal(ret, "SMP_STATE", 2, &SNES::smp, sizeof(SNES::smp));
|
||||
map_internal(ret, "DSP_STATE", 3, &SNES::dsp, sizeof(SNES::dsp));
|
||||
if(internal_rom == &type_bsx || internal_rom == &type_bsxslotted) {
|
||||
create_region(ret, "BSXFLASH", 0x90000000, SNES::bsxflash.memory, true);
|
||||
create_region(ret, "BSX_RAM", 0x20000000, SNES::bsxcartridge.sram, false);
|
||||
create_region(ret, "BSX_PRAM", 0x30000000, SNES::bsxcartridge.psram, false);
|
||||
}
|
||||
if(internal_rom == &type_sufamiturbo) {
|
||||
create_region(ret, "SLOTA_ROM", 0x90000000, SNES::sufamiturbo.slotA.rom, true);
|
||||
create_region(ret, "SLOTB_ROM", 0xA0000000, SNES::sufamiturbo.slotB.rom, true);
|
||||
create_region(ret, "SLOTA_RAM", 0x20000000, SNES::sufamiturbo.slotA.ram, false);
|
||||
create_region(ret, "SLOTB_RAM", 0x30000000, SNES::sufamiturbo.slotB.ram, false);
|
||||
}
|
||||
if(internal_rom == &type_sgb) {
|
||||
create_region(ret, "GBROM", 0x90000000, GameBoy::cartridge.romdata, GameBoy::cartridge.romsize, true);
|
||||
create_region(ret, "GBRAM", 0x20000000, GameBoy::cartridge.ramdata, GameBoy::cartridge.ramsize, false);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::pair<uint32_t, uint32_t> get_scale_factors(uint32_t width, uint32_t height)
|
||||
{
|
||||
return std::make_pair(last_hires ? 1 : 2, last_interlace ? 1 : 2);
|
||||
}
|
||||
|
||||
emucore_callbacks::~emucore_callbacks() throw()
|
||||
{
|
||||
}
|
||||
|
||||
struct emucore_callbacks* ecore_callbacks;
|
487
src/core/gambatte.cpp
Normal file
487
src/core/gambatte.cpp
Normal file
|
@ -0,0 +1,487 @@
|
|||
#include "lsnes.hpp"
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "core/misc.hpp"
|
||||
#include "core/emucore.hpp"
|
||||
#include "core/command.hpp"
|
||||
#include "core/controllerframe.hpp"
|
||||
#include "core/dispatch.hpp"
|
||||
#include "core/framebuffer.hpp"
|
||||
#include "core/window.hpp"
|
||||
#include "library/pixfmt-rgb32.hpp"
|
||||
#include "library/string.hpp"
|
||||
#include "library/minmax.hpp"
|
||||
#include "library/framebuffer.hpp"
|
||||
#define HAVE_CSTDINT
|
||||
#include "libgambatte/include/gambatte.h"
|
||||
|
||||
#define SAMPLES_PER_FRAME 35112
|
||||
|
||||
#define LOGICAL_BUTTON_LEFT 0
|
||||
#define LOGICAL_BUTTON_RIGHT 1
|
||||
#define LOGICAL_BUTTON_UP 2
|
||||
#define LOGICAL_BUTTON_DOWN 3
|
||||
#define LOGICAL_BUTTON_A 4
|
||||
#define LOGICAL_BUTTON_B 5
|
||||
#define LOGICAL_BUTTON_SELECT 6
|
||||
#define LOGICAL_BUTTON_START 7
|
||||
|
||||
const char* button_symbols = "ABsSrlud";
|
||||
|
||||
namespace
|
||||
{
|
||||
int regions_compatible(unsigned rom, unsigned run)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
unsigned header_fn(size_t r)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
core_type* internal_rom;
|
||||
extern core_type type_dmg;
|
||||
extern core_type type_gbc;
|
||||
extern core_type type_gbc_gba;
|
||||
bool rtc_fixed;
|
||||
time_t rtc_fixed_val;
|
||||
gambatte::GB* instance;
|
||||
unsigned frame_overflow = 0;
|
||||
std::vector<unsigned char> romdata;
|
||||
|
||||
time_t walltime_fn()
|
||||
{
|
||||
if(rtc_fixed)
|
||||
return rtc_fixed_val;
|
||||
if(ecore_callbacks)
|
||||
return ecore_callbacks->get_time();
|
||||
else
|
||||
return time(0);
|
||||
}
|
||||
|
||||
class myinput : public gambatte::InputGetter
|
||||
{
|
||||
public:
|
||||
unsigned operator()()
|
||||
{
|
||||
unsigned v = 0;
|
||||
for(unsigned i = 0; i < 8; i++)
|
||||
if(ecore_callbacks->get_input(0, 0, i))
|
||||
v |= (1 << i);
|
||||
return v;
|
||||
};
|
||||
} getinput;
|
||||
|
||||
int load_rom_common(core_romimage* img, unsigned flags, uint64_t rtc_sec, uint64_t rtc_subsec)
|
||||
{
|
||||
const char* markup = img[0].markup;
|
||||
int flags2 = 0;
|
||||
if(markup) {
|
||||
flags2 = atoi(markup);
|
||||
flags2 &= 4;
|
||||
}
|
||||
flags |= flags2;
|
||||
const unsigned char* data = img[0].data;
|
||||
size_t size = img[0].size;
|
||||
|
||||
//Reset it really.
|
||||
instance->~GB();
|
||||
memset(instance, 0, sizeof(gambatte::GB));
|
||||
new(instance) gambatte::GB;
|
||||
instance->setInputGetter(&getinput);
|
||||
instance->set_walltime_fn(walltime_fn);
|
||||
frame_overflow = 0;
|
||||
|
||||
rtc_fixed = true;
|
||||
rtc_fixed_val = rtc_sec;
|
||||
instance->load(data, size, flags);
|
||||
rtc_fixed = false;
|
||||
romdata.resize(size);
|
||||
memcpy(&romdata[0], data, size);
|
||||
}
|
||||
|
||||
int load_rom_dmg(core_romimage* img, uint64_t rtc_sec, uint64_t rtc_subsec)
|
||||
{
|
||||
return load_rom_common(img, gambatte::GB::FORCE_DMG, rtc_sec, rtc_subsec);
|
||||
}
|
||||
|
||||
int load_rom_gbc(core_romimage* img, uint64_t rtc_sec, uint64_t rtc_subsec)
|
||||
{
|
||||
return load_rom_common(img, 0, rtc_sec, rtc_subsec);
|
||||
}
|
||||
|
||||
int load_rom_gbc_gba(core_romimage* img, uint64_t rtc_sec, uint64_t rtc_subsec)
|
||||
{
|
||||
return load_rom_common(img, gambatte::GB::GBA_CGB, rtc_sec, rtc_subsec);
|
||||
}
|
||||
|
||||
uint64_t magic[4] = {35112, 2097152, 16742706, 626688};
|
||||
|
||||
core_region region_world("world", "World", 0, 0, false, magic, regions_compatible);
|
||||
core_romimage_info image_rom_dmg("gbrom", "Cartridge ROM", 1, header_fn);
|
||||
core_romimage_info image_rom_gbc("gbcrom", "Cartridge ROM", 1, header_fn);
|
||||
core_romimage_info image_rom_gbca("gbcarom", "Cartridge ROM", 1, header_fn);
|
||||
core_type type_dmg("dmg", "Game Boy", load_rom_dmg);
|
||||
core_type type_gbc("gbc", "Game Boy Color", load_rom_gbc);
|
||||
core_type type_gbc_gba("gbc_gba", "Game Boy Color (GBA)", load_rom_gbc_gba);
|
||||
core_type_region_bind bind_A(type_dmg, region_world);
|
||||
core_type_region_bind bind_B(type_gbc, region_world);
|
||||
core_type_region_bind bind_C(type_gbc_gba, region_world);
|
||||
core_type_image_bind bind_D(type_dmg, image_rom_dmg, 0);
|
||||
core_type_image_bind bind_E(type_gbc, image_rom_gbc, 0);
|
||||
core_type_image_bind bind_F(type_gbc_gba, image_rom_gbca, 0);
|
||||
core_sysregion sr1("gdmg", type_dmg, region_world);
|
||||
core_sysregion sr2("ggbc", type_gbc, region_world);
|
||||
core_sysregion sr3("ggbca", type_gbc_gba, region_world);
|
||||
|
||||
const char* buttonnames[] = {"left", "right", "up", "down", "A", "B", "select", "start"};
|
||||
|
||||
void _set_core_controller(unsigned port) throw() {}
|
||||
|
||||
struct porttype_gamepad : public porttype_info
|
||||
{
|
||||
porttype_gamepad() : porttype_info("gamepad", "Gamepad", generic_port_size<1, 0, 8>())
|
||||
{
|
||||
write = generic_port_write<1, 0, 8>;
|
||||
read = generic_port_read<1, 0, 8>;
|
||||
display = generic_port_display<1, 0, 8, 0>;
|
||||
serialize = generic_port_serialize<1, 0, 8, 0>;
|
||||
deserialize = generic_port_deserialize<1, 0, 8>;
|
||||
legal = generic_port_legal<1>;
|
||||
deviceflags = generic_port_deviceflags<1, 1>;
|
||||
ctrlname = "gamepad";
|
||||
controllers = 1;
|
||||
set_core_controller = _set_core_controller;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
if(controller)
|
||||
return -1;
|
||||
if(lbid == LOGICAL_BUTTON_A) return 0;
|
||||
if(lbid == LOGICAL_BUTTON_B) return 1;
|
||||
if(lbid == LOGICAL_BUTTON_SELECT) return 2;
|
||||
if(lbid == LOGICAL_BUTTON_START) return 3;
|
||||
if(lbid == LOGICAL_BUTTON_RIGHT) return 4;
|
||||
if(lbid == LOGICAL_BUTTON_LEFT) return 5;
|
||||
if(lbid == LOGICAL_BUTTON_UP) return 6;
|
||||
if(lbid == LOGICAL_BUTTON_DOWN) return 7;
|
||||
return -1;
|
||||
}
|
||||
} gamepad;
|
||||
|
||||
struct porttype_none : public porttype_info
|
||||
{
|
||||
porttype_none() : porttype_info("none", "None", generic_port_size<0, 0, 0>())
|
||||
{
|
||||
write = generic_port_write<0, 0, 0>;
|
||||
read = generic_port_read<0, 0, 0>;
|
||||
display = generic_port_display<0, 0, 0, 0>;
|
||||
serialize = generic_port_serialize<0, 0, 0, 0>;
|
||||
deserialize = generic_port_deserialize<0, 0, 0>;
|
||||
legal = generic_port_legal<2>;
|
||||
deviceflags = generic_port_deviceflags<0, 0>;
|
||||
ctrlname = "";
|
||||
controllers = 0;
|
||||
set_core_controller = _set_core_controller;
|
||||
}
|
||||
|
||||
int button_id(unsigned controller, unsigned lbid) const throw()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
} none;
|
||||
|
||||
}
|
||||
|
||||
std::string get_logical_button_name(unsigned lbid) throw(std::bad_alloc)
|
||||
{
|
||||
if(lbid >= sizeof(buttonnames) / sizeof(buttonnames[0]))
|
||||
return "";
|
||||
return buttonnames[lbid];
|
||||
}
|
||||
|
||||
uint32_t get_snes_cpu_rate() { return 0; }
|
||||
uint32_t get_snes_apu_rate() { return 0; }
|
||||
std::string get_core_identifier()
|
||||
{
|
||||
return "libgambatte SVN320";
|
||||
}
|
||||
|
||||
std::pair<unsigned, unsigned> get_core_logical_controller_limits()
|
||||
{
|
||||
return std::make_pair(1, 8);
|
||||
}
|
||||
|
||||
bool get_core_need_analog()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string get_core_default_port(unsigned port)
|
||||
{
|
||||
return (port == 0) ? "gamepad" : "none";
|
||||
}
|
||||
|
||||
core_region& core_get_region()
|
||||
{
|
||||
return region_world;
|
||||
}
|
||||
|
||||
std::pair<uint32_t, uint32_t> get_video_rate()
|
||||
{
|
||||
return std::make_pair(262144, 4389);
|
||||
}
|
||||
|
||||
std::pair<uint32_t, uint32_t> get_audio_rate()
|
||||
{
|
||||
return std::make_pair(32768, 1);
|
||||
}
|
||||
|
||||
bool core_set_region(core_region& region)
|
||||
{
|
||||
return (®ion == ®ion_world);
|
||||
}
|
||||
|
||||
std::pair<bool, uint32_t> core_emulate_cycles(uint32_t cycles)
|
||||
{
|
||||
messages << "Delayed resets are not supported";
|
||||
return std::make_pair(false, 0);
|
||||
}
|
||||
|
||||
void core_runtosave()
|
||||
{
|
||||
}
|
||||
|
||||
void core_reset()
|
||||
{
|
||||
instance->reset();
|
||||
}
|
||||
|
||||
void do_basic_core_init()
|
||||
{
|
||||
instance = new gambatte::GB;
|
||||
instance->setInputGetter(&getinput);
|
||||
instance->set_walltime_fn(walltime_fn);
|
||||
}
|
||||
|
||||
void core_power()
|
||||
{
|
||||
}
|
||||
|
||||
void core_unload_cartridge()
|
||||
{
|
||||
}
|
||||
|
||||
void set_preload_settings()
|
||||
{
|
||||
}
|
||||
|
||||
void core_install_handler()
|
||||
{
|
||||
}
|
||||
|
||||
void core_uninstall_handler()
|
||||
{
|
||||
}
|
||||
|
||||
void core_emulate_frame()
|
||||
{
|
||||
static uint32_t accumulator_l = 0;
|
||||
static uint32_t accumulator_r = 0;
|
||||
static unsigned accumulator_s = 0;
|
||||
uint32_t samplebuffer[SAMPLES_PER_FRAME + 2064];
|
||||
uint32_t videobuf[160*144];
|
||||
static uint32_t old_videobuf[160*144];
|
||||
while(true) {
|
||||
unsigned samples_emitted = SAMPLES_PER_FRAME - frame_overflow;
|
||||
long ret = instance->runFor(videobuf, 160, samplebuffer, samples_emitted);
|
||||
if(ret >= 0)
|
||||
memcpy(old_videobuf, videobuf, sizeof(old_videobuf));
|
||||
for(unsigned i = 0; i < samples_emitted; i++) {
|
||||
uint32_t l = (int32_t)(int16_t)(samplebuffer[i]) + 32768;
|
||||
uint32_t r = (int32_t)(int16_t)(samplebuffer[i] >> 16) + 32768;
|
||||
accumulator_l += l;
|
||||
accumulator_r += r;
|
||||
accumulator_s++;
|
||||
if((accumulator_s & 63) == 0) {
|
||||
uint16_t l2 = accumulator_l >> 6;
|
||||
uint16_t r2 = accumulator_r >> 6;
|
||||
platform::audio_sample(l2, r2);
|
||||
information_dispatch::do_sample(l2 - 32768, r2 - 32768);
|
||||
accumulator_l = accumulator_r = 0;
|
||||
accumulator_s = 0;
|
||||
}
|
||||
}
|
||||
ecore_callbacks->timer_tick(samples_emitted, 2097152);
|
||||
frame_overflow += samples_emitted;
|
||||
if(frame_overflow >= SAMPLES_PER_FRAME) {
|
||||
frame_overflow -= SAMPLES_PER_FRAME;
|
||||
break;
|
||||
}
|
||||
}
|
||||
framebuffer_info inf;
|
||||
inf.type = &_pixel_format_rgb32;
|
||||
inf.mem = const_cast<char*>(reinterpret_cast<const char*>(old_videobuf));
|
||||
inf.physwidth = 160;
|
||||
inf.physheight = 144;
|
||||
inf.physstride = 640;
|
||||
inf.width = 160;
|
||||
inf.height = 144;
|
||||
inf.stride = 640;
|
||||
inf.offset_x = 0;
|
||||
inf.offset_y = 0;
|
||||
|
||||
framebuffer_raw ls(inf);
|
||||
ecore_callbacks->output_frame(ls, 4389, 262144);
|
||||
}
|
||||
|
||||
std::list<vma_info> get_vma_list()
|
||||
{
|
||||
std::list<vma_info> vmas;
|
||||
vma_info sram;
|
||||
vma_info wram;
|
||||
vma_info vram;
|
||||
vma_info ioamhram;
|
||||
vma_info rom;
|
||||
|
||||
auto g = instance->getSaveRam();
|
||||
sram.name = "SRAM";
|
||||
sram.base = 0x20000;
|
||||
sram.size = g.second;
|
||||
sram.backing_ram = g.first;
|
||||
sram.native_endian = false;
|
||||
sram.readonly = false;
|
||||
sram.iospace_rw = NULL;
|
||||
|
||||
auto g2 = instance->getWorkRam();
|
||||
wram.name = "WRAM";
|
||||
wram.base = 0;
|
||||
wram.size = g2.second;
|
||||
wram.backing_ram = g2.first;
|
||||
wram.native_endian = false;
|
||||
wram.readonly = false;
|
||||
wram.iospace_rw = NULL;
|
||||
|
||||
auto g3 = instance->getVideoRam();
|
||||
vram.name = "VRAM";
|
||||
vram.base = 0x10000;
|
||||
vram.size = g3.second;
|
||||
vram.backing_ram = g3.first;
|
||||
vram.native_endian = false;
|
||||
vram.readonly = false;
|
||||
vram.iospace_rw = NULL;
|
||||
|
||||
auto g4 = instance->getIoRam();
|
||||
ioamhram.name = "IOAMHRAM";
|
||||
ioamhram.base = 0x18000;
|
||||
ioamhram.size = g4.second;
|
||||
ioamhram.backing_ram = g4.first;
|
||||
ioamhram.native_endian = false;
|
||||
ioamhram.readonly = false;
|
||||
ioamhram.iospace_rw = NULL;
|
||||
|
||||
rom.name = "ROM";
|
||||
rom.base = 0x80000000;
|
||||
rom.size = romdata.size();
|
||||
rom.backing_ram = (void*)&romdata[0];
|
||||
rom.native_endian = false;
|
||||
rom.readonly = true;
|
||||
rom.iospace_rw = NULL;
|
||||
|
||||
if(sram.size)
|
||||
vmas.push_back(sram);
|
||||
vmas.push_back(wram);
|
||||
vmas.push_back(rom);
|
||||
vmas.push_back(vram);
|
||||
vmas.push_back(ioamhram);
|
||||
return vmas;
|
||||
}
|
||||
|
||||
std::set<std::string> get_sram_set()
|
||||
{
|
||||
std::set<std::string> s;
|
||||
auto g = instance->getSaveRam();
|
||||
if(g.second)
|
||||
s.insert("main");
|
||||
s.insert("rtc");
|
||||
return s;
|
||||
}
|
||||
|
||||
std::map<std::string, std::vector<char>> save_sram() throw(std::bad_alloc)
|
||||
{
|
||||
std::map<std::string, std::vector<char>> s;
|
||||
auto g = instance->getSaveRam();
|
||||
s["main"].resize(g.second);
|
||||
memcpy(&s["main"][0], g.first, g.second);
|
||||
s["rtc"].resize(8);
|
||||
time_t timebase = instance->getRtcBase();
|
||||
for(size_t i = 0; i < 8; i++)
|
||||
s["rtc"][i] = ((unsigned long long)timebase >> (8 * i));
|
||||
return s;
|
||||
}
|
||||
|
||||
void load_sram(std::map<std::string, std::vector<char>>& sram) throw(std::bad_alloc)
|
||||
{
|
||||
if(!sram.count("main"))
|
||||
return;
|
||||
std::vector<char>& x = sram["main"];
|
||||
std::vector<char>& x2 = sram["rtc"];
|
||||
auto g = instance->getSaveRam();
|
||||
if(x.size() != g.second)
|
||||
messages << "WARNING: SRAM 'main': Loaded " << x.size()
|
||||
<< " bytes, but the SRAM is " << g.second << "." << std::endl;
|
||||
memcpy(g.first, &x[0], min(x.size(), g.second));
|
||||
time_t timebase = 0;
|
||||
for(size_t i = 0; i < 8 && i < x2.size(); i++)
|
||||
timebase |= (unsigned long long)(unsigned char)x2[i] << (8 * i);
|
||||
instance->setRtcBase(timebase);
|
||||
}
|
||||
|
||||
std::vector<char> cmp_save;
|
||||
|
||||
function_ptr_command<> cmp_save1("set-cmp-save", "", "\n", []() throw(std::bad_alloc, std::runtime_error) {
|
||||
instance->saveState(cmp_save);
|
||||
});
|
||||
|
||||
function_ptr_command<> cmp_save2("do-cmp-save", "", "\n", []() throw(std::bad_alloc, std::runtime_error) {
|
||||
std::vector<char> x;
|
||||
instance->saveState(x, cmp_save);
|
||||
});
|
||||
|
||||
|
||||
void core_serialize(std::vector<char>& out)
|
||||
{
|
||||
instance->saveState(out);
|
||||
out.push_back(frame_overflow >> 8);
|
||||
out.push_back(frame_overflow);
|
||||
}
|
||||
|
||||
void core_unserialize(const char* in, size_t insize)
|
||||
{
|
||||
std::vector<char> tmp;
|
||||
tmp.resize(insize - 2);
|
||||
memcpy(&tmp[0], in, insize - 2);
|
||||
instance->loadState(tmp);
|
||||
unsigned x1 = (unsigned char)in[insize - 2];
|
||||
unsigned x2 = (unsigned char)in[insize - 1];
|
||||
frame_overflow = x1 * 256 + x2;
|
||||
std::vector<char> cmpx;
|
||||
core_serialize(cmpx);
|
||||
if(cmpx.size() != insize || memcmp(&cmpx[0], in, insize))
|
||||
throw std::runtime_error("Loading and resaving won't roundtrip");
|
||||
}
|
||||
|
||||
std::pair<uint32_t, uint32_t> get_scale_factors(uint32_t width, uint32_t height)
|
||||
{
|
||||
return std::make_pair(3, 3);
|
||||
}
|
||||
|
||||
emucore_callbacks::~emucore_callbacks() throw() {}
|
||||
|
||||
struct emucore_callbacks* ecore_callbacks;
|
Loading…
Add table
Reference in a new issue